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From: <eli...@us...> - 2007-08-17 06:13:06
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Revision: 2878
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2878&view=rev
Author: elias_naur
Date: 2007-08-16 23:12:59 -0700 (Thu, 16 Aug 2007)
Log Message:
-----------
Reverted 2877
Modified Paths:
--------------
trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java
Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java 2007-08-16 20:29:01 UTC (rev 2877)
+++ trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java 2007-08-17 06:12:59 UTC (rev 2878)
@@ -715,10 +715,6 @@
return true;
case WM_SYSKEYDOWN: /* Fall through */
case WM_SYSKEYUP: /* Fall through */
- // handle alt+space (activates the system window menu, just gobble it up)
- if(wParam == WindowsKeycodes.VK_SPACE) {
- return true;
- }
case WM_KEYUP:
// SysRq apparently only generates WM_KEYUP, so we'll fake a WM_KEYDOWN
if (wParam == WindowsKeycodes.VK_SNAPSHOT && keyboard != null &&
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