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From: <ma...@us...> - 2008-04-08 18:03:22
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Revision: 2996
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2996&view=rev
Author: matzon
Date: 2008-04-08 11:03:20 -0700 (Tue, 08 Apr 2008)
Log Message:
-----------
make kappaOne happy
Modified Paths:
--------------
trunk/LWJGL/applet/appletloader.html
Modified: trunk/LWJGL/applet/appletloader.html
===================================================================
--- trunk/LWJGL/applet/appletloader.html 2008-04-08 11:21:57 UTC (rev 2995)
+++ trunk/LWJGL/applet/appletloader.html 2008-04-08 18:03:20 UTC (rev 2996)
@@ -1,57 +1,63 @@
-<html><head><title>AppletLoader</title>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+ <head>
+ <title>AppletLoader</title>
+ </head>
+ <body>
-<APPLET code="org.lwjgl.util.applet.AppletLoader" archive="lwjgl_util_applet.jar" codebase="." width="640" height="480">
+ <applet code="org.lwjgl.util.applet.AppletLoader" archive="lwjgl_util_applet.jar" codebase="." width="640" height="480">
+
+ <!-- The following tags are mandatory -->
+
+ <!-- Name of Applet, will be used as name of directory it is saved in, and will uniquely identify it in cache -->
+ <param name="al_title" value="appletloadertest">
+
+ <!-- Main Applet Class -->
+ <param name="al_main" value="org.lwjgl.test.applet.AppletLoaderTest">
+
+ <!-- logo to paint while loading, will be centered -->
+ <param name="al_logo" value="appletlogo.png">
+
+ <!-- progressbar to paint while loading. Will be painted on top of logo, width clipped to percentage done -->
+ <param name="al_progressbar" value="appletprogress.gif">
+
+ <!-- List of Jars to add to classpath -->
+ <param name="al_jars" value="lwjgl_applet.jar, lwjgl.jar, jinput.jar, lwjgl_util.jar, res.jar">
+
+ <!-- signed windows natives jar in a jar -->
+ <param name="al_windows" value="windows_natives.jar">
+
+ <!-- signed linux natives jar in a jar -->
+ <param name="al_linux" value="linux_natives.jar">
+
+ <!-- signed mac osx natives jar in a jar -->
+ <param name="al_mac" value="macosx_natives.jar">
+
+ <!-- Tags under here are optional -->
+
+ <!-- Version of Applet, important otherwise applet won't be cached, version change will update applet, must be int or float -->
+ <!-- <param name="al_version" value="0.1"> -->
+
+ <!-- background color to paint with, defaults to white -->
+ <!-- <param name="al_bgcolor" value="000000"> -->
+
+ <!-- foreground color to paint with, defaults to black -->
+ <!-- <param name="al_fgcolor" value="ffffff"> -->
+
+ <!-- error color to paint with, defaults to red -->
+ <!-- <param name="al_errorcolor" value="ff0000"> -->
+
+ <!-- whether to run in debug mode -->
+ <!-- <param name="al_debug" value="false"> -->
+
+ <!-- main applet specific params -->
+ <param name="test" value="org.lwjgl.test.opengl.awt.AWTGearsCanvas">
+
+ </applet>
-<!-- The following tags are mandatory -->
+ <p>
+ if <code>al_debug</code> is true the applet will load and extract resources with a delay, to be able to see the loader process.
+ </p>
-<!-- Name of Applet, will be used as name of directory it is saved in, and will uniquely identify it in cache -->
-<param name="al_title" value="appletloadertest">
-
-<!-- Main Applet Class -->
-<param name="al_main" value="org.lwjgl.test.applet.AppletLoaderTest">
-
-<!-- logo to paint while loading, will be centered -->
-<param name="al_logo" value="appletlogo.png">
-
-<!-- progressbar to paint while loading. Will be painted on top of logo, width clipped to percentage done -->
-<param name="al_progressbar" value="appletprogress.gif">
-
-<!-- List of Jars to add to classpath -->
-<param name="al_jars" value="lwjgl_applet.jar, lwjgl.jar, jinput.jar, lwjgl_util.jar, res.jar">
-
-<!-- signed windows natives jar in a jar -->
-<param name="al_windows" value="windows_natives.jar">
-
-<!-- signed linux natives jar in a jar -->
-<param name="al_linux" value="linux_natives.jar">
-
-<!-- signed mac osx natives jar in a jar -->
-<param name="al_mac" value="macosx_natives.jar">
-
-<!-- Tags under here are optional -->
-
-<!-- Version of Applet, important otherwise applet won't be cached, version change will update applet, must be int or float -->
-<!-- <param name="al_version" value="0.1"> -->
-
-<!-- background color to paint with, defaults to white -->
-<!-- <param name="al_bgcolor" value="000000"> -->
-
-<!-- foreground color to paint with, defaults to black -->
-<!-- <param name="al_fgcolor" value="ffffff"> -->
-
-<!-- error color to paint with, defaults to red -->
-<!-- <param name="al_errorcolor" value="ff0000"> -->
-
-<!-- whether to run in debug mode -->
-<!-- <param name="al_debug" value="false"> -->
-
-<!-- main applet specific params -->
-<param name="test" value="org.lwjgl.test.opengl.awt.AWTGearsCanvas">
-
-</APPLET>
-
-<p>
- if <code>al_debug</code> is true the applet will load and extract resources with a delay, to be able to see the loader process.
-</p>
-
-</body></html>
\ No newline at end of file
+ </body>
+</html>
\ No newline at end of file
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