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From: <sp...@us...> - 2008-09-17 04:27:52
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Revision: 3130
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3130&view=rev
Author: spasi
Date: 2008-09-17 11:27:49 +0000 (Wed, 17 Sep 2008)
Log Message:
-----------
Potential fix for PixelFormat choice on ATI cards.
Modified Paths:
--------------
trunk/LWJGL/src/native/windows/context.c
Modified: trunk/LWJGL/src/native/windows/context.c
===================================================================
--- trunk/LWJGL/src/native/windows/context.c 2008-09-15 20:22:05 UTC (rev 3129)
+++ trunk/LWJGL/src/native/windows/context.c 2008-09-17 11:27:49 UTC (rev 3130)
@@ -252,7 +252,8 @@
putAttrib(&attrib_list, WGL_ACCUM_ALPHA_BITS_ARB); putAttrib(&attrib_list, accum_alpha);
putAttrib(&attrib_list, WGL_STEREO_ARB); putAttrib(&attrib_list, stereo ? TRUE : FALSE);
putAttrib(&attrib_list, WGL_AUX_BUFFERS_ARB); putAttrib(&attrib_list, num_aux_buffers);
- putAttrib(&attrib_list, WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB); putAttrib(&attrib_list, sRGB ? TRUE : FALSE);
+ if (sRGB)
+ putAttrib(&attrib_list, WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB); putAttrib(&attrib_list, TRUE);
// Assume caller checked extension availability
if (pixelFormatCaps != NULL) {
pixelFormatCaps_ptr = (GLuint *)(*env)->GetDirectBufferAddress(env, pixelFormatCaps);
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