From: Tung N. <ng....@gm...> - 2008-11-07 00:55:15
|
Hi Radu and Leo, Thanks for your replies to my previous question, I really appreciate them. I have another question for you though: I'd like to know if using JNI to wrap around the player C (or C++) client lib is another feasible/reasonable solution for communicating with the player server. I saw elsewhere people were considering using either JNI or CORBA for this purpose. I guess you guys have already considered this option instead of writing a java client completely from the ground up. If this is true, I would really like to know the drawbacks of the JNI approach (if it's reasonable at all) as opposed to writing a client from scratch (JavaClient2). Thanks, Tung, |