From: <sp...@us...> - 2012-03-27 13:12:36
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Revision: 3758 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3758&view=rev Author: spasi Date: 2012-03-27 13:12:30 +0000 (Tue, 27 Mar 2012) Log Message: ----------- Added support for: AMD_vertex_shader_viewport_index, AMD_vertex_shader_layer, NV_bindless_texture, NV_shader_atomic_float. Added Paths: ----------- trunk/LWJGL/src/templates/org/lwjgl/opengl/AMD_vertex_shader_layer.java trunk/LWJGL/src/templates/org/lwjgl/opengl/AMD_vertex_shader_viewport_index.java trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_bindless_texture.java trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_shader_atomic_float.java Added: trunk/LWJGL/src/templates/org/lwjgl/opengl/AMD_vertex_shader_layer.java =================================================================== --- trunk/LWJGL/src/templates/org/lwjgl/opengl/AMD_vertex_shader_layer.java (rev 0) +++ trunk/LWJGL/src/templates/org/lwjgl/opengl/AMD_vertex_shader_layer.java 2012-03-27 13:12:30 UTC (rev 3758) @@ -0,0 +1,35 @@ +/* + * Copyright (c) 2002-2012 LWJGL Project + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the name of 'LWJGL' nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +package org.lwjgl.opengl; + +public interface AMD_vertex_shader_layer { +} \ No newline at end of file Added: trunk/LWJGL/src/templates/org/lwjgl/opengl/AMD_vertex_shader_viewport_index.java =================================================================== --- trunk/LWJGL/src/templates/org/lwjgl/opengl/AMD_vertex_shader_viewport_index.java (rev 0) +++ trunk/LWJGL/src/templates/org/lwjgl/opengl/AMD_vertex_shader_viewport_index.java 2012-03-27 13:12:30 UTC (rev 3758) @@ -0,0 +1,35 @@ +/* + * Copyright (c) 2002-2012 LWJGL Project + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the name of 'LWJGL' nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +package org.lwjgl.opengl; + +public interface AMD_vertex_shader_viewport_index { +} \ No newline at end of file Added: trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_bindless_texture.java =================================================================== --- trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_bindless_texture.java (rev 0) +++ trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_bindless_texture.java 2012-03-27 13:12:30 UTC (rev 3758) @@ -0,0 +1,80 @@ +/* + * Copyright (c) 2002-2012 LWJGL Project + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the name of 'LWJGL' nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +package org.lwjgl.opengl; + +import org.lwjgl.util.generator.AutoSize; +import org.lwjgl.util.generator.Const; +import org.lwjgl.util.generator.StripPostfix; +import org.lwjgl.util.generator.opengl.GLenum; +import org.lwjgl.util.generator.opengl.GLsizei; +import org.lwjgl.util.generator.opengl.GLuint; +import org.lwjgl.util.generator.opengl.GLuint64; + +import java.nio.LongBuffer; + +public interface NV_bindless_texture { + + @GLuint64 + long glGetTextureHandleNV(@GLuint int texture); + + @GLuint64 + long glGetTextureSamplerHandleNV(@GLuint int texture, @GLuint int sampler); + + void glMakeTextureHandleResidentNV(@GLuint64 long handle); + + void glMakeTextureHandleNonResidentNV(@GLuint64 long handle); + + @GLuint64 + long glGetImageHandleNV(@GLuint int texture, int level, boolean layered, + int layer, @GLenum int format); + + void glMakeImageHandleResidentNV(@GLuint64 long handle, @GLenum int access); + + void glMakeImageHandleNonResidentNV(@GLuint64 long handle); + + void glUniformHandleui64NV(int location, @GLuint64 long value); + + @StripPostfix("value") + void glUniformHandleui64vNV(int location, @AutoSize("value") @GLsizei int count, @Const @GLuint64 LongBuffer value); + + void glProgramUniformHandleui64NV(@GLuint int program, int location, + @GLuint64 long value); + + @StripPostfix("values") + void glProgramUniformHandleui64vNV(@GLuint int program, int location, + @AutoSize("values") @GLsizei int count, @Const @GLuint64 LongBuffer values); + + boolean glIsTextureHandleResidentNV(@GLuint64 long handle); + + boolean glIsImageHandleResidentNV(@GLuint64 long handle); + +} \ No newline at end of file Added: trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_shader_atomic_float.java =================================================================== --- trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_shader_atomic_float.java (rev 0) +++ trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_shader_atomic_float.java 2012-03-27 13:12:30 UTC (rev 3758) @@ -0,0 +1,36 @@ +/* + * Copyright (c) 2002-2012 LWJGL Project + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the name of 'LWJGL' nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +package org.lwjgl.opengl; + +public interface NV_shader_atomic_float { + +} \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |