From: <ma...@us...> - 2009-07-23 20:57:13
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Revision: 3228 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3228&view=rev Author: matzon Date: 2009-07-23 20:56:59 +0000 (Thu, 23 Jul 2009) Log Message: ----------- missing out on glReadPixels Modified Paths: -------------- trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java =================================================================== --- trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java 2009-07-07 19:47:55 UTC (rev 3227) +++ trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java 2009-07-23 20:56:59 UTC (rev 3228) @@ -1284,6 +1284,7 @@ void glRecti(int x1, int y1, int x2, int y2); void glReadPixels(int x, int y, @GLsizei int width, @GLsizei int height, @GLenum int format, @GLenum int type, + @OutParameter @BufferObject(BufferKind.PackPBO) @Check("GLChecks.calculateImageStorage(pixels, format, type, width, height, 1)") @GLbyte This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |