I'm trying to set a custom user "avatar" using setInitDisplayPicture(...).
Using the PNG provided (headset.png) it works.
I created my own avatar 96x96, saved as PNG with Paint.NET and it doesn't work.
I placed it in the same dir with "headset.png" with name "headset2.png" and of course I changed the file name in the PrettyMessenger class.
I opened the default "headset.png" and my "headset2.png" with HEX-editor... and the file header looks the same. So i think that my png is a png as your headset.png.
Thank you.
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i watched the default "headset.png" and i have found that it has "indexed colors" and not "rgb colors". i created my .png as indexed too, but it still doesn't work.