From: <sp...@us...> - 2011-09-15 17:22:49
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Revision: 3638 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3638&view=rev Author: spasi Date: 2011-09-15 17:22:43 +0000 (Thu, 15 Sep 2011) Log Message: ----------- Fix for GL32 support on MacOSX 10.7+. Modified Paths: -------------- trunk/LWJGL/src/native/macosx/context.m Modified: trunk/LWJGL/src/native/macosx/context.m =================================================================== --- trunk/LWJGL/src/native/macosx/context.m 2011-09-08 21:35:54 UTC (rev 3637) +++ trunk/LWJGL/src/native/macosx/context.m 2011-09-15 17:22:43 UTC (rev 3638) @@ -128,11 +128,12 @@ if (gl32) { putAttrib(&attribs, 99); // NSOpenGLPFAOpenGLProfile putAttrib(&attribs, 0x3200); // NSOpenGLProfileVersion3_2Core + } else { + if (support_window) + putAttrib(&attribs, NSOpenGLPFAWindow); + if (support_pbuffer) + putAttrib(&attribs, NSOpenGLPFAPixelBuffer); } - if (support_window) - putAttrib(&attribs, NSOpenGLPFAWindow); - if (support_pbuffer) - putAttrib(&attribs, NSOpenGLPFAPixelBuffer); if (stereo) putAttrib(&attribs, NSOpenGLPFAStereo); if (floating_point) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |