From: Sebastian R. <seb...@go...> - 2010-11-15 13:15:16
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Hello, I am currently using Javaclient3 and porting my CPP code to Java. In one example I use sonar and ranger(laser). I use basically following call order (e.g. for ranger but similar to sonar and laser): ... requestInterfaceRanger (0, PlayerConstants.PLAYER_OPEN_MODE); ... runThreaded(-1,-1) ... readAll() ... isDataReady() ... getData().getRanges() ... For sonar and laser it works fine but when I use ranger it looks like the call isDataReady() is blocking forever. Is there anything to be specifically considered for the ranger interface or does anyone has an idea? Thanks in advance. Sebastian |