Hi guys,
After few more hours of hacking on the driver, i managed to clean it up a bit
from the unused code and commented out stuff.
Also there is now another Hashtable that keeps track of how many instances of
an object exists in the game at a given moment.
driver.query_number_of(String object_filename);
Also fixed a bug related to reloading the classfile from disk if it was
recompiled.
Current lines of code: about 45,000 counting the 10,000 or so lines of
comment.
I made a commit for more than 100 files today, i must be out of my mind :-)
regards
istvan
On Wednesday 18 June 2003 11:34, David, Istvan wrote:
> Hi all,
>
> I finished hacking on the driver. Now the object loading/cloning is 75%
> more simplified. Also the format of the object ID is different now:
> "filename#<unique_number>"
> for player objects
> "lib/player#<unique_number>"
>
> I will make a new file release for this driver today.
>
> regards
> istvan
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