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From: <ma...@us...> - 2007-05-20 17:52:18
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Revision: 2826
http://svn.sourceforge.net/java-game-lib/?rev=2826&view=rev
Author: matzon
Date: 2007-05-20 10:51:28 -0700 (Sun, 20 May 2007)
Log Message:
-----------
reworked typecasting with a dash of insanity to look more like nalBufferData - lisp anyone?
Modified Paths:
--------------
trunk/LWJGL/src/native/common/org_lwjgl_openal_ALC11.c
Modified: trunk/LWJGL/src/native/common/org_lwjgl_openal_ALC11.c
===================================================================
--- trunk/LWJGL/src/native/common/org_lwjgl_openal_ALC11.c 2007-05-20 17:47:33 UTC (rev 2825)
+++ trunk/LWJGL/src/native/common/org_lwjgl_openal_ALC11.c 2007-05-20 17:51:28 UTC (rev 2826)
@@ -107,7 +107,7 @@
* Signature: (JLjava/nio/ByteBuffer;I)V
*/
static void JNICALL Java_org_lwjgl_openal_ALC11_nalcCaptureSamples(JNIEnv *env, jclass clazz, jlong device, jobject buffer, jint position, jint samples) {
- ALvoid *buffer_address = ((ALbyte *)(*env)->GetDirectBufferAddress(env, buffer)) + position;
+ ALvoid *buffer_address = ((ALbyte *)(((char*)(*env)->GetDirectBufferAddress(env, buffer)) + position));
alcCaptureSamples((ALCdevice*) ((intptr_t)device), buffer_address, samples);
}
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