From: <sp...@us...> - 2010-02-07 18:50:31
|
Revision: 3270 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3270&view=rev Author: spasi Date: 2010-02-07 18:50:23 +0000 (Sun, 07 Feb 2010) Log Message: ----------- Made glGetInteger64i_v optional (not exposed on NV drivers) Modified Paths: -------------- trunk/LWJGL/src/templates/org/lwjgl/opengl/GL32.java Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/GL32.java =================================================================== --- trunk/LWJGL/src/templates/org/lwjgl/opengl/GL32.java 2010-02-07 15:15:33 UTC (rev 3269) +++ trunk/LWJGL/src/templates/org/lwjgl/opengl/GL32.java 2010-02-07 18:50:23 UTC (rev 3270) @@ -315,6 +315,7 @@ void glGetInteger64v(@GLenum int pname, @OutParameter @Check("1") @GLint64 LongBuffer data); @StripPostfix(value = "data", postfix = "64") + @Optional(reason = "NV's 3.2 implementation does not expose this (last driver checked: 19?.??)") void glGetInteger64i_v(@GLenum int value, @GLuint int index, @OutParameter @Check("4") @GLint64 LongBuffer data); @StripPostfix("values") This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |