Stratego News
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Release 0.8:
* Minor bug fixes. * Added project report. * Added metrics report. * Added UML diagrams. * Plan to add server lobby or channel system. * Plan to add an interactive client login/game initiation GUI.
Release 0.7:
* Server checks if clients are running a compatible version/protocol. * Major improvements to the computer AI in both speed and effectiveness. * Major restructuring of the classes to better accept the multiplayer functionality. * Added some new AI setup files. * Added skinnable toolbar. * Plan to add server lobby or channel system. * Plan to add an interactive client login/game initiation GUI.
Release 0.6:
* Extended the server functionality to allow any number of players to connect. * Players are currently matched up on a first come, first server basis. * Implemented a remote controller for the server. * Added some new skins. * Minor bug fixes from last revision. * Plan to scrap the menus and add a skinnable toolbar. * Plan to let the server check if clients are running a compatable version/protocol.
Release 0.5:
* Two player support has been added. * Skinning has been improved and extended. * Game contains the following known bugs: - The pieces on the playing board will only scale horizontally and not vertically
Release 0.4:
* All stated objectives have been met. * Next release will include a splash screen. * We're going to try to add two player support. * May change the format of the skin cfg file to xml. * May add another config file to save the settings used.
Release 0.3:
Game contains the following known bugs:
* Resizing window sometimes produces a font too large to be displayed
Release 0.2:
* AI only picks a sorted initial setup. * Game contains the following known bugs: - Resizing window sometimes produces a font too large to be displayed
Release 0.1:
* AI only picks a sorted initial setup. * AI only picks random moves. * Settings window is unimplemented * Game contains the following known bugs: - Showing game pieces after a strike is sometimes abbreviated - Resizing window sometimes produces a font too large to be displayed