From: <ma...@us...> - 2007-06-10 20:31:42
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Revision: 2850 http://svn.sourceforge.net/java-game-lib/?rev=2850&view=rev Author: matzon Date: 2007-06-10 13:31:41 -0700 (Sun, 10 Jun 2007) Log Message: ----------- appletloader sample Added Paths: ----------- trunk/LWJGL/applet/appletloader.html Added: trunk/LWJGL/applet/appletloader.html =================================================================== --- trunk/LWJGL/applet/appletloader.html (rev 0) +++ trunk/LWJGL/applet/appletloader.html 2007-06-10 20:31:41 UTC (rev 2850) @@ -0,0 +1,57 @@ +<html><head><title>AppletLoader</title> + +<APPLET code="org.lwjgl.util.applet.AppletLoader" archive="lwjgl_util_applet.jar" codebase="." width="640" height="480"> + +<!-- The following tags are mandatory --> + +<!-- Name of Applet, will be used as name of directory it is saved in, and will uniquely identify it in cache --> +<param name="al_title" value="appletloadertest"> + +<!-- Main Applet Class --> +<param name="al_main" value="org.lwjgl.test.applet.AppletLoaderTest"> + +<!-- logo to paint while loading, will be centered --> +<param name="al_logo" value="appletlogo.png"> + +<!-- progressbar to paint while loading. Will be painted on top of logo, width clipped to percentage done --> +<param name="al_progressbar" value="appletprogress.gif"> + +<!-- List of Jars to add to classpath --> +<param name="al_jars" value="lwjgl_applet.jar, lwjgl.jar, jinput.jar, lwjgl_devil.jar, lwjgl_fmod3.jar, lwjgl_util.jar, res.jar"> + +<!-- signed windows natives jar in a jar --> +<param name="al_windows" value="windows_natives.jar"> + +<!-- signed linux natives jar in a jar --> +<param name="al_linux" value="linux_natives.jar"> + +<!-- signed mac osx natives jar in a jar --> +<param name="al_mac" value="macosx_natives.jar"> + +<!-- Tags under here are optional --> + +<!-- Version of Applet, important otherwise applet won't be cached, version change will update applet, must be int or float --> +<!-- <param name="al_version" value="0.1"> --> + +<!-- background color to paint with, defaults to white --> +<!-- <param name="al_bgcolor" value="000000"> --> + +<!-- foreground color to paint with, defaults to black --> +<!-- <param name="al_fgcolor" value="ffffff"> --> + +<!-- error color to paint with, defaults to red --> +<!-- <param name="al_errorcolor" value="ff0000"> --> + +<!-- whether to run in debug mode --> +<!-- <param name="al_debug" value="false"> --> + +<!-- main applet specific params --> +<param name="test" value="org.lwjgl.test.opengl.awt.AWTGearsCanvas"> + +</APPLET> + +<p> + if <code>al_debug</code> is true the applet will load and extract resources with a delay, to be able to see the loader process. +</p> + +</body></html> \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |