From: bernard l. <be...@do...> - 2002-05-20 12:01:35
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hello everyone (all 2 of you!), i guess this is the first official email of the list. anyway, just to let you know that work has been continuing, but at a slow pace. netbeans runs too slow on my laptop because the project is too big and i don't have enough memory! so i'm in the process of shifting it to a more 'grassroots' development environment - gvim + ant. i will put the ant (http://jakarta.apache.org/ant) build file up for anyone who wants to use it. currently, i am component testing in the ga api. i am also reverse engineering and 'uml-ising' the nn api. a model for the nn api will be up on the website soon. pls comment on the model for the ga api that is already up at http://javaailibrary.sourceforge.net. i'm also hoping for development to pick up very soon - so your'e help will be required. i know someone that is developing a multi-player game in java and have spoken to him about his articifial intelligence requirements. historically a majority of cpu allocation in games is given to graphics and the rules governing the 'world' are simple meaning that 'hard' ai is not required as such. but i have spoken to him about using this library to develop a global strategy for the non-human entities in the game. you can check his site out at http://www.cellchamber.com. there is a private download area for those involved in the project (currently only him) which i will get access to when he comes back from overseas. hopefully this is something fun that we can apply the java ai library to. in the meantime, any ideas, comments, complaints are welcome. later, .b p.s. bertrand, j'espere que sa te derange pas que ont se discute en anglais? s'il y a des trucs incomprehensible tu me dire, d'ac ? |