Revision: 3687
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3687&view=rev
Author: spasi
Date: 2011-10-25 17:42:56 +0000 (Tue, 25 Oct 2011)
Log Message:
-----------
Changed manual null check to a MemoryUtil.getAddressSafe call.
Modified Paths:
--------------
trunk/LWJGL/src/java/org/lwjgl/openal/ALC11.java
Modified: trunk/LWJGL/src/java/org/lwjgl/openal/ALC11.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/openal/ALC11.java 2011-10-25 17:14:29 UTC (rev 3686)
+++ trunk/LWJGL/src/java/org/lwjgl/openal/ALC11.java 2011-10-25 17:42:56 UTC (rev 3687)
@@ -93,7 +93,7 @@
*/
public static ALCdevice alcCaptureOpenDevice(String devicename, int frequency, int format, int buffersize) {
ByteBuffer buffer = MemoryUtil.encodeASCII(devicename);
- long device_address = nalcCaptureOpenDevice((buffer == null) ? 0 : MemoryUtil.getAddress(buffer), frequency, format, buffersize);
+ long device_address = nalcCaptureOpenDevice(MemoryUtil.getAddressSafe(buffer), frequency, format, buffersize);
if(device_address != 0) {
ALCdevice device = new ALCdevice(device_address);
synchronized (ALC10.devices) {
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