I need more detail. In order to deal with the animations you need to understand how the java3D api is used to manipulate transforms. There is sample code distributed with the loader that finds the animation frames and uses them to change the transforms in time.
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how can i handle the animation inside in 3ds file in the java application?
I need more detail. In order to deal with the animations you need to understand how the java3D api is used to manipulate transforms. There is sample code distributed with the loader that finds the animation frames and uses them to change the transforms in time.