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From: <eli...@us...> - 2008-05-30 06:53:35
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Revision: 3084
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3084&view=rev
Author: elias_naur
Date: 2008-05-29 23:53:33 -0700 (Thu, 29 May 2008)
Log Message:
-----------
Removed Display.sync2 and Display.sync3
Modified Paths:
--------------
trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java
Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java 2008-05-28 18:09:24 UTC (rev 3083)
+++ trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java 2008-05-30 06:53:33 UTC (rev 3084)
@@ -396,7 +396,7 @@
* to prevent just missing the frame time if vsync is set.
* @param fps The desired frame rate, in frames per second
*/
- public static void sync3(int fps) {
+/* public static void sync3(int fps) {
long savedTimeThen;
long timeNow;
synchronized (GlobalLock.lock) {
@@ -411,7 +411,7 @@
timeNow = Sys.getTime();
}
}
-
+*/
private static long timeLate;
/**
@@ -419,7 +419,7 @@
*
* @param fps The desired frame rate, in frames per second
*/
- public static void sync2(int fps) {
+/* public static void sync2(int fps) {
long timeNow;
long gapTo;
long savedTimeLate;
@@ -443,7 +443,7 @@
timeThen = timeNow;
}
}
-
+*/
/**
* Best sync method that works reliably.
*
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