|
From: <cap...@us...> - 2007-08-22 23:11:29
|
Revision: 2883
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2883&view=rev
Author: captainjester
Date: 2007-08-22 16:11:27 -0700 (Wed, 22 Aug 2007)
Log Message:
-----------
First commit of Direct3D extension.
Added Paths:
-----------
trunk/LWJGL/src/java/org/lwjgl/test/d3d/
trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaLines.java
trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaPoints.java
trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaTriangles.java
trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaWorldTransform.java
trunk/LWJGL/src/java/org/lwjgl/test/d3d/IDirect3D9Test.java
Added: trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaLines.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaLines.java (rev 0)
+++ trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaLines.java 2007-08-22 23:11:27 UTC (rev 2883)
@@ -0,0 +1,107 @@
+package org.lwjgl.test.d3d;
+
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+import java.util.Random;
+
+import org.lwjgl.LWJGLException;
+import org.lwjgl.d3d.D3DPresentParameters;
+import org.lwjgl.d3d.Direct3DConstants;
+import org.lwjgl.d3d.Display;
+import org.lwjgl.d3d.DisplayMode;
+import org.lwjgl.d3d.IDirect3D9;
+import org.lwjgl.d3d.IDirect3DDevice9;
+import org.lwjgl.input.Keyboard;
+
+public class DrunkenHyenaLines {
+ private static final int STRUCTURE_SIZE = 20;
+ private static final int WIDTH = 640;
+ private static final int HEIGHT = 480;
+
+ public void run() {
+ try {
+ DisplayMode[] modes = Display.getAvailableDisplayModes();
+ for (int i = 0; i < modes.length; i++) {
+ if (modes[i].getWidth() == 640 && modes[i].getHeight() == 480 && modes[i].getBitsPerPixel() >= 32 && modes[i].getFrequency() <= 75) {
+ try {
+ Display.setDisplayMode(modes[i]);
+ } catch (LWJGLException e) {
+ e.printStackTrace();
+ }
+ }
+ }
+ Display.create();
+ }
+ catch(Exception e) {
+ e.printStackTrace();
+ }
+ IDirect3D9 iDirect3D9 = IDirect3D9.create();
+
+ D3DPresentParameters params = new D3DPresentParameters();
+ params.Windowed = true;
+ params.BackBufferCount = 1;
+ params.SwapEffect = Direct3DConstants.D3DSWAPEFFECT_FLIP;
+ params.BackBufferFormat = Direct3DConstants.D3DFMT_UNKNOWN;
+ IDirect3DDevice9 iDirect3DDevice9 = new IDirect3DDevice9();
+
+ iDirect3D9.createDevice(Direct3DConstants.D3DADAPTER_DEFAULT, Direct3DConstants.D3DDEVTYPE_HAL,
+ Display.getHwnd(), Direct3DConstants.D3DCREATE_SOFTWARE_VERTEXPROCESSING, params,
+ iDirect3DDevice9);
+
+ try {
+ Keyboard.create();
+ }
+ catch(LWJGLException e) {
+ e.printStackTrace();
+ }
+
+ ByteBuffer sineData = ByteBuffer.allocateDirect(WIDTH * STRUCTURE_SIZE);
+ sineData.order(ByteOrder.nativeOrder());
+ for(int i=0;i<WIDTH;i++) {
+ sineData.putFloat(i);
+ float y = (float)Math.sin(i / 10.0f);
+ sineData.putFloat(y * (HEIGHT / 4.0f) + (HEIGHT / 2.0f));
+ sineData.putFloat(1.0f);
+ sineData.putFloat(1.0f);
+ int blue = ((int)(Math.ceil(((float)i / (float)WIDTH) * 200.0f) + 55)) & 0x000000ff;
+ int green = ((int)(Math.ceil((((float)WIDTH - (float)i) / (float)WIDTH) * 200.0f) + 55)) & 0x000000ff;
+ int red = ((int)(Math.ceil(Math.abs(y) * 200.0f) + 55.0f)) & 0x000000ff;
+ sineData.putInt((red << 16) | (green << 8) | blue);
+
+ }
+ ByteBuffer randomData = ByteBuffer.allocateDirect(WIDTH * STRUCTURE_SIZE);
+ randomData.order(ByteOrder.nativeOrder());
+ Random random = new Random(System.currentTimeMillis());
+ for(int i=0;i<WIDTH;i++) {
+ randomData.putFloat(random.nextFloat() * WIDTH);
+ randomData.putFloat(random.nextFloat() * HEIGHT);
+ randomData.putFloat(1.0f);
+ randomData.putFloat(1.0f);
+ randomData.putInt((random.nextInt(255) << 16) | (random.nextInt(255) << 8) | random.nextInt(255));
+ }
+ int primitiveType = Direct3DConstants.D3DPT_LINELIST;
+ int size = WIDTH / 2;
+ ByteBuffer data = randomData;
+ while(Keyboard.getEventKey() != Keyboard.KEY_ESCAPE || Display.isCloseRequested()) {
+ iDirect3DDevice9.beginScene();
+ iDirect3DDevice9.clear(0, null, Direct3DConstants.D3DCLEAR_TARGET, 0, 1.0f, 0);
+ iDirect3DDevice9.setFVF(Direct3DConstants.D3DFVF_XYZRHW | Direct3DConstants.D3DFVF_DIFFUSE);
+ iDirect3DDevice9.drawPrimitiveUP(primitiveType, size, data, STRUCTURE_SIZE);
+ iDirect3DDevice9.endScene();
+ iDirect3DDevice9.present(null, null, 0, null);
+ Display.update();
+ try {
+ Thread.sleep(100);
+ }
+ catch(Exception e) {}
+ }
+
+ iDirect3DDevice9.release();
+ iDirect3D9.release();
+ Display.destroy();
+ }
+ public static void main(String args[]) {
+ new DrunkenHyenaLines().run();
+ System.exit(0);
+ }
+}
Added: trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaPoints.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaPoints.java (rev 0)
+++ trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaPoints.java 2007-08-22 23:11:27 UTC (rev 2883)
@@ -0,0 +1,106 @@
+package org.lwjgl.test.d3d;
+
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+import java.util.Random;
+
+import org.lwjgl.LWJGLException;
+import org.lwjgl.d3d.D3DPresentParameters;
+import org.lwjgl.d3d.Direct3DConstants;
+import org.lwjgl.d3d.Display;
+import org.lwjgl.d3d.DisplayMode;
+import org.lwjgl.d3d.IDirect3D9;
+import org.lwjgl.d3d.IDirect3DDevice9;
+import org.lwjgl.input.Keyboard;
+
+public class DrunkenHyenaPoints {
+ private static final int STRUCTURE_SIZE = 20;
+ private static final int WIDTH = 640;
+ private static final int HEIGHT = 480;
+
+ public void run() {
+ try {
+ DisplayMode[] modes = Display.getAvailableDisplayModes();
+ for (int i = 0; i < modes.length; i++) {
+ if (modes[i].getWidth() == 640 && modes[i].getHeight() == 480 && modes[i].getBitsPerPixel() >= 32 && modes[i].getFrequency() <= 75) {
+ try {
+ Display.setDisplayMode(modes[i]);
+ } catch (LWJGLException e) {
+ e.printStackTrace();
+ }
+ }
+ }
+ Display.create();
+ }
+ catch(Exception e) {
+ e.printStackTrace();
+ }
+ IDirect3D9 iDirect3D9 = IDirect3D9.create();
+
+ D3DPresentParameters params = new D3DPresentParameters();
+ params.Windowed = true;
+ params.BackBufferCount = 1;
+ params.SwapEffect = Direct3DConstants.D3DSWAPEFFECT_FLIP;
+ params.BackBufferFormat = Direct3DConstants.D3DFMT_UNKNOWN;
+ IDirect3DDevice9 iDirect3DDevice9 = new IDirect3DDevice9();
+
+ iDirect3D9.createDevice(Direct3DConstants.D3DADAPTER_DEFAULT, Direct3DConstants.D3DDEVTYPE_HAL,
+ Display.getHwnd(), Direct3DConstants.D3DCREATE_SOFTWARE_VERTEXPROCESSING, params,
+ iDirect3DDevice9);
+
+ try {
+ Keyboard.create();
+ }
+ catch(LWJGLException e) {
+ e.printStackTrace();
+ }
+
+ ByteBuffer sineData = ByteBuffer.allocateDirect(WIDTH * STRUCTURE_SIZE);
+ sineData.order(ByteOrder.nativeOrder());
+ for(int i=0;i<WIDTH;i++) {
+ sineData.putFloat(i);
+ float y = (float)Math.sin(i / 10.0f);
+ sineData.putFloat(y * (HEIGHT / 4.0f) + (HEIGHT / 2.0f));
+ sineData.putFloat(1.0f);
+ sineData.putFloat(1.0f);
+ int blue = ((int)(Math.ceil(((float)i / (float)WIDTH) * 200.0f) + 55)) & 0x000000ff;
+ int green = ((int)(Math.ceil((((float)WIDTH - (float)i) / (float)WIDTH) * 200.0f) + 55)) & 0x000000ff;
+ int red = ((int)(Math.ceil(Math.abs(y) * 200.0f) + 55.0f)) & 0x000000ff;
+ sineData.putInt((red << 16) | (green << 8) | blue);
+
+ }
+ ByteBuffer randomData = ByteBuffer.allocateDirect(WIDTH * STRUCTURE_SIZE);
+ randomData.order(ByteOrder.nativeOrder());
+ Random random = new Random(System.currentTimeMillis());
+ for(int i=0;i<WIDTH;i++) {
+ randomData.putFloat(random.nextFloat() * WIDTH);
+ randomData.putFloat(random.nextFloat() * HEIGHT);
+ randomData.putFloat(1.0f);
+ randomData.putFloat(1.0f);
+ randomData.putInt((random.nextInt(255) << 16) | (random.nextInt(255) << 8) | random.nextInt(255));
+ }
+ ByteBuffer data = sineData;
+ while(Keyboard.getEventKey() != Keyboard.KEY_ESCAPE || Display.isCloseRequested()) {
+ iDirect3DDevice9.beginScene();
+ iDirect3DDevice9.clear(0, null, Direct3DConstants.D3DCLEAR_TARGET, 0, 1.0f, 0);
+ iDirect3DDevice9.setFVF(Direct3DConstants.D3DFVF_XYZRHW | Direct3DConstants.D3DFVF_DIFFUSE);
+ iDirect3DDevice9.drawPrimitiveUP(Direct3DConstants.D3DPT_POINTLIST, WIDTH, data, STRUCTURE_SIZE);
+ iDirect3DDevice9.endScene();
+ iDirect3DDevice9.present(null, null, 0, null);
+ Display.update();
+ try {
+ Thread.sleep(100);
+ }
+ catch(Exception e) {}
+ }
+
+ iDirect3DDevice9.release();
+ iDirect3D9.release();
+ Display.destroy();
+ }
+ public static void main(String args[]) {
+ new DrunkenHyenaPoints().run();
+ System.exit(0);
+ }
+
+}
Added: trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaTriangles.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaTriangles.java (rev 0)
+++ trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaTriangles.java 2007-08-22 23:11:27 UTC (rev 2883)
@@ -0,0 +1,210 @@
+package org.lwjgl.test.d3d;
+
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+
+import org.lwjgl.LWJGLException;
+import org.lwjgl.d3d.D3DPresentParameters;
+import org.lwjgl.d3d.Direct3DConstants;
+import org.lwjgl.d3d.Display;
+import org.lwjgl.d3d.DisplayMode;
+import org.lwjgl.d3d.IDirect3D9;
+import org.lwjgl.d3d.IDirect3DDevice9;
+import org.lwjgl.input.Keyboard;
+
+public class DrunkenHyenaTriangles {
+ private static final int STRUCTURE_SIZE = 20;
+ private static final int WIDTH = 640;
+ private static final int HEIGHT = 480;
+ private ByteBuffer fan1;
+ private ByteBuffer fan2;
+ private ByteBuffer strip;
+
+ public void run() {
+ try {
+ DisplayMode[] modes = Display.getAvailableDisplayModes();
+ for (int i = 0; i < modes.length; i++) {
+ if (modes[i].getWidth() == WIDTH && modes[i].getHeight() == HEIGHT && modes[i].getBitsPerPixel() >= 32 && modes[i].getFrequency() <= 75) {
+ try {
+ Display.setDisplayMode(modes[i]);
+ } catch (LWJGLException e) {
+ e.printStackTrace();
+ }
+ }
+ }
+ Display.create();
+ }
+ catch(Exception e) {
+ e.printStackTrace();
+ }
+ IDirect3D9 iDirect3D9 = IDirect3D9.create();
+
+ D3DPresentParameters params = new D3DPresentParameters();
+ params.Windowed = true;
+ params.BackBufferCount = 1;
+ params.SwapEffect = Direct3DConstants.D3DSWAPEFFECT_FLIP;
+ params.BackBufferFormat = Direct3DConstants.D3DFMT_UNKNOWN;
+ IDirect3DDevice9 iDirect3DDevice9 = new IDirect3DDevice9();
+
+ iDirect3D9.createDevice(Direct3DConstants.D3DADAPTER_DEFAULT, Direct3DConstants.D3DDEVTYPE_HAL,
+ Display.getHwnd(), Direct3DConstants.D3DCREATE_SOFTWARE_VERTEXPROCESSING, params,
+ iDirect3DDevice9);
+
+ try {
+ Keyboard.create();
+ }
+ catch(LWJGLException e) {
+ e.printStackTrace();
+ }
+
+ createPrimitives();
+
+ while(Keyboard.getEventKey() != Keyboard.KEY_ESCAPE || Display.isCloseRequested()) {
+ iDirect3DDevice9.beginScene();
+ iDirect3DDevice9.clear(0, null, Direct3DConstants.D3DCLEAR_TARGET, 0, 1.0f, 0);
+ iDirect3DDevice9.setFVF(Direct3DConstants.D3DFVF_XYZRHW | Direct3DConstants.D3DFVF_DIFFUSE);
+ iDirect3DDevice9.drawPrimitiveUP(Direct3DConstants.D3DPT_TRIANGLEFAN, 4, fan1, STRUCTURE_SIZE);
+ iDirect3DDevice9.drawPrimitiveUP(Direct3DConstants.D3DPT_TRIANGLEFAN, 4, fan2, STRUCTURE_SIZE);
+ iDirect3DDevice9.drawPrimitiveUP(Direct3DConstants.D3DPT_TRIANGLESTRIP, 9, strip, STRUCTURE_SIZE);
+ iDirect3DDevice9.endScene();
+ iDirect3DDevice9.present(null, null, 0, null);
+ Display.update();
+ try {
+ Thread.sleep(100);
+ }
+ catch(Exception e) {}
+ }
+
+ iDirect3DDevice9.release();
+ iDirect3D9.release();
+ Display.destroy();
+ }
+
+ private void createPrimitives() {
+ fan1 = ByteBuffer.allocateDirect(6 * STRUCTURE_SIZE);
+ fan1.order(ByteOrder.nativeOrder());
+ fan1.putFloat(100.0f);
+ fan1.putFloat(100.0f);
+ fan1.putFloat(1.0f);
+ fan1.putFloat(1.0f);
+ fan1.putInt(0xff000000);
+ fan1.putFloat(0.0f);
+ fan1.putFloat(0.0f);
+ fan1.putFloat(1.0f);
+ fan1.putFloat(1.0f);
+ fan1.putInt(0xffff0000);
+ fan1.putFloat(200.0f);
+ fan1.putFloat(0.0f);
+ fan1.putFloat(1.0f);
+ fan1.putFloat(1.0f);
+ fan1.putInt(0xff00ff00);
+ fan1.putFloat(200.0f);
+ fan1.putFloat(200.0f);
+ fan1.putFloat(1.0f);
+ fan1.putFloat(1.0f);
+ fan1.putInt(0xff0000ff);
+ fan1.putFloat(0.0f);
+ fan1.putFloat(200.0f);
+ fan1.putFloat(1.0f);
+ fan1.putFloat(1.0f);
+ fan1.putInt(0xffffffff);
+ fan1.putFloat(0.0f);
+ fan1.putFloat(0.0f);
+ fan1.putFloat(1.0f);
+ fan1.putFloat(1.0f);
+ fan1.putInt(0xffff0000);
+ fan2 = ByteBuffer.allocateDirect(6 * STRUCTURE_SIZE);
+ fan2.order(ByteOrder.nativeOrder());
+ fan2.putFloat(75.0f);
+ fan2.putFloat(350.0f);
+ fan2.putFloat(1.0f);
+ fan2.putFloat(1.0f);
+ fan2.putInt(0xffffffff);
+ fan2.putFloat(0.0f);
+ fan2.putFloat(225.0f);
+ fan2.putFloat(1.0f);
+ fan2.putFloat(1.0f);
+ fan2.putInt(0xffff0000);
+ fan2.putFloat(50.0f);
+ fan2.putFloat(215.0f);
+ fan2.putFloat(1.0f);
+ fan2.putFloat(1.0f);
+ fan2.putInt(0xff7f7f00);
+ fan2.putFloat(75.0f);
+ fan2.putFloat(205.0f);
+ fan2.putFloat(1.0f);
+ fan2.putFloat(1.0f);
+ fan2.putInt(0xff00ff00);
+ fan2.putFloat(125.0f);
+ fan2.putFloat(215.0f);
+ fan2.putFloat(1.0f);
+ fan2.putFloat(1.0f);
+ fan2.putInt(0xff007f7f);
+ fan2.putFloat(150.0f);
+ fan2.putFloat(235.0f);
+ fan2.putFloat(1.0f);
+ fan2.putFloat(1.0f);
+ fan2.putInt(0xff0000ff);
+ strip = ByteBuffer.allocateDirect(11 * STRUCTURE_SIZE);
+ strip.order(ByteOrder.nativeOrder());
+ strip.putFloat(250.0f);
+ strip.putFloat(150.0f);
+ strip.putFloat(1.0f);
+ strip.putFloat(1.0f);
+ strip.putInt(0xffff0000);
+ strip.putFloat(300.0f);
+ strip.putFloat(50.0f);
+ strip.putFloat(1.0f);
+ strip.putFloat(1.0f);
+ strip.putInt(0xff00ff00);
+ strip.putFloat(350.0f);
+ strip.putFloat(150.0f);
+ strip.putFloat(1.0f);
+ strip.putFloat(1.0f);
+ strip.putInt(0xff0000ff);
+ strip.putFloat(400.0f);
+ strip.putFloat(50.0f);
+ strip.putFloat(1.0f);
+ strip.putFloat(1.0f);
+ strip.putInt(0xffff0000);
+ strip.putFloat(450.0f);
+ strip.putFloat(150.0f);
+ strip.putFloat(1.0f);
+ strip.putFloat(1.0f);
+ strip.putInt(0xff7f7f00);
+ strip.putFloat(450.0f);
+ strip.putFloat(150.0f);
+ strip.putFloat(1.0f);
+ strip.putFloat(1.0f);
+ strip.putInt(0xff7f7f00);
+ strip.putFloat(250.0f);
+ strip.putFloat(350.0f);
+ strip.putFloat(1.0f);
+ strip.putFloat(1.0f);
+ strip.putInt(0xffff0000);
+ strip.putFloat(300.0f);
+ strip.putFloat(250.0f);
+ strip.putFloat(1.0f);
+ strip.putFloat(1.0f);
+ strip.putInt(0xff00ff00);
+ strip.putFloat(350.0f);
+ strip.putFloat(350.0f);
+ strip.putFloat(1.0f);
+ strip.putFloat(1.0f);
+ strip.putInt(0xff0000ff);
+ strip.putFloat(400.0f);
+ strip.putFloat(250.0f);
+ strip.putFloat(1.0f);
+ strip.putFloat(1.0f);
+ strip.putInt(0xffff0000);
+ strip.putFloat(450.0f);
+ strip.putFloat(350.0f);
+ strip.putFloat(1.0f);
+ strip.putFloat(1.0f);
+ strip.putInt(0xff7f7f00);
+ }
+ public static void main(String args[]) {
+ new DrunkenHyenaTriangles().run();
+ System.exit(0);
+ }
+}
Added: trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaWorldTransform.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaWorldTransform.java (rev 0)
+++ trunk/LWJGL/src/java/org/lwjgl/test/d3d/DrunkenHyenaWorldTransform.java 2007-08-22 23:11:27 UTC (rev 2883)
@@ -0,0 +1,323 @@
+package org.lwjgl.test.d3d;
+
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+
+import org.lwjgl.LWJGLException;
+import org.lwjgl.d3d.D3DMatrix;
+import org.lwjgl.d3d.D3DPresentParameters;
+import org.lwjgl.d3d.D3DUtil;
+import org.lwjgl.d3d.D3DVector;
+import org.lwjgl.d3d.Direct3DConstants;
+import org.lwjgl.d3d.Display;
+import org.lwjgl.d3d.DisplayMode;
+import org.lwjgl.d3d.IDirect3D9;
+import org.lwjgl.d3d.IDirect3DDevice9;
+import org.lwjgl.d3d.IDirect3DVertexBuffer9;
+import org.lwjgl.input.Keyboard;
+
+public class DrunkenHyenaWorldTransform {
+ private static final int STRUCTURE_SIZE = 16;
+ private static final int WIDTH = 640;
+ private static final int HEIGHT = 480;
+
+ private IDirect3D9 iDirect3D9;
+ private IDirect3DDevice9 iDirect3DDevice9;
+ private IDirect3DVertexBuffer9 iDirect3DVertexBuffer9;
+
+ private int g_list_count;
+
+ float scaledTri_scale_x = 1.0f;
+ float scaledTri_scale_y = 1.0f;
+ float scaledTri_dir_x = 1.0f;
+ float scaledTri_dir_y = 1.0f;
+
+ float translatedTri_pos_x = 1.0f;
+ float translatedTri_dir_x = 1.0f;
+
+ float rotatedTri_rot_y = 0.0f;
+
+ float rotAndTransTri_rot_z = 0.0f;
+ float rotAndTransTri_pos_x = 1.0f;
+ float rotAndTransTri_dir_x = 1.0f;
+
+ public void run() {
+ long curentTime = System.currentTimeMillis();
+ long elapsed = 0;
+ long diffTime = 0;
+ try {
+ DisplayMode[] modes = Display.getAvailableDisplayModes();
+ for (int i = 0; i < modes.length; i++) {
+ if (modes[i].getWidth() == WIDTH
+ && modes[i].getHeight() == HEIGHT
+ && modes[i].getBitsPerPixel() >= 32
+ && modes[i].getFrequency() <= 75) {
+ try {
+ Display.setDisplayMode(modes[i]);
+ }
+ catch (LWJGLException e) {
+ e.printStackTrace();
+ }
+ }
+ }
+ Display.create();
+ }
+ catch (Exception e) {
+ e.printStackTrace();
+ }
+ long hResult = Direct3DConstants.D3D_OK;
+
+ iDirect3D9 = IDirect3D9.create();
+
+ D3DPresentParameters params = new D3DPresentParameters();
+ params.Windowed = true;
+ params.BackBufferCount = 1;
+ params.SwapEffect = Direct3DConstants.D3DSWAPEFFECT_FLIP;
+ params.BackBufferFormat = Direct3DConstants.D3DFMT_UNKNOWN;
+ iDirect3DDevice9 = new IDirect3DDevice9();
+
+ hResult = iDirect3D9.createDevice(Direct3DConstants.D3DADAPTER_DEFAULT, Direct3DConstants.D3DDEVTYPE_HAL,
+ Display.getHwnd(), Direct3DConstants.D3DCREATE_SOFTWARE_VERTEXPROCESSING, params, iDirect3DDevice9);
+ if (hResult != Direct3DConstants.D3D_OK) {
+ throw new RuntimeException("Unable to create the device(" + hResult
+ + ")");
+ }
+
+ iDirect3DDevice9.setRenderState(Direct3DConstants.D3DRS_LIGHTING, 0);
+ iDirect3DDevice9.setRenderState(Direct3DConstants.D3DRS_CULLMODE, Direct3DConstants.D3DCULL_NONE);
+ initMatrices();
+
+ ByteBuffer triangleList = ByteBuffer.allocateDirect(3 * STRUCTURE_SIZE);
+ triangleList.order(ByteOrder.nativeOrder());
+ triangleList.putFloat(0);
+ triangleList.putFloat(1);
+ triangleList.putFloat(0);
+ triangleList.putInt(0xFFFF0000);
+ triangleList.putFloat(1);
+ triangleList.putFloat(-1);
+ triangleList.putFloat(0);
+ triangleList.putInt(0xFF00FF00);
+ triangleList.putFloat(-1);
+ triangleList.putFloat(-1);
+ triangleList.putFloat(0);
+ triangleList.putInt(0xFF0000FF);
+
+ int vert_count = triangleList.capacity() / STRUCTURE_SIZE;
+ int byte_count = vert_count * STRUCTURE_SIZE;
+ g_list_count = vert_count / 3;
+
+ iDirect3DVertexBuffer9 = new IDirect3DVertexBuffer9();
+ hResult = iDirect3DDevice9.createVertexBuffer(byte_count, Direct3DConstants.D3DUSAGE_WRITEONLY,
+ Direct3DConstants.D3DFVF_XYZ | Direct3DConstants.D3DFVF_DIFFUSE,
+ Direct3DConstants.D3DPOOL_MANAGED, iDirect3DVertexBuffer9, 0);
+ if (hResult != Direct3DConstants.D3D_OK) {
+ throw new RuntimeException("Unable to create the vertex buffer(" + hResult + ")");
+ }
+ hResult = iDirect3DVertexBuffer9.Lock(0, 0, triangleList, 0);
+ if (hResult != Direct3DConstants.D3D_OK) {
+ throw new RuntimeException("Failed to lock the vertex buffer(" + hResult + ")");
+ }
+ iDirect3DVertexBuffer9.Unlock();
+
+ try {
+ Keyboard.create();
+ }
+ catch (LWJGLException e) {
+ e.printStackTrace();
+ }
+
+ while (Keyboard.getEventKey() != Keyboard.KEY_ESCAPE || Display.isCloseRequested()) {
+ diffTime = System.currentTimeMillis() - curentTime;
+ curentTime = System.currentTimeMillis();
+ elapsed += diffTime;
+ iDirect3DDevice9.beginScene();
+ iDirect3DDevice9.clear(0, null, Direct3DConstants.D3DCLEAR_TARGET, 0x00000000, 1.0f, 0);
+ iDirect3DDevice9.setFVF(Direct3DConstants.D3DFVF_XYZ | Direct3DConstants.D3DFVF_DIFFUSE);
+ iDirect3DDevice9.setStreamSource(0, iDirect3DVertexBuffer9, 0, STRUCTURE_SIZE);
+
+ render_scaled_tri();
+
+ render_translated_tri();
+
+ render_rotated_tri();
+
+ render_rot_and_trans_tri();
+
+ iDirect3DDevice9.endScene();
+ iDirect3DDevice9.present(null, null, 0, null);
+ Display.update();
+ if (elapsed > 5000) {
+ break;
+ }
+ }
+
+ iDirect3DDevice9.release();
+ iDirect3D9.release();
+ Display.destroy();
+ }
+
+ private void render_scaled_tri() {
+ D3DMatrix scale_matrix = new D3DMatrix();
+
+ D3DUtil.D3DXMatrixScaling(scale_matrix, scaledTri_scale_x,
+ scaledTri_scale_y, 1.0f);
+
+ iDirect3DDevice9.setTransform(Direct3DConstants.D3DTS_WORLD,
+ scale_matrix);
+
+ iDirect3DDevice9.drawPrimitive(Direct3DConstants.D3DPT_TRIANGLELIST, // PrimitiveType
+ 0, // StartVertex
+ g_list_count); // PrimitiveCount
+
+ scaledTri_scale_x += 0.01f * scaledTri_dir_x;
+ if (scaledTri_scale_x > 4.0f) {
+ scaledTri_dir_x = -1.0f;
+ }
+ else if (scaledTri_scale_x < 0.25f) {
+ scaledTri_dir_x = 1.0f;
+ }
+
+ scaledTri_scale_y += 0.011f * scaledTri_dir_y;
+ if (scaledTri_scale_y > 4.0f) {
+ scaledTri_dir_y = -1.0f;
+ }
+ else if (scaledTri_scale_y < 0.25f) {
+ scaledTri_dir_y = 1.0f;
+ }
+ }
+
+ private void render_translated_tri() {
+ D3DMatrix trans_matrix = new D3DMatrix();
+
+ D3DUtil.D3DXMatrixTranslation(trans_matrix, translatedTri_pos_x, 2.5f,
+ 0.0f);
+
+ iDirect3DDevice9.setTransform(Direct3DConstants.D3DTS_WORLD,
+ trans_matrix);
+
+ iDirect3DDevice9.drawPrimitive(Direct3DConstants.D3DPT_TRIANGLELIST, // PrimitiveType
+ 0, // StartVertex
+ g_list_count); // PrimitiveCount
+
+ translatedTri_pos_x += 0.01f * translatedTri_dir_x;
+ if (translatedTri_pos_x > 3.5f) {
+ translatedTri_dir_x = -1.0f;
+ }
+ else if (translatedTri_pos_x < -3.5f) {
+ translatedTri_dir_x = 1.0f;
+ }
+ }
+
+ private void render_rotated_tri() {
+ D3DMatrix rot_matrix = new D3DMatrix();
+
+ D3DUtil.D3DXMatrixRotationY(rot_matrix, rotatedTri_rot_y);
+
+ iDirect3DDevice9.setTransform(Direct3DConstants.D3DTS_WORLD, rot_matrix);
+
+ iDirect3DDevice9.drawPrimitive(Direct3DConstants.D3DPT_TRIANGLELIST, // PrimitiveType
+ 0, // StartVertex
+ g_list_count); // PrimitiveCount
+
+ // 2*PI is a complete circle so we reset the value to keep the variable
+ // from overflowing
+ rotatedTri_rot_y += 0.01f;
+ if (rotatedTri_rot_y > Direct3DConstants.D3DX_PI * 2) {
+ rotatedTri_rot_y -= Direct3DConstants.D3DX_PI * 2;
+ }
+ }
+
+ private void render_rot_and_trans_tri() {
+ D3DMatrix rot_matrix = new D3DMatrix();
+ D3DMatrix trans_matrix = new D3DMatrix();
+ D3DMatrix world_matrix = new D3DMatrix();
+
+ D3DUtil.D3DXMatrixRotationZ(rot_matrix, rotAndTransTri_rot_z);
+ D3DUtil.D3DXMatrixTranslation(trans_matrix, rotAndTransTri_pos_x, -2.5f, 0.0f);
+ D3DMatrix temp = D3DUtil.D3DXMatrixMultiply(world_matrix, rot_matrix, trans_matrix); //Rot * Trans
+ //D3DXMatrixMultiply(&world_matrix,&trans_matrix,&rot_matrix); //Trans * Rot
+
+ iDirect3DDevice9.setTransform(Direct3DConstants.D3DTS_WORLD, world_matrix);
+
+
+ iDirect3DDevice9.drawPrimitive(Direct3DConstants.D3DPT_TRIANGLELIST, //PrimitiveType
+ 0, //StartVertex
+ g_list_count); //PrimitiveCount
+
+
+ rotAndTransTri_rot_z += 0.01f;
+ if(rotAndTransTri_rot_z > Direct3DConstants.D3DX_PI * 2){
+ rotAndTransTri_rot_z -= Direct3DConstants.D3DX_PI * 2;
+ }
+
+ rotAndTransTri_pos_x += 0.01f * rotAndTransTri_dir_x;
+ if(rotAndTransTri_pos_x > 3.5f){
+ rotAndTransTri_dir_x = -1.0f;
+ }
+ else if(rotAndTransTri_pos_x < -3.5f){
+ rotAndTransTri_dir_x = 1.0f;
+ }
+ }
+
+ private void initMatrices() {
+ D3DMatrix view_matrix = new D3DMatrix();
+ D3DMatrix projection_matrix = new D3DMatrix();
+ D3DVector eye_vector = new D3DVector();
+ D3DVector lookat_vector = new D3DVector();
+ D3DVector up_vector = new D3DVector();
+ D3DMatrix world_matrix = new D3DMatrix();
+ float aspect;
+
+ // Here we build our View Matrix, think of it as our camera.
+
+ // First we specify that our viewpoint is 8 units back on the Z-axis
+ eye_vector.x = 0.0f;
+ eye_vector.y = 0.0f;
+ eye_vector.z = -8.0f;
+
+ // We are looking towards the origin
+ lookat_vector.x = 0.0f;
+ lookat_vector.y = 0.0f;
+ lookat_vector.z = 0.0f;
+
+ // The "up" direction is the positive direction on the y-axis
+ up_vector.x = 0.0f;
+ up_vector.y = 1.0f;
+ up_vector.z = 0.0f;
+
+ D3DUtil.D3DXMatrixLookAtLH(view_matrix, eye_vector, lookat_vector,
+ up_vector);
+
+ // Since our 'camera' will never move, we can set this once at the
+ // beginning and never worry about it again
+ iDirect3DDevice9.setTransform(Direct3DConstants.D3DTS_VIEW, view_matrix);
+
+ aspect = ((float) WIDTH / (float) WIDTH);
+
+ D3DUtil.D3DXMatrixPerspectiveFovLH(projection_matrix, // Result Matrix
+ (float) Math.PI / 4, // Field of View, in radians.
+ aspect, // Aspect ratio
+ 1.0f, // Near view plane
+ 100.0f); // Far view plane
+
+ // Our Projection matrix won't change either, so we set it now and never
+ // touch
+ // it again.
+ iDirect3DDevice9.setTransform(Direct3DConstants.D3DTS_PROJECTION,
+ projection_matrix);
+
+ // The World Matrix transforms Model Coordinates into World Space
+ // coordinates.
+ // Setting it to Identity means there is no transformation, so Model
+ // Space is directly
+ // mapped onto World Space.
+ D3DUtil.D3DXMatrixIdentity(world_matrix);
+ iDirect3DDevice9.setTransform(Direct3DConstants.D3DTS_WORLD,
+ world_matrix);
+ }
+
+ public static void main(String args[]) {
+ new DrunkenHyenaWorldTransform().run();
+ System.exit(0);
+ }
+}
Added: trunk/LWJGL/src/java/org/lwjgl/test/d3d/IDirect3D9Test.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/test/d3d/IDirect3D9Test.java (rev 0)
+++ trunk/LWJGL/src/java/org/lwjgl/test/d3d/IDirect3D9Test.java 2007-08-22 23:11:27 UTC (rev 2883)
@@ -0,0 +1,126 @@
+package org.lwjgl.test.d3d;
+
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+
+import org.lwjgl.LWJGLException;
+import org.lwjgl.d3d.D3DAdapterIdentifier9;
+import org.lwjgl.d3d.D3DCaps9;
+import org.lwjgl.d3d.D3DDisplaymode;
+import org.lwjgl.d3d.D3DPresentParameters;
+import org.lwjgl.d3d.Direct3DConstants;
+import org.lwjgl.d3d.Display;
+import org.lwjgl.d3d.DisplayMode;
+import org.lwjgl.d3d.IDirect3D9;
+import org.lwjgl.d3d.IDirect3DDevice9;
+import org.lwjgl.input.Keyboard;
+
+public class IDirect3D9Test {
+ public IDirect3D9Test() {
+
+ }
+
+ public void run() {
+ try {
+ DisplayMode[] modes = Display.getAvailableDisplayModes();
+ for (int i = 0; i < modes.length; i++) {
+ if (modes[i].getWidth() == 800 && modes[i].getHeight() == 600 && modes[i].getBitsPerPixel() >= 32 && modes[i].getFrequency() <= 75) {
+ try {
+ Display.setDisplayMode(modes[i]);
+ } catch (LWJGLException e) {
+ e.printStackTrace();
+ }
+ }
+ }
+ Display.create();
+ }
+ catch(Exception e) {
+ e.printStackTrace();
+ }
+ IDirect3D9 iDirect3D9 = IDirect3D9.create();
+ System.out.println("pointer to IDirect3D9 = " + iDirect3D9.getIDirect3D9());
+ System.out.println(" adapter count = " + iDirect3D9.getAdapterCount());
+//
+// D3DDisplaymode displaymode = new D3DDisplaymode();
+// displaymode.Width = 1024;
+// displaymode.Height = 768;
+// displaymode.RefreshRate = 85;
+// displaymode.Format = Direct3DConstants.D3DFMT_X8R8G8B8;
+// System.out.println("enumAdapterModes = " + iDirect3D9.enumAdapterModes(
+// Direct3DConstants.D3DADAPTER_DEFAULT, Direct3DConstants.D3DFMT_X8R8G8B8, 0, displaymode));
+// displaymode = new D3DDisplaymode();
+// System.out.println("getAdapterDisplayMode = " + iDirect3D9.getAdapterDisplayMode(
+// Direct3DConstants.D3DADAPTER_DEFAULT, displaymode));
+// System.out.println(displaymode);
+//
+// D3DAdapterIdentifier9 identifier = new D3DAdapterIdentifier9();
+// System.out.println("getAdapterIdentifier = " + iDirect3D9.getAdapterIdentifier(
+// Direct3DConstants.D3DADAPTER_DEFAULT, 0, identifier));
+// System.out.println(identifier);
+//
+// System.out.println("getAdapterModeCount = " + iDirect3D9.getAdapterModeCount(
+// Direct3DConstants.D3DADAPTER_DEFAULT, Direct3DConstants.D3DFMT_X8R8G8B8));
+//
+// D3DCaps9 caps = new D3DCaps9();
+// System.out.println("getDeviceCaps = " + iDirect3D9.getDeviceCaps(
+// Direct3DConstants.D3DADAPTER_DEFAULT, Direct3DConstants.D3DDEVTYPE_HAL, caps));
+// System.out.println(caps);
+
+ D3DPresentParameters params = new D3DPresentParameters();
+ params.Windowed = true;
+ params.BackBufferCount = 1;
+ params.SwapEffect = Direct3DConstants.D3DSWAPEFFECT_FLIP;
+ params.BackBufferFormat = Direct3DConstants.D3DFMT_UNKNOWN;
+ IDirect3DDevice9 iDirect3DDevice9 = new IDirect3DDevice9();
+
+ System.out.println("createDevice = " + iDirect3D9.createDevice(Direct3DConstants.D3DADAPTER_DEFAULT, Direct3DConstants.D3DDEVTYPE_HAL,
+ Display.getHwnd(), Direct3DConstants.D3DCREATE_SOFTWARE_VERTEXPROCESSING, params, iDirect3DDevice9));
+ System.out.println("pointer to iDirect3DDevice9 = " + iDirect3DDevice9.getIDirect3DDevice9());
+
+ try {
+ Keyboard.create();
+ }
+ catch(LWJGLException e) {
+ e.printStackTrace();
+ }
+
+ ByteBuffer vertex = ByteBuffer.allocateDirect(60);
+ vertex.order(ByteOrder.nativeOrder());
+ vertex.putFloat(800.0f / 2.0f);
+ vertex.putFloat(100.0f);
+ vertex.putFloat(1.0f);
+ vertex.putFloat(1.0f);
+ vertex.putInt(0xffffffff);
+ vertex.putFloat(800.0f * 3.0f / 4.0f);
+ vertex.putFloat(350.0f);
+ vertex.putFloat(1.0f);
+ vertex.putFloat(1.0f);
+ vertex.putInt(0xffffffff);
+ vertex.putFloat(800.0f / 4.0f);
+ vertex.putFloat(350.0f);
+ vertex.putFloat(1.0f);
+ vertex.putFloat(1.0f);
+ vertex.putInt(0xffffffff);
+ while(Keyboard.getEventKey() != Keyboard.KEY_ESCAPE || Display.isCloseRequested()) {
+ iDirect3DDevice9.beginScene();
+ iDirect3DDevice9.clear(0, null, Direct3DConstants.D3DCLEAR_TARGET, 0, 1.0f, 0);
+ iDirect3DDevice9.setFVF(Direct3DConstants.D3DFVF_XYZRHW | Direct3DConstants.D3DFVF_DIFFUSE);
+ iDirect3DDevice9.drawPrimitiveUP(Direct3DConstants.D3DPT_TRIANGLELIST, 1, vertex, 20);
+ iDirect3DDevice9.endScene();
+ iDirect3DDevice9.present(null, null, 0, null);
+ Display.update();
+ try {
+ Thread.sleep(100);
+ }
+ catch(Exception e) {}
+ }
+
+ iDirect3DDevice9.release();
+ iDirect3D9.release();
+ Display.destroy();
+ }
+ public static void main(String args[]) {
+ new IDirect3D9Test().run();
+ System.exit(0);
+ }
+}
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