From: <ka...@us...> - 2011-10-08 20:33:49
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Revision: 3654 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3654&view=rev Author: kappa1 Date: 2011-10-08 20:33:43 +0000 (Sat, 08 Oct 2011) Log Message: ----------- AppletLoader: add missing JavaDoc for al_lookup_threads, clean up natives if validation on them fails. Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java Modified: trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2011-10-08 18:33:44 UTC (rev 3653) +++ trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2011-10-08 20:33:43 UTC (rev 3654) @@ -125,6 +125,7 @@ * <li>al_debug - [boolean] Whether to enable debug mode. <i>Default: false</i>.</li> * <li>al_min_jre - [String] Specify the minimum jre version that the applet requires, should be in format like 1.6.0_24 or a subset like 1.6 <i>Default: 1.5</i>.</li> * <li>al_prepend_host - [boolean] Whether to limit caching to this domain, disable if your applet is hosted on multiple domains and needs to share the cache. <i>Default: true</i>.</li> + * <li>al_lookup_threads - [int] Specify the number of concurrent threads to use to get file information before downloading. <i>Default: 1</i>.</li> * <p> * <li>al_windows64 - [String] If specified it will be used instead of al_windows on 64bit windows systems.</li> * <li>al_windows32 - [String] If specified it will be used instead of al_windows on 32bit windows systems.</li> @@ -1814,6 +1815,7 @@ // validate the certificate for the native file being extracted if (!certificatesMatch(certificate, entry.getCertificates())) { + f.delete(); // delete extracted native as its certificates doesn't match throw new Exception("The certificate(s) in " + nativeJar + " do not match the AppletLoader!"); } } This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |