From: <sp...@us...> - 2010-05-01 09:19:07
|
Revision: 3338 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3338&view=rev Author: spasi Date: 2010-05-01 09:19:00 +0000 (Sat, 01 May 2010) Log Message: ----------- Fixed PolygonStipple check. Modified Paths: -------------- trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java =================================================================== --- trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java 2010-04-29 17:37:18 UTC (rev 3337) +++ trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java 2010-05-01 09:19:00 UTC (rev 3338) @@ -1147,7 +1147,7 @@ String glGetString(int name); @DeprecatedGL - void glGetPolygonStipple(@OutParameter @BufferObject(BufferKind.PackPBO) @Check("1024") @GLubyte ByteBuffer mask); + void glGetPolygonStipple(@OutParameter @BufferObject(BufferKind.PackPBO) @Check("128") @GLubyte ByteBuffer mask); @DeprecatedGL boolean glIsList(@GLuint int list); @@ -1252,7 +1252,7 @@ void glMatrixMode(@GLenum int mode); @DeprecatedGL - void glPolygonStipple(@BufferObject(BufferKind.UnpackPBO) @Check("1024") @Const @GLubyte ByteBuffer mask); + void glPolygonStipple(@BufferObject(BufferKind.UnpackPBO) @Check("128") @Const @GLubyte ByteBuffer mask); void glPolygonOffset(float factor, float units); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |