From: <sp...@us...> - 2011-10-25 17:43:03
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Revision: 3687 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3687&view=rev Author: spasi Date: 2011-10-25 17:42:56 +0000 (Tue, 25 Oct 2011) Log Message: ----------- Changed manual null check to a MemoryUtil.getAddressSafe call. Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/openal/ALC11.java Modified: trunk/LWJGL/src/java/org/lwjgl/openal/ALC11.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/openal/ALC11.java 2011-10-25 17:14:29 UTC (rev 3686) +++ trunk/LWJGL/src/java/org/lwjgl/openal/ALC11.java 2011-10-25 17:42:56 UTC (rev 3687) @@ -93,7 +93,7 @@ */ public static ALCdevice alcCaptureOpenDevice(String devicename, int frequency, int format, int buffersize) { ByteBuffer buffer = MemoryUtil.encodeASCII(devicename); - long device_address = nalcCaptureOpenDevice((buffer == null) ? 0 : MemoryUtil.getAddress(buffer), frequency, format, buffersize); + long device_address = nalcCaptureOpenDevice(MemoryUtil.getAddressSafe(buffer), frequency, format, buffersize); if(device_address != 0) { ALCdevice device = new ALCdevice(device_address); synchronized (ALC10.devices) { This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |