From: <en...@us...> - 2009-04-08 20:22:39
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Revision: 3196 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3196&view=rev Author: endolf Date: 2009-04-08 20:18:29 +0000 (Wed, 08 Apr 2009) Log Message: ----------- Updates for building windows 64 bit builds in VC express Modified Paths: -------------- trunk/LWJGL/build.xml trunk/LWJGL/platform_build/windows_ant/build.xml Modified: trunk/LWJGL/build.xml =================================================================== --- trunk/LWJGL/build.xml 2009-04-05 22:07:46 UTC (rev 3195) +++ trunk/LWJGL/build.xml 2009-04-08 20:18:29 UTC (rev 3196) @@ -270,7 +270,9 @@ <!-- Compiles LWJGL on Win32 platforms --> <target name="-compile_native_win32" if="lwjgl.platform.windows"> <ant antfile="platform_build/windows_ant/build.xml" inheritAll="false"/> - <copy file="${lwjgl.bin}/lwjgl/lwjgl.dll" todir="${lwjgl.lib}/windows"/> + <copy todir="${lwjgl.lib}/windows"> + <fileset dir="${lwjgl.bin}/lwjgl" includes="lwjgl*.dll"/> + </copy> </target> <!-- Compiles LWJGL on Linux platforms --> Modified: trunk/LWJGL/platform_build/windows_ant/build.xml =================================================================== --- trunk/LWJGL/platform_build/windows_ant/build.xml 2009-04-05 22:07:46 UTC (rev 3195) +++ trunk/LWJGL/platform_build/windows_ant/build.xml 2009-04-08 20:18:29 UTC (rev 3196) @@ -4,15 +4,11 @@ <property name="native" location="../../src/native"/> <property environment="env"/> <property name="sdkhome" location="${env.MSSDK}"/> - <property name="program_files" location="${env.ProgramFiles}"/> - <property name="alhome" location="${program_files}\OpenAL 1.1 with EFX SDK"/> - <property name="dllname" value="lwjgl.dll"/> <target name="compile_dir"> <apply dir="." failonerror="true" executable="cl" dest="." skipemptyfilesets="true"> <arg line="/Ox /W2 /nologo /Ox /Ob2 /Oi /Ot /Oy /FD /EHsc /MT /Gy /W2 /nologo /c"/> <arg value="/I${sdkhome}\include"/> - <arg value="/I${alhome}\include"/> <arg value="/I${java.home}\..\include"/> <arg value="/I${java.home}\..\include\win32"/> <arg value="/I${native}\common"/> @@ -31,8 +27,7 @@ <srcfile/> <arg line="/Fe${dllname} /link"/> <arg value="/LIBPATH:${java.home}\..\lib"/> - <arg value="/LIBPATH:${sdkhome}\lib"/> - <arg value="/LIBPATH:${alhome}\libs"/> + <arg value="/LIBPATH:${sdkhomelib}"/> <arg value="/OPT:REF"/> <arg value="/OPT:ICF"/> <arg line="/DLL /DELAYLOAD:jawt.dll ${libs}"/> @@ -50,8 +45,13 @@ </target> <target name="compile"> - <echo message="${sdkhome}"/> - <echo message="${program_files}"/> + <condition property="sdkhomelib" value="${sdkhome}\lib" else="${sdkhome}\lib\x64"> + <equals arg1="${os.arch}" arg2="x86"/> + </condition> + <condition property="dllname" value="lwjgl.dll" else="lwjgl64.dll"> + <equals arg1="${os.arch}" arg2="x86"/> + </condition> + <echo message="${sdkhomelib}"/> <property name="libs" value="Kernel32.lib ole32.lib OpenGL32.Lib Version.lib user32.lib Gdi32.lib Advapi32.lib jawt.lib delayimp.lib winmm.lib"/> <antcall target="compile_dir"/> <antcall target="link"/> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |