|
From: <sp...@us...> - 2012-01-18 12:19:58
|
Revision: 3727
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3727&view=rev
Author: spasi
Date: 2012-01-18 12:19:52 +0000 (Wed, 18 Jan 2012)
Log Message:
-----------
Require at least 1 element remaining in BO data params.
Modified Paths:
--------------
trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_buffer_object.java
trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_direct_state_access.java
trunk/LWJGL/src/templates/org/lwjgl/opengl/GL15.java
trunk/LWJGL/src/templates/org/lwjgl/opengles/GLES20.java
Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_buffer_object.java
===================================================================
--- trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_buffer_object.java 2012-01-17 21:05:13 UTC (rev 3726)
+++ trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_buffer_object.java 2012-01-18 12:19:52 UTC (rev 3727)
@@ -83,6 +83,7 @@
@GenerateAutos
void glBufferDataARB(@GLenum int target, @AutoSize("data") @GLsizeiptrARB long size,
+ @Check("1")
@Const
@GLbyte
@GLshort
@@ -91,7 +92,7 @@
@GLdouble Buffer data, @GLenum int usage);
void glBufferSubDataARB(@GLenum int target, @GLintptrARB long offset, @AutoSize("data") @GLsizeiptrARB long size,
- @Check
+ @Check("1")
@Const
@GLbyte
@GLshort
@@ -101,7 +102,7 @@
void glGetBufferSubDataARB(@GLenum int target, @GLintptrARB long offset, @AutoSize("data") @GLsizeiptrARB long size,
@OutParameter
- @Check
+ @Check("1")
@GLbyte
@GLshort
@GLint
Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_direct_state_access.java
===================================================================
--- trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_direct_state_access.java 2012-01-17 21:05:13 UTC (rev 3726)
+++ trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_direct_state_access.java 2012-01-18 12:19:52 UTC (rev 3727)
@@ -862,6 +862,7 @@
@Dependent("OpenGL15")
@GenerateAutos
void glNamedBufferDataEXT(@GLuint int buffer, @AutoSize("data") @GLsizeiptr long size,
+ @Check("1")
@Const
@GLbyte
@GLshort
@@ -871,7 +872,7 @@
@Dependent("OpenGL15")
void glNamedBufferSubDataEXT(@GLuint int buffer, @GLintptr long offset, @AutoSize("data") @GLsizeiptr long size,
- @Check
+ @Check("1")
@Const
@GLbyte
@GLshort
@@ -929,7 +930,7 @@
@Dependent("OpenGL15")
void glGetNamedBufferSubDataEXT(@GLuint int buffer, @GLintptr long offset, @AutoSize("data") @GLsizeiptr long size,
@OutParameter
- @Check
+ @Check("1")
@GLbyte
@GLshort
@GLint
Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/GL15.java
===================================================================
--- trunk/LWJGL/src/templates/org/lwjgl/opengl/GL15.java 2012-01-17 21:05:13 UTC (rev 3726)
+++ trunk/LWJGL/src/templates/org/lwjgl/opengl/GL15.java 2012-01-18 12:19:52 UTC (rev 3727)
@@ -109,6 +109,7 @@
@GenerateAutos
void glBufferData(@GLenum int target, @AutoSize("data") @GLsizeiptr long size,
+ @Check("1")
@Const
@GLbyte
@GLshort
@@ -117,7 +118,7 @@
@GLdouble Buffer data, @GLenum int usage);
void glBufferSubData(@GLenum int target, @GLintptr long offset, @AutoSize("data") @GLsizeiptr long size,
- @Check
+ @Check("1")
@Const
@GLbyte
@GLshort
@@ -127,7 +128,7 @@
void glGetBufferSubData(@GLenum int target, @GLintptr long offset, @AutoSize("data") @GLsizeiptr long size,
@OutParameter
- @Check
+ @Check("1")
@GLbyte
@GLshort
@GLint
Modified: trunk/LWJGL/src/templates/org/lwjgl/opengles/GLES20.java
===================================================================
--- trunk/LWJGL/src/templates/org/lwjgl/opengles/GLES20.java 2012-01-17 21:05:13 UTC (rev 3726)
+++ trunk/LWJGL/src/templates/org/lwjgl/opengles/GLES20.java 2012-01-18 12:19:52 UTC (rev 3727)
@@ -480,10 +480,10 @@
@GenerateAutos
void glBufferData(@GLenum int target, @AutoSize("data") @GLsizeiptr long size,
- @Const @GLbyte @GLshort @GLint @GLfloat Buffer data, @GLenum int usage);
+ @Check("1") @Const @GLbyte @GLshort @GLint @GLfloat Buffer data, @GLenum int usage);
void glBufferSubData(@GLenum int target, @GLintptr long offset, @AutoSize("data") @GLsizeiptr long size,
- @Check @Const @GLbyte @GLshort @GLint @GLfloat Buffer data);
+ @Check("1") @Const @GLbyte @GLshort @GLint @GLfloat Buffer data);
@GLenum
int glCheckFramebufferStatus(@GLenum int target);
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|