Revision: 3270
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3270&view=rev
Author: spasi
Date: 2010-02-07 18:50:23 +0000 (Sun, 07 Feb 2010)
Log Message:
-----------
Made glGetInteger64i_v optional (not exposed on NV drivers)
Modified Paths:
--------------
trunk/LWJGL/src/templates/org/lwjgl/opengl/GL32.java
Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/GL32.java
===================================================================
--- trunk/LWJGL/src/templates/org/lwjgl/opengl/GL32.java 2010-02-07 15:15:33 UTC (rev 3269)
+++ trunk/LWJGL/src/templates/org/lwjgl/opengl/GL32.java 2010-02-07 18:50:23 UTC (rev 3270)
@@ -315,6 +315,7 @@
void glGetInteger64v(@GLenum int pname, @OutParameter @Check("1") @GLint64 LongBuffer data);
@StripPostfix(value = "data", postfix = "64")
+ @Optional(reason = "NV's 3.2 implementation does not expose this (last driver checked: 19?.??)")
void glGetInteger64i_v(@GLenum int value, @GLuint int index, @OutParameter @Check("4") @GLint64 LongBuffer data);
@StripPostfix("values")
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