From: <ma...@us...> - 2010-07-12 12:05:02
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Revision: 3377 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3377&view=rev Author: matzon Date: 2010-07-12 12:04:56 +0000 (Mon, 12 Jul 2010) Log Message: ----------- fixed issue with single-line if Modified Paths: -------------- trunk/LWJGL/src/native/windows/context.c Modified: trunk/LWJGL/src/native/windows/context.c =================================================================== --- trunk/LWJGL/src/native/windows/context.c 2010-07-11 20:25:24 UTC (rev 3376) +++ trunk/LWJGL/src/native/windows/context.c 2010-07-12 12:04:56 UTC (rev 3377) @@ -221,8 +221,9 @@ if (pbuffer) { putAttrib(&attrib_list, WGL_DRAW_TO_PBUFFER_ARB); putAttrib(&attrib_list, TRUE); } - if (!getBooleanProperty(env, "org.lwjgl.opengl.Display.allowSoftwareOpenGL")) + if (!getBooleanProperty(env, "org.lwjgl.opengl.Display.allowSoftwareOpenGL")) { putAttrib(&attrib_list, WGL_ACCELERATION_ARB); putAttrib(&attrib_list, WGL_FULL_ACCELERATION_ARB); + } putAttrib(&attrib_list, WGL_PIXEL_TYPE_ARB); putAttrib(&attrib_list, pixel_type); putAttrib(&attrib_list, WGL_DOUBLE_BUFFER_ARB); putAttrib(&attrib_list, double_buffer ? TRUE : FALSE); putAttrib(&attrib_list, WGL_SUPPORT_OPENGL_ARB); putAttrib(&attrib_list, TRUE); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |