From: Tung N. <ng....@gm...> - 2008-11-02 20:45:14
|
Hi everyone, My group is considering using the JavaClient in our coming project. And right now JavaClient is our most promising option. However, we would like to know if the Java Client is ready to be used with Player/stage 2.1.x yet. I saw Leo's post back in April about the upgrade from JavaClient (for P/S 2.0.x) to JC(for P/S 2.1.x), but haven't heard any news since then. My group needs to decide by the end of next week (we're kind of rushing due to an unexpected technical requirement), so I really need an answer. Thank you, everyone PS: Please disregard my earlier email, I'm new to using the mailing list. |
From: Radu B. R. <ru...@cs...> - 2008-11-02 20:53:24
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Hi, Well, unfortunately we have no news regarding the Javaclient migration to 2.x (SVN). Due to lack of free time, I am unable to commit to add the code which would account for the new changes in Player SVN, and it looks like Leo is also very busy. As usual, patches and submissions are more than welcome to keep the project alive! Otherwise, it might take a few more months before I can sit down and make the necessary adjustments to Javaclient. :( Cheers, Radu. Tung Nguyen wrote: > Hi everyone, > > My group is considering using the JavaClient in our coming project. > And right now JavaClient is our most promising option. However, we would > like to know if the Java Client is ready to be used with Player/stage > 2.1.x yet. > > I saw Leo's post back in April about the upgrade from JavaClient (for > P/S 2.0.x) to JC(for P/S 2.1.x), but haven't heard any news since then. > My group needs to decide by the end of next week (we're kind of rushing > due to an unexpected technical requirement), so I really need an answer. > > Thank you, everyone > |
From: Leo N. <leo...@gm...> - 2008-11-02 22:43:06
|
Hi Yes, as Radu said, free time is more expensive than pure uranium nowadays. I have some modifications, and have to do some more before the end of year as a requirement for my own development. Hope to have enough time to make changes "stable" and "readable" to be able to commit them. I'm afraid is the best I can say. Don't know exactly which information you need to make an informed decision. Just ask. As you could have noticed, the list is not very active, but we are still alive, although without much free time. Hope to be of any help. Bests Leo 2008/11/2 Radu Bogdan Rusu <ru...@cs...> > Hi, > > Well, unfortunately we have no news regarding the Javaclient migration to > 2.x (SVN). Due to lack of free time, I am > unable to commit to add the code which would account for the new changes in > Player SVN, and it looks like Leo is also > very busy. > > As usual, patches and submissions are more than welcome to keep the project > alive! Otherwise, it might take a few more > months before I can sit down and make the necessary adjustments to > Javaclient. :( > > Cheers, > Radu. > > Tung Nguyen wrote: > > Hi everyone, > > > > My group is considering using the JavaClient in our coming project. > > And right now JavaClient is our most promising option. However, we would > > like to know if the Java Client is ready to be used with Player/stage > > 2.1.x yet. > > > > I saw Leo's post back in April about the upgrade from JavaClient (for > > P/S 2.0.x) to JC(for P/S 2.1.x), but haven't heard any news since then. > > My group needs to decide by the end of next week (we're kind of rushing > > due to an unexpected technical requirement), so I really need an answer. > > > > Thank you, everyone > > > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Java-player-users mailing list > Jav...@li... > https://lists.sourceforge.net/lists/listinfo/java-player-users > -- ************************************** Leonardo Nomdedeu Calvente leo...@gm... |
From: Tung N. <ng....@gm...> - 2008-11-07 00:55:15
|
Hi Radu and Leo, Thanks for your replies to my previous question, I really appreciate them. I have another question for you though: I'd like to know if using JNI to wrap around the player C (or C++) client lib is another feasible/reasonable solution for communicating with the player server. I saw elsewhere people were considering using either JNI or CORBA for this purpose. I guess you guys have already considered this option instead of writing a java client completely from the ground up. If this is true, I would really like to know the drawbacks of the JNI approach (if it's reasonable at all) as opposed to writing a client from scratch (JavaClient2). Thanks, Tung, |
From: Radu B. R. <ru...@cs...> - 2008-11-07 09:39:56
|
Actually I haven't. When I started coding JavaClient, the swig interfaces that we were using for the python library were crap. Personally I don't like wrappers all that much, but hey, if it works, and people are happy, why not :) Radu. Tung Nguyen wrote: > Hi Radu and Leo, > > Thanks for your replies to my previous question, I really appreciate > them. I have another question for you though: > I'd like to know if using JNI to wrap around the player C (or C++) > client lib is another feasible/reasonable solution for communicating > with the player server. > I saw elsewhere people were considering using either JNI or CORBA for > this purpose. > > I guess you guys have already considered this option instead of writing > a java client completely from the ground up. If this is true, I would > really like to know the drawbacks of the JNI approach (if it's > reasonable at all) as opposed to writing a client from scratch > (JavaClient2). > > Thanks, > > Tung, > > > > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > > > ------------------------------------------------------------------------ > > _______________________________________________ > Java-player-users mailing list > Jav...@li... > https://lists.sourceforge.net/lists/listinfo/java-player-users |
From: Leo N. <leo...@gm...> - 2008-11-07 10:07:13
|
I agree with Radu. Wrappers are there to solve very specific problems, not to wrap every C or C++ program or library to say it works on Java. Obviously I will not complain if you develop the wrappers and they work properly, it's your work and your effort, but I guess it will be more painless and useful to design and develop a correct java solution. The first and biggest drawback of a JNI approach I think will be the fact that you will be developing a JavaClient tight to an specific OS (likely linux). For me it's not a solution coz I work with all three major OS (usually in MAC) but ... if it's enough for you and some other people, once more I will not complain about that :) Probably the best solution I see is to design a correct and proper Java based solution, having in mind what is already developed, but not compromising a good solution due to a not too good but already done solution, and then consider a collaborative development. Radu and I, do not have much free time, but I hope we will be able to develop or at least give a ray of light in some aspects or some peaces of the code. Hope to be of any help. Bests Leo 2008/11/7 Radu Bogdan Rusu <ru...@cs...> > Actually I haven't. When I started coding JavaClient, the swig interfaces > that we were using for the python library were > crap. > > Personally I don't like wrappers all that much, but hey, if it works, and > people are happy, why not :) > > Radu. > > Tung Nguyen wrote: > > Hi Radu and Leo, > > > > Thanks for your replies to my previous question, I really appreciate > > them. I have another question for you though: > > I'd like to know if using JNI to wrap around the player C (or C++) > > client lib is another feasible/reasonable solution for communicating > > with the player server. > > I saw elsewhere people were considering using either JNI or CORBA for > > this purpose. > > > > I guess you guys have already considered this option instead of writing > > a java client completely from the ground up. If this is true, I would > > really like to know the drawbacks of the JNI approach (if it's > > reasonable at all) as opposed to writing a client from scratch > > (JavaClient2). > > > > Thanks, > > > > Tung, > > > > > > > > ------------------------------------------------------------------------ > > > > ------------------------------------------------------------------------- > > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > > Build the coolest Linux based applications with Moblin SDK & win great > prizes > > Grand prize is a trip for two to an Open Source event anywhere in the > world > > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > > > > > > ------------------------------------------------------------------------ > > > > _______________________________________________ > > Java-player-users mailing list > > Jav...@li... > > https://lists.sourceforge.net/lists/listinfo/java-player-users > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Java-player-users mailing list > Jav...@li... > https://lists.sourceforge.net/lists/listinfo/java-player-users > -- ************************************** Leonardo Nomdedeu Calvente leo...@gm... |