Revision: 3276
http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3276&view=rev
Author: matzon
Date: 2010-02-21 21:18:17 +0000 (Sun, 21 Feb 2010)
Log Message:
-----------
fixed non-direct buffer issue
Modified Paths:
--------------
trunk/LWJGL/src/java/org/lwjgl/test/opengl/Gears.java
Modified: trunk/LWJGL/src/java/org/lwjgl/test/opengl/Gears.java
===================================================================
--- trunk/LWJGL/src/java/org/lwjgl/test/opengl/Gears.java 2010-02-20 10:43:45 UTC (rev 3275)
+++ trunk/LWJGL/src/java/org/lwjgl/test/opengl/Gears.java 2010-02-21 21:18:17 UTC (rev 3276)
@@ -160,10 +160,15 @@
Display.create();
// setup ogl
- FloatBuffer pos = FloatBuffer.wrap(new float[] { 5.0f, 5.0f, 10.0f, 0.0f});
- FloatBuffer red = FloatBuffer.wrap(new float[] { 0.8f, 0.1f, 0.0f, 1.0f});
- FloatBuffer green = FloatBuffer.wrap(new float[] { 0.0f, 0.8f, 0.2f, 1.0f});
- FloatBuffer blue = FloatBuffer.wrap(new float[] { 0.2f, 0.2f, 1.0f, 1.0f});
+ FloatBuffer pos = BufferUtils.createFloatBuffer(4).put(new float[] { 5.0f, 5.0f, 10.0f, 0.0f});
+ FloatBuffer red = BufferUtils.createFloatBuffer(4).put(new float[] { 0.8f, 0.1f, 0.0f, 1.0f});
+ FloatBuffer green = BufferUtils.createFloatBuffer(4).put(new float[] { 0.0f, 0.8f, 0.2f, 1.0f});
+ FloatBuffer blue = BufferUtils.createFloatBuffer(4).put(new float[] { 0.2f, 0.2f, 1.0f, 1.0f});
+
+ pos.flip();
+ red.flip();
+ green.flip();
+ blue.flip();
GL11.glLight(GL11.GL_LIGHT0, GL11.GL_POSITION, pos);
GL11.glEnable(GL11.GL_CULL_FACE);
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|