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From: <eli...@us...> - 2006-11-24 15:21:05
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Revision: 2681
http://svn.sourceforge.net/java-game-lib/?rev=2681&view=rev
Author: elias_naur
Date: 2006-11-24 07:21:02 -0800 (Fri, 24 Nov 2006)
Log Message:
-----------
Windows: Make sure that the cursor position doesn't jump when switching grab mode
Modified Paths:
--------------
trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsAWTInput.java
Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsAWTInput.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsAWTInput.java 2006-11-24 15:10:15 UTC (rev 2680)
+++ trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsAWTInput.java 2006-11-24 15:21:02 UTC (rev 2681)
@@ -142,12 +142,12 @@
public synchronized void grabMouse(boolean grab) {
if (grab != isGrabbed()) {
- super.grabMouse(grab);
/* Only ungrab since grabbing can only occur in processInput
* when the hwnd is guaranteed valid
*/
if (cached_mouse != null && !grab)
grab(grab);
+ super.grabMouse(grab);
}
}
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