From: <ma...@us...> - 2008-10-13 19:51:40
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Revision: 3137 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3137&view=rev Author: matzon Date: 2008-10-13 19:51:26 +0000 (Mon, 13 Oct 2008) Log Message: ----------- release 2.0 Modified Paths: -------------- trunk/LWJGL/platform_build/build-definitions.xml Modified: trunk/LWJGL/platform_build/build-definitions.xml =================================================================== --- trunk/LWJGL/platform_build/build-definitions.xml 2008-10-11 20:35:03 UTC (rev 3136) +++ trunk/LWJGL/platform_build/build-definitions.xml 2008-10-13 19:51:26 UTC (rev 3137) @@ -12,7 +12,7 @@ <property name="lwjgl.docs" location="doc" /> <property name="lwjgl.temp" location="temp" /> <property name="lwjgl.res" location="res" /> - <property name="lwjgl.version" value="2.0rc2" /> + <property name="lwjgl.version" value="2.0" /> <property name="opengl-template-pattern" value="org/lwjgl/opengl/GL*.java,org/lwjgl/opengl/ARB*.java,org/lwjgl/opengl/ATI*.java,org/lwjgl/opengl/EXT*.java,org/lwjgl/opengl/NV*.java,org/lwjgl/opengl/HP*.java,org/lwjgl/opengl/IBM*.java,org/lwjgl/opengl/SUN*.java,org/lwjgl/opengl/SGIS*.java"/> <!-- ================================================================== --> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2008-11-09 19:20:54
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Revision: 3145 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3145&view=rev Author: matzon Date: 2008-11-09 19:20:49 +0000 (Sun, 09 Nov 2008) Log Message: ----------- include 64bit openal-soft Modified Paths: -------------- trunk/LWJGL/platform_build/build-definitions.xml Modified: trunk/LWJGL/platform_build/build-definitions.xml =================================================================== --- trunk/LWJGL/platform_build/build-definitions.xml 2008-11-05 19:01:25 UTC (rev 3144) +++ trunk/LWJGL/platform_build/build-definitions.xml 2008-11-09 19:20:49 UTC (rev 3145) @@ -96,7 +96,7 @@ <!-- Files to include in linux, glibc2.3 package --> <patternset id="lwjgl-linux.fileset"> <include name="liblwjgl*.so" /> - <include name="libopenal.so" /> + <include name="libopenal*.so" /> <include name="libjinput-linux.so" /> <include name="libjinput-linux64.so" /> </patternset> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2009-04-30 18:48:41
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Revision: 3207 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3207&view=rev Author: matzon Date: 2009-04-30 18:48:34 +0000 (Thu, 30 Apr 2009) Log Message: ----------- preparing 2.2.0 Modified Paths: -------------- trunk/LWJGL/platform_build/build-definitions.xml Modified: trunk/LWJGL/platform_build/build-definitions.xml =================================================================== --- trunk/LWJGL/platform_build/build-definitions.xml 2009-04-30 18:40:25 UTC (rev 3206) +++ trunk/LWJGL/platform_build/build-definitions.xml 2009-04-30 18:48:34 UTC (rev 3207) @@ -12,7 +12,7 @@ <property name="lwjgl.docs" location="doc" /> <property name="lwjgl.temp" location="temp" /> <property name="lwjgl.res" location="res" /> - <property name="lwjgl.version" value="2.1.0" /> + <property name="lwjgl.version" value="2.2.0" /> <property name="opengl-template-pattern" value="org/lwjgl/opengl/GL*.java,org/lwjgl/opengl/ARB*.java,org/lwjgl/opengl/ATI*.java,org/lwjgl/opengl/EXT*.java,org/lwjgl/opengl/NV*.java,org/lwjgl/opengl/HP*.java,org/lwjgl/opengl/IBM*.java,org/lwjgl/opengl/SUN*.java,org/lwjgl/opengl/SGIS*.java"/> <!-- ================================================================== --> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sp...@us...> - 2010-09-26 23:49:15
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Revision: 3414 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3414&view=rev Author: spasi Date: 2010-09-26 23:49:09 +0000 (Sun, 26 Sep 2010) Log Message: ----------- Typo fix. Modified Paths: -------------- trunk/LWJGL/platform_build/build-definitions.xml Modified: trunk/LWJGL/platform_build/build-definitions.xml =================================================================== --- trunk/LWJGL/platform_build/build-definitions.xml 2010-09-26 23:44:19 UTC (rev 3413) +++ trunk/LWJGL/platform_build/build-definitions.xml 2010-09-26 23:49:09 UTC (rev 3414) @@ -50,7 +50,7 @@ <include name="org/lwjgl/test/opengl/shaders/*.vp" /> <include name="org/lwjgl/test/opengl/shaders/*.vsh" /> <include name="org/lwjgl/test/opengl/shaders/*.fsh" /> - <include name="org/lwjgl/test/opencl/gl/*.cl /> + <include name="org/lwjgl/test/opencl/gl/*.cl" /> </fileset> <!-- Files to include in the lwjgl_util.jar file --> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2010-10-13 20:57:19
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Revision: 3445 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3445&view=rev Author: matzon Date: 2010-10-13 20:57:13 +0000 (Wed, 13 Oct 2010) Log Message: ----------- actually include 64bit openal for solaris Modified Paths: -------------- trunk/LWJGL/platform_build/build-definitions.xml Modified: trunk/LWJGL/platform_build/build-definitions.xml =================================================================== --- trunk/LWJGL/platform_build/build-definitions.xml 2010-10-13 20:19:39 UTC (rev 3444) +++ trunk/LWJGL/platform_build/build-definitions.xml 2010-10-13 20:57:13 UTC (rev 3445) @@ -117,7 +117,7 @@ <!-- Files to include in solaris package --> <patternset id="lwjgl-solaris.fileset"> <include name="liblwjgl*.so" /> - <include name="libopenal.so" /> + <include name="libopenal*.so" /> </patternset> <!-- Files to include in source distribution --> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2011-01-19 21:25:38
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Revision: 3472 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3472&view=rev Author: matzon Date: 2011-01-19 21:25:32 +0000 (Wed, 19 Jan 2011) Log Message: ----------- applied patch by ruben01 to add finer granularity Modified Paths: -------------- trunk/LWJGL/platform_build/build-definitions.xml Modified: trunk/LWJGL/platform_build/build-definitions.xml =================================================================== --- trunk/LWJGL/platform_build/build-definitions.xml 2011-01-19 21:15:21 UTC (rev 3471) +++ trunk/LWJGL/platform_build/build-definitions.xml 2011-01-19 21:25:32 UTC (rev 3472) @@ -25,16 +25,21 @@ <!-- Files to include in the lwjgl.jar file --> <fileset id="lwjgl.fileset" dir="${lwjgl.bin}"> - <include name="org/**/*" /> - <exclude name="org/lwjgl/d3d/**" /> - <exclude name="org/lwjgl/test/**" /> - <exclude name="org/lwjgl/util/**" /> - <exclude name="org/lwjgl/examples/**" /> + <patternset id="lwjgl.package.pattern"> + <include name="org/**/*" /> + <exclude name="org/lwjgl/d3d/**" /> + <exclude name="org/lwjgl/test/**" /> + <exclude name="org/lwjgl/util/**" /> + <exclude name="org/lwjgl/examples/**" /> + </patternset> </fileset> - + + <!-- Files to include in the lwjgl_util_applet.jar file --> <fileset id="lwjgl_util_applet.fileset" dir="${lwjgl.bin}"> - <exclude name="**.*"/> - <include name="org/lwjgl/util/applet/**"/> + <patternset id="lwjgl_util_applet.package.pattern"> + <exclude name="**.*"/> + <include name="org/lwjgl/util/applet/**"/> + </patternset> </fileset> <!-- Files to include in the lwjgl_test.jar file --> @@ -56,11 +61,14 @@ <!-- Files to include in the lwjgl_util.jar file --> <fileset id="lwjgl_util.fileset" dir="${lwjgl.bin}"> - <exclude name="**.*" /> - <exclude name="org/lwjgl/util/generator/**" /> - <exclude name="org/lwjgl/util/applet/**" /> - <include name="org/lwjgl/util/**" /> + <patternset id="lwjgl_util.package.pattern"> + <exclude name="**.*" /> + <exclude name="org/lwjgl/util/generator/**" /> + <exclude name="org/lwjgl/util/applet/**" /> + <include name="org/lwjgl/util/**" /> + </patternset> </fileset> + <!-- Files to include in the lwjgl_applet.jar file --> <fileset id="lwjgl_applet.fileset" dir="${lwjgl.bin}"> @@ -90,28 +98,40 @@ <!-- Files to include in windows package --> <patternset id="lwjgl-windows.fileset"> - <include name="lwjgl.dll" /> - <include name="lwjgl64.dll" /> - <include name="OpenAL32.dll" /> - <include name="OpenAL64.dll" /> - <include name="jinput-dx8*.dll" /> - <include name="jinput-raw*.dll" /> + <patternset id="lwjgl-windows-lwjgl.fileset"> + <include name="lwjgl.dll" /> + <include name="lwjgl64.dll" /> + <include name="OpenAL32.dll" /> + <include name="OpenAL64.dll" /> + </patternset> + <patternset id="lwjgl-windows-jinput.fileset"> + <include name="jinput-dx8*.dll" /> + <include name="jinput-raw*.dll" /> + </patternset> </patternset> <!-- Files to include in linux, glibc2.3 package --> <patternset id="lwjgl-linux.fileset"> - <include name="liblwjgl*.so" /> - <include name="libopenal*.so" /> - <include name="libjinput-linux.so" /> - <include name="libjinput-linux64.so" /> + <patternset id="lwjgl-linux-lwjgl.fileset"> + <include name="liblwjgl*.so" /> + <include name="libopenal*.so" /> + </patternset> + <patternset id="lwjgl-linux-jinput.fileset"> + <include name="libjinput-linux.so" /> + <include name="libjinput-linux64.so" /> + </patternset> </patternset> <!-- Files to include in mac os x package --> <patternset id="lwjgl-macosx.fileset"> - <include name="liblwjgl.jnilib" /> - <include name="openal.dylib" /> - <include name="libjinput-osx.jnilib" /> - <include name="libjinput-osx-legacy.jnilib" /> + <patternset id="lwjgl-macosx-lwjgl.fileset"> + <include name="liblwjgl.jnilib" /> + <include name="openal.dylib" /> + </patternset> + <patternset id="lwjgl-macosx-jinput.fileset"> + <include name="libjinput-osx.jnilib" /> + <include name="libjinput-osx-legacy.jnilib" /> + </patternset> </patternset> <!-- Files to include in solaris package --> @@ -158,4 +178,4 @@ <srcfiles dir= "${lwjgl.src.native}/common" includes="*.c*"/> <srcfiles dir= "${lwjgl.src.native}/windows" includes="*.c"/> </uptodate> -</project> \ No newline at end of file +</project> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |