From: <sp...@us...> - 2009-06-02 12:43:54
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Revision: 3219 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3219&view=rev Author: spasi Date: 2009-06-02 12:40:57 +0000 (Tue, 02 Jun 2009) Log Message: ----------- Added missing @OutParameters Modified Paths: -------------- trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_shader_objects.java trunk/LWJGL/src/templates/org/lwjgl/opengl/GL20.java Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_shader_objects.java =================================================================== --- trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_shader_objects.java 2009-05-31 10:12:19 UTC (rev 3218) +++ trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_shader_objects.java 2009-06-02 12:40:57 UTC (rev 3219) @@ -186,12 +186,14 @@ @OutParameter @Check(value = "1", canBeNull = true) @GLsizei IntBuffer length, + @OutParameter @GLcharARB ByteBuffer infoLog); void glGetAttachedObjectsARB(@GLhandleARB int containerObj, @AutoSize("obj") @GLsizei int maxCount, @OutParameter @Check(value = "1", canBeNull = true) @GLsizei IntBuffer count, + @OutParameter @GLhandleARB IntBuffer obj); /** @@ -209,6 +211,7 @@ @Check("1") IntBuffer size, @Check("1") @GLenum IntBuffer type, + @OutParameter @GLcharARB ByteBuffer name); @StripPostfix("params") @@ -221,5 +224,6 @@ @OutParameter @Check(value = "1", canBeNull = true) @GLsizei IntBuffer length, + @OutParameter @GLcharARB ByteBuffer source); } Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/GL20.java =================================================================== --- trunk/LWJGL/src/templates/org/lwjgl/opengl/GL20.java 2009-05-31 10:12:19 UTC (rev 3218) +++ trunk/LWJGL/src/templates/org/lwjgl/opengl/GL20.java 2009-06-02 12:40:57 UTC (rev 3219) @@ -202,18 +202,21 @@ @OutParameter @GLsizei @Check(value = "1", canBeNull = true) IntBuffer length, - @GLchar ByteBuffer infoLog); + @OutParameter + @GLchar ByteBuffer infoLog); void glGetProgramInfoLog(@GLuint int program, @AutoSize("infoLog") @GLsizei int maxLength, @OutParameter @GLsizei @Check(value = "1", canBeNull = true) IntBuffer length, + @OutParameter @GLchar ByteBuffer infoLog); void glGetAttachedShaders(@GLuint int program, @AutoSize("shaders") @GLsizei int maxCount, @OutParameter @GLsizei @Check(value = "1", canBeNull = true) IntBuffer count, + @OutParameter @GLuint IntBuffer shaders); /** @@ -241,9 +244,10 @@ @StripPostfix("params") void glGetUniformiv(@GLuint int program, int location, @OutParameter @Check IntBuffer params); - void glGetShaderSource(@GLuint int shader, @OutParameter @AutoSize("source") @GLsizei int maxLength, + void glGetShaderSource(@GLuint int shader, @AutoSize("source") @GLsizei int maxLength, @Check(value = "1", canBeNull = true) @GLsizei IntBuffer length, + @OutParameter @GLchar ByteBuffer source); // ------------------------------------------------------------------ @@ -358,9 +362,8 @@ @Check(value = "1", canBeNull = true) @GLsizei IntBuffer length, @Check("1") IntBuffer size, - @Check("1") - @GLenum IntBuffer type, - @Const + @Check("1") @GLenum IntBuffer type, + @OutParameter @GLchar ByteBuffer name); int glGetAttribLocation(@GLuint int program, @NullTerminated @Const @GLchar ByteBuffer name); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |