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From: <sp...@us...> - 2012-11-25 01:34:15
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Revision: 3831
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3831&view=rev
Author: spasi
Date: 2012-11-25 01:34:08 +0000 (Sun, 25 Nov 2012)
Log Message:
-----------
More alternate *Pointer functions with explicit type.
Modified Paths:
--------------
trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java
Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java
===================================================================
--- trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java 2012-11-25 00:54:00 UTC (rev 3830)
+++ trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java 2012-11-25 01:34:08 UTC (rev 3831)
@@ -32,7 +32,6 @@
package org.lwjgl.opengl;
import org.lwjgl.util.generator.*;
-import org.lwjgl.util.generator.Alternate;
import org.lwjgl.util.generator.opengl.*;
import java.nio.*;
@@ -810,6 +809,14 @@
@GLbyte Buffer pointer);
@DeprecatedGL
+ @Alternate("glColorPointer")
+ void glColorPointer(int size, @GLenum int type, @GLsizei int stride,
+ @CachedReference
+ @Check
+ @BufferObject(BufferKind.ArrayVBO)
+ @Const ByteBuffer pointer);
+
+ @DeprecatedGL
void glColorMaterial(@GLenum int face, @GLenum int mode);
void glColorMask(boolean red, boolean green, boolean blue, boolean alpha);
@@ -1304,6 +1311,14 @@
@GLfloat
@GLdouble Buffer pointer);
+ @DeprecatedGL
+ @Alternate("glNormalPointer")
+ void glNormalPointer(@GLenum int type, @GLsizei int stride,
+ @CachedReference
+ @BufferObject(BufferKind.ArrayVBO)
+ @Check
+ @Const ByteBuffer pointer);
+
@NoErrorCheck
@DeprecatedGL
void glNormal3b(byte nx, byte ny, byte nz);
@@ -1443,6 +1458,14 @@
@GLfloat
@GLdouble Buffer pointer);
+ @DeprecatedGL
+ @Alternate("glVertexPointer")
+ void glVertexPointer(int size, @GLenum int type, @GLsizei int stride,
+ @CachedReference
+ @BufferObject(BufferKind.ArrayVBO)
+ @Check
+ @Const ByteBuffer pointer);
+
@NoErrorCheck
@DeprecatedGL
void glVertex2f(float x, float y);
@@ -1577,6 +1600,14 @@
@GLfloat
@GLdouble Buffer pointer);
+ @DeprecatedGL
+ @Alternate("glTexCoordPointer")
+ void glTexCoordPointer(int size, @GLenum int type, @GLsizei int stride,
+ @CachedReference(index = "StateTracker.getReferences(caps).glClientActiveTexture", name = "glTexCoordPointer_buffer")
+ @BufferObject(BufferKind.ArrayVBO)
+ @Check
+ @Const ByteBuffer pointer);
+
@NoErrorCheck
@DeprecatedGL
void glTexCoord1f(float s);
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