From: <eli...@us...> - 2007-02-17 09:49:53
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Revision: 2740 http://svn.sourceforge.net/java-game-lib/?rev=2740&view=rev Author: elias_naur Date: 2007-02-17 01:49:44 -0800 (Sat, 17 Feb 2007) Log Message: ----------- Windows: Don't exclude PFD_GENERIC_ACCELERATED formats when selecting pixel formats. Hopefully this will enable LWJGL to use the directx emulated opengl implementation on vista Modified Paths: -------------- trunk/LWJGL/src/native/windows/context.c Modified: trunk/LWJGL/src/native/windows/context.c =================================================================== --- trunk/LWJGL/src/native/windows/context.c 2007-02-12 12:18:26 UTC (rev 2739) +++ trunk/LWJGL/src/native/windows/context.c 2007-02-17 09:49:44 UTC (rev 2740) @@ -339,7 +339,7 @@ return -1; } - if ((desc.dwFlags & PFD_GENERIC_FORMAT) != 0 || (desc.dwFlags & PFD_GENERIC_ACCELERATED) != 0) { + if ((desc.dwFlags & PFD_GENERIC_FORMAT) != 0) { jboolean allowSoftwareOpenGL = getBooleanProperty(env, "org.lwjgl.opengl.Display.allowSoftwareOpenGL"); // secondary check for software override if(!allowSoftwareOpenGL) { This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |