From: <ma...@us...> - 2006-08-31 16:41:11
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Revision: 2567 http://svn.sourceforge.net/java-game-lib/?rev=2567&view=rev Author: matzon Date: 2006-08-31 09:40:53 -0700 (Thu, 31 Aug 2006) Log Message: ----------- fixed params (int -> float) Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/fmod3/FSound.java trunk/LWJGL/src/native/common/fmod3/org_lwjgl_fmod3_FSound.c Modified: trunk/LWJGL/src/java/org/lwjgl/fmod3/FSound.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/fmod3/FSound.java 2006-08-31 13:35:36 UTC (rev 2566) +++ trunk/LWJGL/src/java/org/lwjgl/fmod3/FSound.java 2006-08-31 16:40:53 UTC (rev 2567) @@ -1656,7 +1656,7 @@ * @param max The channels maximum volume distance in "units". See remarks for more on units. * @return On success, TRUE is returned. On failure, FALSE is returned. */ - public static native boolean FSOUND_3D_SetMinMaxDistance(int channel, int min, int max); + public static native boolean FSOUND_3D_SetMinMaxDistance(int channel, float min, float max); /** * Sets the current position of the sound in SAMPLES not bytes Modified: trunk/LWJGL/src/native/common/fmod3/org_lwjgl_fmod3_FSound.c =================================================================== --- trunk/LWJGL/src/native/common/fmod3/org_lwjgl_fmod3_FSound.c 2006-08-31 13:35:36 UTC (rev 2566) +++ trunk/LWJGL/src/native/common/fmod3/org_lwjgl_fmod3_FSound.c 2006-08-31 16:40:53 UTC (rev 2567) @@ -730,7 +730,7 @@ * Method: FSOUND_3D_SetMinMaxDistance * Signature: (III)Z */ -JNIEXPORT jboolean JNICALL Java_org_lwjgl_fmod3_FSound_FSOUND_13D_1SetMinMaxDistance(JNIEnv * env, jclass clazz, jint channel, jint min, jint max) { +JNIEXPORT jboolean JNICALL Java_org_lwjgl_fmod3_FSound_FSOUND_13D_1SetMinMaxDistance(JNIEnv * env, jclass clazz, jint channel, jfloat min, jfloat max) { return fmod_instance->FSOUND_3D_SetMinMaxDistance(channel, min, max); } This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |