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From: <sp...@us...> - 2009-06-02 12:43:54
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Revision: 3219
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3219&view=rev
Author: spasi
Date: 2009-06-02 12:40:57 +0000 (Tue, 02 Jun 2009)
Log Message:
-----------
Added missing @OutParameters
Modified Paths:
--------------
trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_shader_objects.java
trunk/LWJGL/src/templates/org/lwjgl/opengl/GL20.java
Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_shader_objects.java
===================================================================
--- trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_shader_objects.java 2009-05-31 10:12:19 UTC (rev 3218)
+++ trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_shader_objects.java 2009-06-02 12:40:57 UTC (rev 3219)
@@ -186,12 +186,14 @@
@OutParameter
@Check(value = "1", canBeNull = true)
@GLsizei IntBuffer length,
+ @OutParameter
@GLcharARB ByteBuffer infoLog);
void glGetAttachedObjectsARB(@GLhandleARB int containerObj, @AutoSize("obj") @GLsizei int maxCount,
@OutParameter
@Check(value = "1", canBeNull = true)
@GLsizei IntBuffer count,
+ @OutParameter
@GLhandleARB IntBuffer obj);
/**
@@ -209,6 +211,7 @@
@Check("1") IntBuffer size,
@Check("1")
@GLenum IntBuffer type,
+ @OutParameter
@GLcharARB ByteBuffer name);
@StripPostfix("params")
@@ -221,5 +224,6 @@
@OutParameter
@Check(value = "1", canBeNull = true)
@GLsizei IntBuffer length,
+ @OutParameter
@GLcharARB ByteBuffer source);
}
Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/GL20.java
===================================================================
--- trunk/LWJGL/src/templates/org/lwjgl/opengl/GL20.java 2009-05-31 10:12:19 UTC (rev 3218)
+++ trunk/LWJGL/src/templates/org/lwjgl/opengl/GL20.java 2009-06-02 12:40:57 UTC (rev 3219)
@@ -202,18 +202,21 @@
@OutParameter
@GLsizei
@Check(value = "1", canBeNull = true) IntBuffer length,
- @GLchar ByteBuffer infoLog);
+ @OutParameter
+ @GLchar ByteBuffer infoLog);
void glGetProgramInfoLog(@GLuint int program, @AutoSize("infoLog") @GLsizei int maxLength,
@OutParameter
@GLsizei
@Check(value = "1", canBeNull = true) IntBuffer length,
+ @OutParameter
@GLchar ByteBuffer infoLog);
void glGetAttachedShaders(@GLuint int program, @AutoSize("shaders") @GLsizei int maxCount,
@OutParameter
@GLsizei
@Check(value = "1", canBeNull = true) IntBuffer count,
+ @OutParameter
@GLuint IntBuffer shaders);
/**
@@ -241,9 +244,10 @@
@StripPostfix("params")
void glGetUniformiv(@GLuint int program, int location, @OutParameter @Check IntBuffer params);
- void glGetShaderSource(@GLuint int shader, @OutParameter @AutoSize("source") @GLsizei int maxLength,
+ void glGetShaderSource(@GLuint int shader, @AutoSize("source") @GLsizei int maxLength,
@Check(value = "1", canBeNull = true)
@GLsizei IntBuffer length,
+ @OutParameter
@GLchar ByteBuffer source);
// ------------------------------------------------------------------
@@ -358,9 +362,8 @@
@Check(value = "1", canBeNull = true)
@GLsizei IntBuffer length,
@Check("1") IntBuffer size,
- @Check("1")
- @GLenum IntBuffer type,
- @Const
+ @Check("1") @GLenum IntBuffer type,
+ @OutParameter
@GLchar ByteBuffer name);
int glGetAttribLocation(@GLuint int program, @NullTerminated @Const @GLchar ByteBuffer name);
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