Revision: 3638
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3638&view=rev
Author: spasi
Date: 2011-09-15 17:22:43 +0000 (Thu, 15 Sep 2011)
Log Message:
-----------
Fix for GL32 support on MacOSX 10.7+.
Modified Paths:
--------------
trunk/LWJGL/src/native/macosx/context.m
Modified: trunk/LWJGL/src/native/macosx/context.m
===================================================================
--- trunk/LWJGL/src/native/macosx/context.m 2011-09-08 21:35:54 UTC (rev 3637)
+++ trunk/LWJGL/src/native/macosx/context.m 2011-09-15 17:22:43 UTC (rev 3638)
@@ -128,11 +128,12 @@
if (gl32) {
putAttrib(&attribs, 99); // NSOpenGLPFAOpenGLProfile
putAttrib(&attribs, 0x3200); // NSOpenGLProfileVersion3_2Core
+ } else {
+ if (support_window)
+ putAttrib(&attribs, NSOpenGLPFAWindow);
+ if (support_pbuffer)
+ putAttrib(&attribs, NSOpenGLPFAPixelBuffer);
}
- if (support_window)
- putAttrib(&attribs, NSOpenGLPFAWindow);
- if (support_pbuffer)
- putAttrib(&attribs, NSOpenGLPFAPixelBuffer);
if (stereo)
putAttrib(&attribs, NSOpenGLPFAStereo);
if (floating_point)
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