|
From: <eli...@us...> - 2007-04-08 21:33:37
|
Revision: 2761
http://svn.sourceforge.net/java-game-lib/?rev=2761&view=rev
Author: elias_naur
Date: 2007-04-08 14:33:35 -0700 (Sun, 08 Apr 2007)
Log Message:
-----------
Mac OS X: Fix native compilation error by forcing all native source to be Objective C. This is needed the jawt headers use Objective C features
Modified Paths:
--------------
trunk/LWJGL/platform_build/macosx_ant/build.xml
Modified: trunk/LWJGL/platform_build/macosx_ant/build.xml
===================================================================
--- trunk/LWJGL/platform_build/macosx_ant/build.xml 2007-04-07 19:14:40 UTC (rev 2760)
+++ trunk/LWJGL/platform_build/macosx_ant/build.xml 2007-04-08 21:33:35 UTC (rev 2761)
@@ -18,7 +18,7 @@
<target name="compile">
<apply dir="${dstdir}" executable="${compiler}" os="Mac OS X" skipemptyfilesets="true" failonerror="true" dest="${dstdir}">
- <arg line="${cflags} -O2 -Wall -c -fPIC -I${sdkroot}/System/Library/Frameworks/JavaVM.framework/Versions/A/Headers -I${native}/common -I${native}/macosx"/>
+ <arg line="${cflags} -ObjC -O2 -Wall -c -fPIC -I${sdkroot}/System/Library/Frameworks/JavaVM.framework/Versions/A/Headers -I${native}/common -I${native}/macosx"/>
<!-- Map from *.m and *.c to .o -->
<mapper type="regexp" from="^(.*)\.(c|m)" to="\1.o"/>
<fileset dir="${native}/macosx" includes="*.m"/>
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|