I see SlideBackgroundFrame uses BufferedImage.TYPE_INT_RGB, but all our rest code uses BufferedImage.TYPE_INT_ARGB. Was it done in purpose ???
I am asking because I was trying to use BufferedImage.TYPE_INT_RGB during implementation of text object rotation and got something horrible. I have "accidentally" discovered just now that the slide uses BufferedImage.TYPE_INT_ARGB, changed my code and it has beginned to work…
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I see SlideBackgroundFrame uses BufferedImage.TYPE_INT_RGB, but all our rest code uses BufferedImage.TYPE_INT_ARGB. Was it done in purpose ???
I am asking because I was trying to use BufferedImage.TYPE_INT_RGB during implementation of text object rotation and got something horrible. I have "accidentally" discovered just now that the slide uses BufferedImage.TYPE_INT_ARGB, changed my code and it has beginned to work…
No I did not notice that they were different when I added the code.