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From: <sp...@us...> - 2010-05-01 09:19:07
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Revision: 3338
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3338&view=rev
Author: spasi
Date: 2010-05-01 09:19:00 +0000 (Sat, 01 May 2010)
Log Message:
-----------
Fixed PolygonStipple check.
Modified Paths:
--------------
trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java
Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java
===================================================================
--- trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java 2010-04-29 17:37:18 UTC (rev 3337)
+++ trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java 2010-05-01 09:19:00 UTC (rev 3338)
@@ -1147,7 +1147,7 @@
String glGetString(int name);
@DeprecatedGL
- void glGetPolygonStipple(@OutParameter @BufferObject(BufferKind.PackPBO) @Check("1024") @GLubyte ByteBuffer mask);
+ void glGetPolygonStipple(@OutParameter @BufferObject(BufferKind.PackPBO) @Check("128") @GLubyte ByteBuffer mask);
@DeprecatedGL
boolean glIsList(@GLuint int list);
@@ -1252,7 +1252,7 @@
void glMatrixMode(@GLenum int mode);
@DeprecatedGL
- void glPolygonStipple(@BufferObject(BufferKind.UnpackPBO) @Check("1024") @Const @GLubyte ByteBuffer mask);
+ void glPolygonStipple(@BufferObject(BufferKind.UnpackPBO) @Check("128") @Const @GLubyte ByteBuffer mask);
void glPolygonOffset(float factor, float units);
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