Stratego News
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Release 0.8:
* Minor bug fixes.
* Added project report.
* Added metrics report.
* Added UML diagrams.
* Plan to add server lobby or channel system.
* Plan to add an interactive client login/game initiation GUI.
Release 0.7:
* Server checks if clients are running a compatible version/protocol.
* Major improvements to the computer AI in both speed and effectiveness.
* Major restructuring of the classes to better accept the multiplayer functionality.
* Added some new AI setup files.
* Added skinnable toolbar.
* Plan to add server lobby or channel system.
* Plan to add an interactive client login/game initiation GUI.
Release 0.6:
* Extended the server functionality to allow any number of players to connect.
* Players are currently matched up on a first come, first server basis.
* Implemented a remote controller for the server.
* Added some new skins.
* Minor bug fixes from last revision.
* Plan to scrap the menus and add a skinnable toolbar.
* Plan to let the server check if clients are running a compatable version/protocol.
Release 0.5:
* Two player support has been added.
* Skinning has been improved and extended.
* Game contains the following known bugs:
- The pieces on the playing board will only scale horizontally and not vertically
Release 0.4:
* All stated objectives have been met.
* Next release will include a splash screen.
* We're going to try to add two player support.
* May change the format of the skin cfg file to xml.
* May add another config file to save the settings used.
Release 0.3:
Game contains the following known bugs:
* Resizing window sometimes produces a font too large to be displayed
Release 0.2:
* AI only picks a sorted initial setup.
* Game contains the following known bugs:
- Resizing window sometimes produces a font too large to be displayed
Release 0.1:
* AI only picks a sorted initial setup.
* AI only picks random moves.
* Settings window is unimplemented
* Game contains the following known bugs:
- Showing game pieces after a strike is sometimes abbreviated
- Resizing window sometimes produces a font too large to be displayed