From: <ma...@us...> - 2006-06-03 08:14:07
|
Revision: 2350 Author: matzon Date: 2006-06-03 01:13:40 -0700 (Sat, 03 Jun 2006) ViewCVS: http://svn.sourceforge.net/java-game-lib/?rev=2350&view=rev Log Message: ----------- 1.0beta released Modified Paths: -------------- trunk/LWJGL/www/changelog.php trunk/LWJGL/www/changelogs/full-changelog.txt Added Paths: ----------- trunk/LWJGL/www/changelogs/1.0beta-changelog.txt Modified: trunk/LWJGL/www/changelog.php =================================================================== --- trunk/LWJGL/www/changelog.php 2006-06-03 08:12:47 UTC (rev 2349) +++ trunk/LWJGL/www/changelog.php 2006-06-03 08:13:40 UTC (rev 2350) @@ -17,6 +17,7 @@ </p> <ul> <li><a href="http://www.lwjgl.org/changelogs/full-changelog.txt" target="_blank">Full changelog</a></li> + <li><a href="#1.0beta">LWJGL 1.0beta</a></li> <li><a href="#0.99">LWJGL 0.99</a></li> <li><a href="#0.98">LWJGL 0.98</a></li> <li><a href="#0.97">LWJGL 0.97</a></li> @@ -38,6 +39,7 @@ </ul> <? +displayChangelog('1.0beta'); displayChangelog('0.99'); displayChangelog('0.98'); displayChangelog('0.97'); Added: trunk/LWJGL/www/changelogs/1.0beta-changelog.txt =================================================================== --- trunk/LWJGL/www/changelogs/1.0beta-changelog.txt (rev 0) +++ trunk/LWJGL/www/changelogs/1.0beta-changelog.txt 2006-06-03 08:13:40 UTC (rev 2350) @@ -0,0 +1,1402 @@ +2006-05-30 12:41 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/AWTGLCanvas.java: Change + AWTGLCanvas paint() to make current and release the context to + avoid problems with different AWT event threads calling paint() + +2006-05-30 08:48 elias_naur + + * trunk/LWJGL/src/native/win32/org_lwjgl_input_Mouse.c: Win32: + Track directinput mouse buttons in the windows message state + array. This should avoid some problems when switching from + grabbed to non-grabbed + +2006-05-29 19:03 elias_naur + + * trunk/LWJGL/src/native/linux/Makefile, + trunk/LWJGL/src/native/linux/Makefile.amd64: Linux: Added Xfixes + to the list of libraries liblwjgl.so statically links to + +2006-05-29 12:30 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/BufferChecks.java: Split out the + exception case in BufferChecks.checkBufferSize() to help the JVM + inline it + +2006-05-29 12:24 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/StateTracker.java: Saved + one getClientAttribStack() in StateTracker.pushAttrib() + +2006-05-26 12:58 spasi + + * trunk/LWJGL/src/java/org/lwjgl/util/generator/GLTypeMap.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/PostfixTranslator.java: + Fixed i64 suffixes + +2006-05-25 13:03 spasi + + * trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBOcclusionQuery.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ATITextFragmentShader.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ContextCapabilities.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTTimerQuery.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/GL15.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVOcclusionQuery.java, + trunk/LWJGL/src/java/org/lwjgl/BufferChecks.java, + trunk/LWJGL/src/java/org/lwjgl/BufferUtils.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLTypeMap.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLint64EXT.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLuint64EXT.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/NativeTypeTranslator.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/PostfixTranslator.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/TypeInfo.java, + trunk/LWJGL/src/native/common/extgl.h, + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_EXTTimerQuery.c, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_occlusion_query.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ATI_text_fragment_shader.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_timer_query.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/GL15.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_occlusion_query.java: + Added EXT_timer_query extension + Added support for long (int64) types + +2006-05-18 12:11 elias_naur + + * trunk/LWJGL/src/native/common/common_tools.c, + trunk/LWJGL/src/native/win32/display.c, + trunk/LWJGL/src/native/win32/org_lwjgl_Sys.c: Win32: Updated + various native string handling to use the new _s "secure" + variants. + +2006-05-18 11:43 elias_naur + + * trunk/LWJGL/platform_build/win32_ms_cmdline/build.bat: Win32: + Update build.bat to use the free Visual Studio Express 2005 + compiler. We can use the /delayload switch for the default build + now. + +2006-05-16 18:51 cix_foo + + * trunk/LWJGL/src/java/org/lwjgl/fmod3/FMODException.java: Added + serialVersionUID + +2006-05-16 11:32 elias_naur + + * trunk/LWJGL/doc/generator.txt: Update doc/generator.txt + +2006-05-15 19:37 elias_naur + + * trunk/LWJGL/src/native/linux/context.c: Linux: Apparently, some + the Mesa GLX 1.3 glxChooseFBConfig don't like the GLX_STEREO + attribute, even when set to False. So we'll only specify + GLX_STEREO in case a stereo context is actually requested + +2006-05-15 13:09 spasi + + * trunk/LWJGL/src/generated/org/lwjgl/opengl/ATITextFragmentShader.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ContextCapabilities.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ATI_text_fragment_shader.java: + Added ATI_text_fragment_shader extension + +2006-05-14 21:55 matzon + + * trunk/LWJGL/build.xml: 1.0beta version string + fixes to optional + +2006-05-14 21:54 matzon + + * trunk/LWJGL/src/java/org/lwjgl/Sys.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FMOD.java, + trunk/LWJGL/src/native/common/common_tools.c, + trunk/LWJGL/src/native/common/fmod3/org_lwjgl_fmod3_FMOD.c: + 1.0beta version string + +2006-05-14 14:18 spasi + + * trunk/LWJGL/src/generated/org/lwjgl/opengl/ContextCapabilities.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ATI_shader_texture_lod.java: + Added ATI_shader_texture_lod extension + +2006-05-13 10:03 elias_naur + + * trunk/LWJGL/src/native/linux/context.c: Linux: Fixed accum color + bits when accum_bpp = 0 + +2006-05-07 10:19 elias_naur + + * trunk/LWJGL/libs/jinput.jar: Updated jinput.jar to fix a NPE in + the directinput plugin + +2006-05-06 19:45 elias_naur + + * trunk/LWJGL/src/native/macosx/build.xml: Mac OS X: build fixes + +2006-05-05 08:14 elias_naur + + * trunk/LWJGL/build.xml: Removed the generator from lwjgl_util.jar + +2006-05-03 20:53 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java: Added + Display.swapBuffers(). Combined with Display.processMessages() + and Mouse/Keyboard/Controllers.poll() this method allows an + application to create a custom policy for the rendering/polling + loop in addition to the static Display.update() policy. + +2006-05-03 08:04 elias_naur + + * trunk/LWJGL/libs/macosx/libjinput-osx-legacy.jnilib, + trunk/LWJGL/libs/macosx/libjinput-osx.jnilib: Mac OS X: Updated + the libjinput-osx.jnilib to avoid a separate + libjinput-osx-legacy.jnilib + +2006-05-02 15:12 elias_naur + + * trunk/LWJGL/libs/jinput.jar: Updated jinput.jar to fix a windows + issue + +2006-05-01 12:24 elias_naur + + * trunk/LWJGL/src/native/macosx/build.xml: Mac OS X: native + build.xml tweak + +2006-05-01 12:14 elias_naur + + * trunk/LWJGL/src/native/macosx/build.xml: Mac OS X: native + build.xml tweak + +2006-05-01 12:07 elias_naur + + * trunk/LWJGL/src/native/macosx/Makefile, + trunk/LWJGL/src/native/macosx/Makefile.legacy, + trunk/LWJGL/src/native/macosx/build-symbol-list, + trunk/LWJGL/src/native/macosx/build.xml: Mac OS X: Replaced + liblwjgl-legacy.jnilib and liblwjgl.jnilib with one + liblwjgl.jnilib containing gcc 3 compiled ppc code in the ppc + part and gcc 4 compiled intel code in the intel part. That way, + we should be able to support all platforms and architectures + with one library. I've replaced the Makefile.* files with a + single build.xml to do the native building and merging of object + code. + +2006-05-01 08:58 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/util/generator/NativeMethodStubsGenerator.java, + + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_ARBShaderObjects.c, + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_GL20.c: Fixed + warning from generated native code on mac os x + +2006-04-30 21:15 matzon + + * trunk/LWJGL/build.xml: 1.0 + base and optional + +2006-04-30 21:15 matzon + + * trunk/LWJGL/src/java/org/lwjgl/Sys.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FMOD.java, + trunk/LWJGL/src/native/common/common_tools.c, + trunk/LWJGL/src/native/common/fmod3/org_lwjgl_fmod3_FMOD.c: + updated version to 1.0 + +2006-04-30 21:09 matzon + + * trunk/LWJGL/src/java/org/lwjgl/input/Cursor.java: changed cursor + support exception to lwjglexception + +2006-04-30 19:45 matzon + + * trunk/LWJGL/doc/CREDITS: mo contribs + +2006-04-30 19:45 matzon + + * trunk/LWJGL/doc/README: restructure into optional + +2006-04-30 19:44 matzon + + * trunk/LWJGL/res/resources.txt: restructure into optional + +2006-04-28 15:23 elias_naur + + * trunk/LWJGL/res/lwjgl_16x16.xpm, + trunk/LWJGL/res/lwjgl_32x32.xpm: Removed svn eol markers on + binary files + +2006-04-28 15:21 elias_naur + + * trunk/LWJGL/libs/macosx/libjinput-osx-legacy.jnilib, + trunk/LWJGL/libs/macosx/libjinput-osx.jnilib, + trunk/LWJGL/libs/win32/jinput-dx8.dll, + trunk/LWJGL/libs/win32/jinput-raw.dll: Removed svn eol markers + on binary files + +2006-04-27 19:34 elias_naur + + * trunk/LWJGL/libs/linux/libopenal.so: Linux: updated libopenal.so + +2006-04-25 21:30 matzon + + * trunk/LWJGL/www/_include/header.php: using svn + +2006-04-25 21:29 matzon + + * trunk/LWJGL/www/_gfx/projects/diamond_crush_1.jpg, + trunk/LWJGL/www/_gfx/projects/diamond_crush_2.jpg, + trunk/LWJGL/www/_gfx/projects/diamond_crush_3.jpg, + trunk/LWJGL/www/_gfx/projects/diamond_crush_small_1.jpg, + trunk/LWJGL/www/_gfx/projects/diamond_crush_small_2.jpg, + trunk/LWJGL/www/_gfx/projects/diamond_crush_small_3.jpg: added + diamond crush + +2006-04-25 21:28 matzon + + * trunk/LWJGL/www/projects.php: added diamond crush + +2006-04-25 21:02 matzon + + * trunk/LWJGL/res/logo, + trunk/LWJGL/res/logo/lwjgl_logo-with_jacket.ai, + trunk/LWJGL/res/logo/lwjgl_logo-with_jacket.svg: orig logo + +2006-04-21 11:11 cix_foo + + * trunk/LWJGL/src/java/org/lwjgl/LWJGLException.java, + trunk/LWJGL/src/java/org/lwjgl/openal/OpenALException.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/AWTGLCanvas.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/KeyboardEventQueue.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXDisplay.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXFrame.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXGLCanvas.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/OpenGLException.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/glu/MipMap.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/glu/PartialDisk.java, + trunk/LWJGL/src/java/org/lwjgl/util/Color.java, + trunk/LWJGL/src/java/org/lwjgl/util/Display.java, + trunk/LWJGL/src/java/org/lwjgl/util/XPMFile.java, + trunk/LWJGL/src/java/org/lwjgl/util/jinput/LWJGLMouse.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Matrix2f.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Matrix3f.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Matrix4f.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Quaternion.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Vector2f.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Vector3f.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Vector4f.java: Tidied + up unused variables, added serialVersionUIDs as appropriate, + removed a few unnecessary casts and brackets and exceptions. + +2006-04-13 13:36 matzon + + * trunk/LWJGL/src/native/common/devil/org_lwjgl_devil_IL.c: + removed printf statement + +2006-04-06 21:00 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/AWTGLCanvas.java: Made + AWTGLCanvas listen to its own component events + +2006-04-05 15:26 matzon + + * trunk/LWJGL/www/projects.php: adding Herzog3D project + +2006-04-05 15:22 matzon + + * trunk/LWJGL/www/_gfx/projects/hz_1.jpg, + trunk/LWJGL/www/_gfx/projects/hz_2.jpg, + trunk/LWJGL/www/_gfx/projects/hz_3.jpg, + trunk/LWJGL/www/_gfx/projects/hz_small_1.jpg, + trunk/LWJGL/www/_gfx/projects/hz_small_2.jpg, + trunk/LWJGL/www/_gfx/projects/hz_small_3.jpg: adding Herzog3D + project + +2006-04-05 12:42 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/util/jinput/LWJGLKeyboard.java, + trunk/LWJGL/src/java/org/lwjgl/util/jinput/LWJGLMouse.java: + Fixed jinput plugins + +2006-04-05 11:27 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/util/jinput, + trunk/LWJGL/src/java/org/lwjgl/util/jinput/KeyMap.java, + trunk/LWJGL/src/java/org/lwjgl/util/jinput/LWJGLEnvironmentPlugin.java, + trunk/LWJGL/src/java/org/lwjgl/util/jinput/LWJGLKeyboard.java, + trunk/LWJGL/src/java/org/lwjgl/util/jinput/LWJGLMouse.java: + Added a JInput plugin to interface with the LWJGL mouse and + keyboard from jinput (untested) + +2006-04-05 11:25 elias_naur + + * trunk/LWJGL/libs/jinput.jar, + trunk/LWJGL/libs/linux/libjinput-linux.so, + trunk/LWJGL/libs/macosx/libjinput-osx-legacy.jnilib, + trunk/LWJGL/libs/macosx/libjinput-osx.jnilib, + trunk/LWJGL/libs/macosx/libjinput.jnilib, + trunk/LWJGL/libs/win32/jinput-dx8.dll, + trunk/LWJGL/libs/win32/jinput-dxplugin.dll, + trunk/LWJGL/libs/win32/jinput-raw.dll: Upgraded jinput to the + 'jinput 2' branch + +2006-04-05 11:20 elias_naur + + * trunk/LWJGL/src/generated/org/lwjgl/opengl/ContextCapabilities.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/GL11.java, + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_GL11.c, + trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java: Added + glPrioritizeTextures and glAreTexturesResident + +2006-03-30 07:35 elias_naur + + * trunk/LWJGL/platform_build/win32_ms_cmdline/build.bat: Windows: + Fixed building natives with latest directx sdk + +2006-03-30 07:12 elias_naur + + * trunk/LWJGL/build.xml: Fix building of jinput wrapper + +2006-03-30 06:50 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/LWJGLUtil.java: Linux: Added + SunOS (solaris) as a linux(-like) platform + +2006-03-28 17:55 matzon + + * trunk/LWJGL/www/demos.php: updated actually available demos + +2006-03-23 19:32 matzon + + * trunk/LWJGL/src/java/org/lwjgl/BufferChecks.java, + trunk/LWJGL/src/java/org/lwjgl/BufferUtils.java, + trunk/LWJGL/src/java/org/lwjgl/DefaultSysImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/J2SESysImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/LWJGLException.java, + trunk/LWJGL/src/java/org/lwjgl/LWJGLUtil.java, + trunk/LWJGL/src/java/org/lwjgl/LinuxSysImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/MacOSXSysImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/NativeSysImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/Sys.java, + trunk/LWJGL/src/java/org/lwjgl/SysImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/Win32SysImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/devil/IL.java, + trunk/LWJGL/src/java/org/lwjgl/devil/ILNative.java, + trunk/LWJGL/src/java/org/lwjgl/devil/ILU.java, + trunk/LWJGL/src/java/org/lwjgl/devil/ILUT.java, + trunk/LWJGL/src/java/org/lwjgl/devil/ILinfo.java, + trunk/LWJGL/src/java/org/lwjgl/devil/ILpointf.java, + trunk/LWJGL/src/java/org/lwjgl/devil/ILpointi.java, + trunk/LWJGL/src/java/org/lwjgl/examples/Game.java, + trunk/LWJGL/src/java/org/lwjgl/examples/spaceinvaders/SoundManager.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FMOD.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FMODException.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FMusic.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FMusicModule.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FSound.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FSoundDSPUnit.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FSoundReverbChannelProperties.java, + + trunk/LWJGL/src/java/org/lwjgl/fmod3/FSoundReverbProperties.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FSoundSample.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FSoundSampleLock.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FSoundStream.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FSoundSyncPoint.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FSoundTagField.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/FSoundTocTag.java, + trunk/LWJGL/src/java/org/lwjgl/fmod3/callbacks/FMusicCallback.java, + + trunk/LWJGL/src/java/org/lwjgl/fmod3/callbacks/FSoundCloseCallback.java, + + trunk/LWJGL/src/java/org/lwjgl/fmod3/callbacks/FSoundDSPCallback.java, + + trunk/LWJGL/src/java/org/lwjgl/fmod3/callbacks/FSoundMetaDataCallback.java, + + trunk/LWJGL/src/java/org/lwjgl/fmod3/callbacks/FSoundOpenCallback.java, + + trunk/LWJGL/src/java/org/lwjgl/fmod3/callbacks/FSoundReadCallback.java, + + trunk/LWJGL/src/java/org/lwjgl/fmod3/callbacks/FSoundSeekCallback.java, + + trunk/LWJGL/src/java/org/lwjgl/fmod3/callbacks/FSoundStreamCallback.java, + + trunk/LWJGL/src/java/org/lwjgl/fmod3/callbacks/FSoundTellCallback.java, + trunk/LWJGL/src/java/org/lwjgl/input/Cursor.java, + trunk/LWJGL/src/java/org/lwjgl/input/Keyboard.java, + trunk/LWJGL/src/java/org/lwjgl/input/Mouse.java, + trunk/LWJGL/src/java/org/lwjgl/openal/AL.java, + trunk/LWJGL/src/java/org/lwjgl/openal/ALC.java, + trunk/LWJGL/src/java/org/lwjgl/openal/ALCcontext.java, + trunk/LWJGL/src/java/org/lwjgl/openal/ALCdevice.java, + trunk/LWJGL/src/java/org/lwjgl/openal/OpenALException.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/AWTCanvasImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/AWTGLCanvas.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/AWTSurfaceLock.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/Context.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/ContextImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/DisplayMode.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/GLChecks.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/GLContext.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/GLUConstants.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxAWTGLCanvasPeerInfo.java, + + trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxCanvasImplementation.java, + + trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxContextImplementation.java, + + trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplayPeerInfo.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxPbufferPeerInfo.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxPeerInfo.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXAWTGLCanvasPeerInfo.java, + + trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXCanvasImplementation.java, + + trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXCanvasPeerInfo.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXContextImplementation.java, + + trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXDisplayPeerInfo.java, + + trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXPbufferPeerInfo.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXPeerInfo.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/OpenGLException.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/Pbuffer.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/PeerInfo.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/Win32AWTGLCanvasPeerInfo.java, + + trunk/LWJGL/src/java/org/lwjgl/opengl/Win32CanvasImplementation.java, + + trunk/LWJGL/src/java/org/lwjgl/opengl/Win32ContextImplementation.java, + + trunk/LWJGL/src/java/org/lwjgl/opengl/Win32DisplayPeerInfo.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/Win32PbufferPeerInfo.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/Win32PeerInfo.java, + trunk/LWJGL/src/java/org/lwjgl/test/DisplayTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/SysTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/devil/BasicTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/fmod3/CDDAPlayer.java, + trunk/LWJGL/src/java/org/lwjgl/test/fmod3/CDPlayer.java, + trunk/LWJGL/src/java/org/lwjgl/test/fmod3/DSPTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/fmod3/MusicPlayer.java, + trunk/LWJGL/src/java/org/lwjgl/test/fmod3/NetTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/fmod3/StreamPlayer.java, + trunk/LWJGL/src/java/org/lwjgl/test/fmod3/StreamPlayerMemory.java, + trunk/LWJGL/src/java/org/lwjgl/test/fmod3/StreamTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/fmod3/SyncTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/fmod3/TagFieldTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/input/HWCursorTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/input/KeyboardTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/input/MouseCreationTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/input/MouseTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/openal/ALCTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/openal/BasicTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/openal/MovingSoundTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/openal/OpenALCreationTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/openal/PlayTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/openal/PlayTestMemory.java, + trunk/LWJGL/src/java/org/lwjgl/test/openal/PositionTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/openal/SourceLimitTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/openal/StressTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/opengl/FullScreenWindowedTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/opengl/Gears.java, + trunk/LWJGL/src/java/org/lwjgl/test/opengl/PbufferTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/opengl/awt/AWTGears.java, + trunk/LWJGL/src/java/org/lwjgl/test/opengl/awt/AWTTest.java, + trunk/LWJGL/src/java/org/lwjgl/test/opengl/awt/DemoBox.java, + trunk/LWJGL/src/java/org/lwjgl/test/opengl/pbuffers/PbufferTest.java, + trunk/LWJGL/src/java/org/lwjgl/util/Color.java, + trunk/LWJGL/src/java/org/lwjgl/util/Dimension.java, + trunk/LWJGL/src/java/org/lwjgl/util/Display.java, + trunk/LWJGL/src/java/org/lwjgl/util/GL.java, + trunk/LWJGL/src/java/org/lwjgl/util/GLImpl.java, + trunk/LWJGL/src/java/org/lwjgl/util/IGL.java, + trunk/LWJGL/src/java/org/lwjgl/util/Point.java, + trunk/LWJGL/src/java/org/lwjgl/util/ReadableColor.java, + trunk/LWJGL/src/java/org/lwjgl/util/ReadableDimension.java, + trunk/LWJGL/src/java/org/lwjgl/util/ReadablePoint.java, + trunk/LWJGL/src/java/org/lwjgl/util/ReadableRectangle.java, + trunk/LWJGL/src/java/org/lwjgl/util/Rectangle.java, + trunk/LWJGL/src/java/org/lwjgl/util/Renderable.java, + trunk/LWJGL/src/java/org/lwjgl/util/Timer.java, + trunk/LWJGL/src/java/org/lwjgl/util/WaveData.java, + trunk/LWJGL/src/java/org/lwjgl/util/WritableColor.java, + trunk/LWJGL/src/java/org/lwjgl/util/WritableDimension.java, + trunk/LWJGL/src/java/org/lwjgl/util/WritablePoint.java, + trunk/LWJGL/src/java/org/lwjgl/util/WritableRectangle.java, + trunk/LWJGL/src/java/org/lwjgl/util/XPMFile.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/ALTypeMap.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/ALboolean.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/ALbyte.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/ALdouble.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/ALenum.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/ALfloat.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/ALint.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/ALshort.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/ALsizei.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/ALubyte.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/ALuint.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/ALvoid.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/Auto.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/AutoResultSize.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/AutoSize.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/AutoType.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/BufferKind.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/BufferObject.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/CachedReference.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/CachedResult.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/Check.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/Code.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/Const.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/Constant.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/ContextCapabilitiesGenerator.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/ContextGeneratorProcessorFactory.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/Extension.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLTypeMap.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLbitfield.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLboolean.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLbyte.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLchar.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLcharARB.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLclampd.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLclampf.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLdouble.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLenum.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLfloat.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLhalf.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLhandleARB.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLint.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLintptr.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLintptrARB.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLshort.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLsizei.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLsizeiptr.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLsizeiptrARB.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLubyte.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLuint.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLushort.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLvoid.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GenerateAutos.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/GeneratorProcessorFactory.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/GeneratorVisitor.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/Indirect.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/JNITypeTranslator.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/JavaMethodsGenerator.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/JavaTypeTranslator.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/NativeMethodStubsGenerator.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/NativeType.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/NativeTypeTranslator.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/NoErrorCheck.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/NullTerminated.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/Platform.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/PlatformDependent.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/PostfixTranslator.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/ReferencesGeneratorProcessorFactory.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/RegisterStubsGenerator.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/Result.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/SignatureTranslator.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/Signedness.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/StripPostfix.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/TypeInfo.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/TypeMap.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/TypedefsGenerator.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/Utils.java, + trunk/LWJGL/src/java/org/lwjgl/util/model/BoneFrame.java, + trunk/LWJGL/src/java/org/lwjgl/util/model/BonedModel.java, + trunk/LWJGL/src/java/org/lwjgl/util/model/BonedVertex.java, + trunk/LWJGL/src/java/org/lwjgl/util/model/Frame.java, + trunk/LWJGL/src/java/org/lwjgl/util/model/MeshFrame.java, + trunk/LWJGL/src/java/org/lwjgl/util/model/MeshedModel.java, + trunk/LWJGL/src/java/org/lwjgl/util/model/Model.java, + trunk/LWJGL/src/java/org/lwjgl/util/model/Triangle.java, + trunk/LWJGL/src/java/org/lwjgl/util/model/Vertex.java, + trunk/LWJGL/src/java/org/lwjgl/util/model/Weight.java, + trunk/LWJGL/src/java/org/lwjgl/util/model/loaders/XMLLoader.java, + + trunk/LWJGL/src/java/org/lwjgl/util/model/renderer/AnimationEventListener.java, + + trunk/LWJGL/src/java/org/lwjgl/util/model/renderer/FrameProcessor.java, + + trunk/LWJGL/src/java/org/lwjgl/util/model/renderer/ModelRenderer.java, + + trunk/LWJGL/src/java/org/lwjgl/util/model/renderer/Sprite3D.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Matrix.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Matrix2f.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Matrix3f.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Quaternion.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Vector.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Vector2f.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Vector3f.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/Vector4f.java, + trunk/LWJGL/src/java/org/lwjgl/util/vector/WritableVector2f.java, + + trunk/LWJGL/src/java/org/lwjgl/util/vector/WritableVector3f.java, + + trunk/LWJGL/src/java/org/lwjgl/util/vector/WritableVector4f.java, + trunk/LWJGL/src/templates/org/lwjgl/openal/AL10.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_imaging.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/GL12.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/GL13.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/GL14.java: applied + patch to move ID tag + +2006-03-10 18:49 matzon + + * trunk/LWJGL/src/java/org/lwjgl/util/XPMFile.java: new, improved + and shiny version, courtesy of Jos Hirth + +2006-03-08 23:18 matzon + + * trunk/LWJGL/www/_gfx/projects/titan_attacks_1.jpg, + trunk/LWJGL/www/_gfx/projects/titan_attacks_2.jpg, + trunk/LWJGL/www/_gfx/projects/titan_attacks_3.jpg, + trunk/LWJGL/www/_gfx/projects/titan_attacks_small_1.jpg, + trunk/LWJGL/www/_gfx/projects/titan_attacks_small_2.jpg, + trunk/LWJGL/www/_gfx/projects/titan_attacks_small_3.jpg, + trunk/LWJGL/www/projects.php: added titan attacks + +2006-02-28 12:39 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/MacOSXSysImplementation.java: + Fixed typo + +2006-02-27 19:55 cix_foo + + * trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXDisplay.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/StateTracker.java: Removed + superfluous imports + +2006-02-26 11:44 elias_naur + + * trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBBufferObject.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBImaging.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBMatrixPalette.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBTextureCompression.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBVertexBlend.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBVertexProgram.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBVertexShader.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ATIElementArray.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTDrawRangeElements.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTFogCoord.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTSecondaryColor.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTVertexShader.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTVertexWeighting.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/GL11.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/GL12.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/GL13.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/GL14.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/GL15.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/GL20.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVVertexProgram.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/GLTypeMap.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/JNITypeTranslator.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/JavaMethodsGenerator.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/JavaTypeTranslator.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/NativeMethodStubsGenerator.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/TypeInfo.java, + trunk/LWJGL/src/native/common/common_tools.h, + trunk/LWJGL/src/native/common/extgl.h, + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_ARBBufferObject.c, + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_ARBImaging.c, + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_ARBMatrixPalette.c, + + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_ARBTextureCompression.c, + + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_ARBVertexBlend.c, + + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_ARBVertexProgram.c, + + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_ARBVertexShader.c, + + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_ATIElementArray.c, + + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_EXTDrawRangeElements.c, + + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_EXTFogCoord.c, + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_EXTSecondaryColor.c, + + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_EXTVertexShader.c, + + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_EXTVertexWeighting.c, + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_GL11.c, + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_GL12.c, + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_GL13.c, + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_GL14.c, + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_GL15.c, + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_GL20.c, + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_NVVertexProgram.c, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_buffer_object.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/GL15.java: Widened + VBO/PBO buffer offsets and sizes to long to better match the + GLsizeiptr and GLintptr native types + +2006-02-23 19:29 elias_naur + + * trunk/LWJGL/src/native/linux/org_lwjgl_opengl_LinuxContextImplementation.c: + Linux: Removed the glXIsDirect test to determine whether a + context is accelerated or not. This is specifically not the case + for Xgl and friends that accelerates indireect rendering. + Unfortunately, I'm not sure what to replace the test with, so + there is currently no way to know from LWJGL whether we're + software rendered or not (other than measuring FPS). In fact, + I'm not even sure that we can come up with a good test, because + some (DRI) drivers use software MESA rendering for some parts of + GL, while other parts are hardware accelerated + +2006-02-23 19:22 elias_naur + + * trunk/LWJGL/src/native/common/org_lwjgl_openal_ALC.c: Fixed a + potentially uninitialized return value in ALC.c + +2006-02-22 10:47 elias_naur + + * trunk/LWJGL/src/native/win32/org_lwjgl_opengl_Display.c: Win32: + Made the message processing more friendly to potential foreign + windows created on the same thread (and thus sharing message + queue with LWJGL). Now handleMessages() in Display.c only + processes messages for the current lwjgl window. + +2006-02-22 10:30 elias_naur + + * trunk/LWJGL/platform_build/win32_ms_cmdline/build.bat, + trunk/LWJGL/src/native/win32/org_lwjgl_opengl_Display.c: Win32: + Made the window message proc static + +2006-02-22 09:51 elias_naur + + * trunk/LWJGL/src/native/win32/org_lwjgl_opengl_Display.c: Made + handleMessages() in Display.c static + +2006-02-21 22:11 matzon + + * trunk/LWJGL/build.xml, trunk/LWJGL/doc/README: create single + distribution + +2006-02-06 11:11 elias_naur + + * trunk/LWJGL/src/generated/org/lwjgl/opengl/ContextCapabilities.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/ContextCapabilitiesGenerator.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/ContextGeneratorProcessorFactory.java: + OpenGL: Made generated ContextCapabilities only try to load + super class symbols if a sub class is supported. This avoids + spurious 'Could not locate symbol' warnings in debug mode + (glLoadProgramNV on ATI hardware) + +2006-02-02 22:34 matzon + + * trunk/LWJGL/src/java/org/lwjgl/openal/AL.java, + trunk/LWJGL/src/java/org/lwjgl/openal/ALC.java, + trunk/LWJGL/src/java/org/lwjgl/test/openal/BasicTest.java, + trunk/LWJGL/src/native/common/org_lwjgl_openal_ALC.c: support + for ALC_ENUMERATION_EXT using LWJGL specific method: + AL.getImplementations + +2006-01-31 12:48 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java: Linux: + Fixed resetDisplayMode in case XRandr is used and the first + reported mode is not the initial mode + +2006-01-31 12:31 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java, + trunk/LWJGL/src/native/common/common_tools.h, + trunk/LWJGL/src/native/linux/display.c: Linux: Fixed + resetDisplayMode in case XRandr is used and the first reported + mode is not the initial mode + +2006-01-20 23:25 cix_foo + + * trunk/LWJGL/src/native/win32/org_lwjgl_input_Mouse.c: *** empty + log message *** + +2006-01-17 08:47 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/Sys.java: Mac OS X: Fixed legacy + library loading + +2006-01-17 07:18 elias_naur + + * trunk/LWJGL/src/native/win32/org_lwjgl_input_Mouse.c: Win32: + Don't accumulate scroll wheel deltas if Dinput is grabbed + +2006-01-16 23:51 elias_naur + + * trunk/LWJGL/src/native/win32/org_lwjgl_input_Mouse.c: Win32: + More experimental directinput stuff + +2006-01-16 23:09 elias_naur + + * trunk/LWJGL/src/native/win32/org_lwjgl_input_Mouse.c: Win32: + Quick test to see if we can get more accurate polling data from + the mouse when not grabbed + +2006-01-16 21:17 elias_naur + + * trunk/LWJGL/src/native/macosx/macosx_al.c: Mac OS X: Cleanup of + macosx_al.c + +2006-01-16 21:06 cix_foo + + * trunk/LWJGL/src/java/org/lwjgl/test/WindowCreationTest.java: + Cleanup of unused imports + +2006-01-16 21:04 cix_foo + + * trunk/LWJGL/src/java/org/lwjgl/LWJGLUtil.java, + trunk/LWJGL/src/java/org/lwjgl/LinuxSysImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/MacOSXSysImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/Sys.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/GLContext.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxCanvasImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXFrame.java: *** + empty log message *** + +2006-01-16 20:37 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/DefaultSysImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/LWJGLUtil.java, + trunk/LWJGL/src/java/org/lwjgl/MacOSXSysImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/Sys.java, + trunk/LWJGL/src/java/org/lwjgl/SysImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXDisplay.java: Mac OS + X: Added loading of a legacy native lwjgl library to support + applications that need to run on Mac OS X 10.2, 10.3 and 10.4, + including intel mac versions. NOTE: Intel support from the + universal build is not tested, since I don\'t have acces to an + intel mac. + +2006-01-16 19:52 elias_naur + + * trunk/LWJGL/src/native/macosx/context.m: Mac OS X: Ported OpenGL + library code to use frameworks instead of accessing libGL.dylib + directly + +2006-01-16 19:35 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/openal/AL.java, + trunk/LWJGL/src/native/macosx/Makefile.legacy, + trunk/LWJGL/src/native/macosx/macosx_al.c: Mac OS X: Load the + framework (builtin) version of OpenAL last, after having tried + all possible locations of a private openal.dylib + +2006-01-16 18:37 elias_naur + + * trunk/LWJGL/src/native/macosx/Makefile: Mac OS X: Removed + redundant -syslibroot from linker flags + +2006-01-16 15:58 elias_naur + + * trunk/LWJGL/src/native/common/extal.c, + trunk/LWJGL/src/native/common/extal.h: OpenAL: Split platform + dependent code from extal.c into platform subdirs. Made nCreate + take a path instead of an array of paths. + +2006-01-16 15:54 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/openal/AL.java, + trunk/LWJGL/src/native/common/extal.c, + trunk/LWJGL/src/native/common/extal.h, + trunk/LWJGL/src/native/common/org_lwjgl_openal_AL.c, + trunk/LWJGL/src/native/linux/linux_al.c, + trunk/LWJGL/src/native/macosx/macosx_al.c, + trunk/LWJGL/src/native/win32/win32_al.c: OpenAL: Split platform + dependent code from extal.c into platform subdirs. Made nCreate + take a path instead of an array of paths. + +2006-01-16 15:15 elias_naur + + * trunk/LWJGL/src/native/common/extal.c, + trunk/LWJGL/src/native/macosx/Makefile, + trunk/LWJGL/src/native/macosx/Makefile.legacy: Mac OS X: Made + Makefile compile a fat binary under 10.4 as default, and added + Makefile.legacy for 10.3 compiles. Made OpenAL try to load the + builtin OpenAL framework (available on 10.4) if loading + openal.dylib fails + +2006-01-13 14:37 elias_naur + + * trunk/LWJGL/src/native/linux/Makefile.amd64: Linux: Made Xxf86vm + dynamically linked when compiling to amd64 + +2006-01-12 12:25 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/GLContext.java: Linux: + Added workaround to avoid crash on exit with nvidia drivers + +2006-01-09 14:37 matzon + + * trunk/LWJGL/www/shop.php: removed 'buy from within..' text - + irrelevant + +2006-01-09 14:13 matzon + + * trunk/LWJGL/www/_include/header.php, trunk/LWJGL/www/shop.php: + added shop + +2006-01-09 14:12 matzon + + * trunk/LWJGL/www/donations.php: updated status + added latest donators + +2006-01-04 12:52 elias_naur + + * trunk/LWJGL/src/native/linux/display.c: Linux: don't throw + exception if Xrandr or XF86VM extension query fails + +2006-01-04 07:36 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java: + Converted System.getenv() to Boolean.getBoolean to please the + blackdown VM + +2006-01-02 14:15 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java: Made + Display.releaseContext static (duh) + +2006-01-02 14:05 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java: Fixed + exception messages + +2006-01-02 13:49 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java: Added + Display.releaseContext() + +2006-01-02 13:16 elias_naur + + * trunk/LWJGL/src/native/linux/extgl_glx.c: Linux: Re-added + RTLD_GLOBAL to dlopen() with a comment since DRI drivers need it. + +2006-01-01 19:50 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/AWTGLCanvas.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/Context.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/ContextImplementation.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxContextImplementation.java, + + trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXContextImplementation.java, + + trunk/LWJGL/src/java/org/lwjgl/opengl/Win32ContextImplementation.java, + + trunk/LWJGL/src/native/linux/org_lwjgl_opengl_LinuxContextImplementation.c, + + trunk/LWJGL/src/native/macosx/org_lwjgl_opengl_MacOSXContextImplementation.m, + + trunk/LWJGL/src/native/win32/org_lwjgl_opengl_Win32ContextImplementation.c: + Added setSwapInterval to Display and AWTGLCanvas + +2005-12-29 22:31 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java: Make + Display, Pbuffer and AWTGLCanvas fail on null PixelFormats + +2005-12-29 22:30 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/AWTGLCanvas.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/Display.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/Pbuffer.java: Make + Display, Pbuffer and AWTGLCanvas fail on null PixelFormats + +2005-12-28 22:23 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/AWTGLCanvas.java: Added + initGL to AWTGLCanvas + +2005-12-27 14:46 elias_naur + + * trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBBufferObject.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ContextCapabilities.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTPackedDepthStencil.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTPixelBufferObject.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTStencilClearTag.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/GL15.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/GLChecks.java, + trunk/LWJGL/src/java/org/lwjgl/opengl/StateTracker.java, + trunk/LWJGL/src/java/org/lwjgl/util/generator/ContextCapabilitiesGenerator.java, + + trunk/LWJGL/src/java/org/lwjgl/util/generator/ContextGeneratorProcessorFactory.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_buffer_object.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_pixel_buffer_object.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/GL15.java: PBO/VBO + checks now query OpenGL directly instead of keeping track of the + currently bound buffers + +2005-12-27 13:48 elias_naur + + * trunk/LWJGL/src/native/win32/display.h: Win32: Removed stale + declaration from display.h + +2005-12-27 13:47 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/Win32Display.java, + trunk/LWJGL/src/native/win32/Window.h, + trunk/LWJGL/src/native/win32/display.c, + trunk/LWJGL/src/native/win32/display.h, + trunk/LWJGL/src/native/win32/org_lwjgl_opengl_Display.c: Win32: + Moved getGammaRampLength to java side + +2005-12-27 13:40 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/opengl/Win32Display.java, + trunk/LWJGL/src/native/win32/Window.h, + trunk/LWJGL/src/native/win32/org_lwjgl_input_Keyboard.c, + trunk/LWJGL/src/native/win32/org_lwjgl_input_Mouse.c: Win32: + Moved handleMessages to java side (update()) + +2005-12-27 12:35 spasi + + * trunk/LWJGL/src/generated/org/lwjgl/opengl/ContextCapabilities.java: + New EXT_framebuffer extensions + +2005-12-27 11:21 elias_naur + + * trunk/LWJGL/src/native/win32/display.c: Win32: display.c: Make + initDisplay use the same API as getAvailableDisplayModes + +2005-12-27 11:12 elias_naur + + * trunk/LWJGL/src/native/win32/display.c: Win32: Adder + createDisplayMode helper function to display.c + +2005-12-27 11:03 elias_naur + + * trunk/LWJGL/src/native/win32/display.c: Win32: Removed unused + cruft from display.c + +2005-12-27 08:54 elias_naur + + * trunk/LWJGL/src/native/win32/display.c: Win32: Zero out the + devmode struct in display.c + +2005-12-26 21:52 elias_naur + + * trunk/LWJGL/src/native/win32/display.c: Win32: Commented + multi-monitor stuff out from display.c, since we don't really + support multiple monitors anyway. Now we only operate on the + default (DISPLAY_DEVICE_PRIMARY_DEVICE) device, which should + scale to multi monitor setups. Needs thorough testing, of course. + +2005-12-26 15:06 elias_naur + + * trunk/LWJGL/src/native/win32/display.c: Win32: Added debug to + dispaly mode switching and removed the DM_DISPLAYFLAGS flag + +2005-12-24 19:37 spasi + + * trunk/LWJGL/src/native/generated/org_lwjgl_opengl_EXTFramebufferBlit.c, + + trunk/LWJGL/src/native/generated/org_lwjgl_opengl_EXTFramebufferMultisample.c: + New EXT_framebuffer extensions + +2005-12-24 19:30 spasi + + * trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTFramebufferBlit.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTFramebufferMultisample.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_framebuffer_blit.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_framebuffer_multisample.java: + New EXT_framebuffer extensions + +2005-12-24 19:28 spasi + + * trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBBufferObject.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBColorBufferFloat.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBDepthTexture.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBDrawBuffers.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBFragmentProgram.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBFragmentShader.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBHalfFloatPixel.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBOcclusionQuery.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBPixelBufferObject.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBPointSprite.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBProgram.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBShaderObjects.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBShadingLanguage100.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBTextureFloat.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBTextureRectangle.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBVertexBufferObject.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBVertexProgram.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ARBVertexShader.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ATIDrawBuffers.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/ATIFragmentShader.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ATIMapObjectBuffer.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/ATITextureFloat.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTBlendEquationSeparate.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTDepthBoundsTest.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTPackedDepthStencil.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTPalettedTexture.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTPixelBufferObject.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTStencilClearTag.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTTextureMirrorClamp.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/EXTTextureSRGB.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/GL15.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/GL20.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/HPOcclusionTest.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/IBMRasterposClip.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVFloatBuffer.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVFragmentProgram.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVFragmentProgram2.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVHalfFloat.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVMultisampleFilterHint.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVPixelDataRange.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVPrimitiveRestart.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVProgram.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVTextureCompressionVTC.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVTextureExpandNormal.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVVertexProgram.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVVertexProgram2Option.java, + + trunk/LWJGL/src/generated/org/lwjgl/opengl/NVVertexProgram3.java, + trunk/LWJGL/src/generated/org/lwjgl/opengl/SUNSliceAccum.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_buffer_object.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_color_buffer_float.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_depth_texture.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_draw_buffers.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_fragment_program.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_fragment_program_shadow.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_fragment_shader.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_half_float_pixel.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_imaging.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_matrix_palette.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_multisample.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_multitexture.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_occlusion_query.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_pixel_buffer_object.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_point_parameters.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_point_sprite.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_program.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_shader_objects.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_shading_language_100.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_texture_compression.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_texture_float.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_texture_rectangle.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_transpose_matrix.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_vertex_blend.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_vertex_buffer_object.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_vertex_program.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_vertex_shader.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/ARB_window_pos.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/ATI_draw_buffers.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ATI_element_array.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ATI_envmap_bumpmap.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ATI_fragment_shader.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ATI_map_object_buffer.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ATI_texture_compression_3dc.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ATI_texture_float.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ATI_vertex_array_object.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ATI_vertex_attrib_array_object.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/ATI_vertex_streams.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_bgra.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_blend_equation_separate.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_blend_subtract.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_cg_shader.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_depth_bounds_test.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_draw_range_elements.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_fog_coord.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_framebuffer_object.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_multi_draw_arrays.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_packed_depth_stencil.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_paletted_texture.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_pixel_buffer_object.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_point_parameters.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_secondary_color.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_stencil_clear_tag.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_texture_compression_s3tc.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_texture_env_combine.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_texture_lod_bias.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_texture_mirror_clamp.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_texture_sRGB.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_vertex_shader.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/EXT_vertex_weighting.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/GL11.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/GL12.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/GL13.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/GL14.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/GL15.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/GL20.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/HP_occlusion_test.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/IBM_rasterpos_clip.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_evaluators.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_fence.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_float_buffer.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_fragment_program.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_fragment_program2.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_half_float.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_multisample_filter_hint.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_occlusion_query.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_pixel_data_range.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_point_sprite.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_primitive_restart.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_program.java, + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_register_combiners.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_register_combiners2.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_texture_compression_vtc.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_texture_expand_normal.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_vertex_array_range.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_vertex_program.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_vertex_program2_option.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_vertex_program3.java, + + trunk/LWJGL/src/templates/org/lwjgl/opengl/SUN_slice_accum.java: + Converted comments to javadoc, code cleanup + +2005-12-20 22:37 matzon + + * trunk/LWJGL/www/donations.php: updated to latest donors + +2005-12-20 22:35 matzon + + * trunk/LWJGL/build.xml: include generated when doing javadoc + +2005-12-20 10:13 elias_naur + + * trunk/LWJGL/src/native/macosx/Makefile: Mac OS X:Added support + for -exported_symbols_list + +2005-12-20 09:23 elias_naur + + * trunk/LWJGL/src/native/linux/Makefile, + trunk/LWJGL/src/native/linux/lwjgl.map: Linux: Added lwjgl.map + to specify symbol visibility. Only Java_ symbols will be + exported from the liblwjgl.so library now + +2005-12-20 08:47 elias_naur + + * trunk/LWJGL/src/native/linux/extgl_glx.c: Linux: Removed the + unnecessary RTLD_GLOBAL flag from the dynamic loading of libGL.so + +2005-12-19 10:57 elias_naur + + * trunk/LWJGL/src/java/org/lwjgl/Sys.java: Added Sys.getVersion() + in place of the compile time constant Sys.VERSION + +2005-12-18 21:35 matzon + + * trunk/LWJGL/www/changelog.php, trunk/LWJGL/www/download.php, + trunk/LWJGL/www/index.php: updated to 0.99 + +2005-12-18 21:02 matzon + + * trunk/LWJGL/www/changelogs/0.99-changelog.txt, + trunk/LWJGL/www/changelogs/full-changelog.txt: updated to + reflect last changes to 0.99 \ No newline at end of file Modified: trunk/LWJGL/www/changelogs/full-changelog.txt =================================================================== --- trunk/LWJGL/www/changelogs/full-changelog.txt 2006-06-03 08:12:47 UTC (rev 2349) +++ trunk/LWJGL/www/changelogs/full-changelog.txt 2006-06-03 08:13:40 UTC (rev 2350) @@ -1,14922 +1,23350 @@ -2005-12-18 11:54 matzon +2006-05-30 12:41 elias_naur - * src/java/org/lwjgl/devil/ILUT.java: disallow creation of ILUT - prior to ... [truncated message content] |
From: <eli...@us...> - 2008-01-21 21:48:06
|
Revision: 2945 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2945&view=rev Author: elias_naur Date: 2008-01-21 13:48:02 -0800 (Mon, 21 Jan 2008) Log Message: ----------- Removed mention of devil and fmod from www/*php Modified Paths: -------------- trunk/LWJGL/www/demos.php trunk/LWJGL/www/installation.php Modified: trunk/LWJGL/www/demos.php =================================================================== --- trunk/LWJGL/www/demos.php 2008-01-21 21:47:17 UTC (rev 2944) +++ trunk/LWJGL/www/demos.php 2008-01-21 21:48:02 UTC (rev 2945) @@ -47,14 +47,6 @@ </pre> <p> - <b>FMOD</b> -</p> -<pre> - NetTest [<a href="jnlp/lwjgl-demo.php/test.fmod3.NetTest">launch</a> | <a href="jnlp/source.php?path=test/fmod3/NetTest.java" target="_blank">source</a>] - StreamPlayerMemory [<a href="jnlp/lwjgl-demo.php/test.fmod3.StreamPlayerMemory">launch</a> | <a href="jnlp/source.php?path=test/fmod3/StreamPlayerMemory.java" target="_blank">source</a>] -</pre> - -<p> <b>org.lwjgl</b> </p> <pre> @@ -63,4 +55,4 @@ WindowCreationTest [<a href="jnlp/lwjgl-demo.php/test.WindowCreationTest">launch</a> | <a href="jnlp/source.php?path=test/WindowCreationTest.java" target="_blank">source</a>] </pre> -<? require('_include/footer.php'); ?> \ No newline at end of file +<? require('_include/footer.php'); ?> Modified: trunk/LWJGL/www/installation.php =================================================================== --- trunk/LWJGL/www/installation.php 2008-01-21 21:47:17 UTC (rev 2944) +++ trunk/LWJGL/www/installation.php 2008-01-21 21:48:02 UTC (rev 2945) @@ -20,7 +20,7 @@ </li> <li> Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command:<br/><br/> - <pre>java -cp .;res;jar\lwjgl.jar;jar\lwjgl_test.jar;jar\lwjgl_util.jar;jar\lwjgl_fmod3.jar;jar\lwjgl_devil.jar;jar\jinput.jar; + <pre>java -cp .;res;jar\lwjgl.jar;jar\lwjgl_test.jar;jar\lwjgl_util.jar;jar\jinput.jar; -Djava.library.path=native\win32 org.lwjgl.test.WindowCreationTest</pre> A window should appear and you should see the following output:<br/><br/> <pre>Found <number> display modes @@ -47,10 +47,10 @@ </li> <li> Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command:<br/><br/> - <pre>java -cp .:res:jar/lwjgl.jar:jar/lwjgl_test.jar:jar/lwjgl_util.jar:jar/lwjgl_fmod3.jar:jar/lwjgl_devil.jar:jar/jinput.jar: + <pre>java -cp .:res:jar/lwjgl.jar:jar/lwjgl_test.jar:jar/lwjgl_util.jar:jar/jinput.jar: -Djava.library.path=native/linux org.lwjgl.test.WindowCreationTest</pre> Should library loading fail, try using -Djava.library.path to specify the path. For example:<br/><br/> - <pre>java -cp .:res:jar/lwjgl.jar:jar/lwjgl_test.jar:jar/lwjgl_util.jar:jar/lwjgl_fmod3.jar:jar/lwjgl_devil.jar:jar/jinput.jar: + <pre>java -cp .:res:jar/lwjgl.jar:jar/lwjgl_test.jar:jar/lwjgl_util.jar:jar/jinput.jar: -Djava.library.path=/home/lwjgluser/lwjgl/ org.lwjgl.test.WindowCreationTest</pre> A window should appear and you should see the following output:<br/><br/> <pre>Found <number> display modes @@ -77,7 +77,7 @@ </li> <li> Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command:<br/><br/> - <pre>java -cp .:res:jar/lwjgl.jar:jar/lwjgl_test.jar:jar/lwjgl_util.jar:jar/lwjgl_fmod3.jar:jar/lwjgl_devil.jar:jar/jinput.jar: + <pre>java -cp .:res:jar/lwjgl.jar:jar/lwjgl_test.jar:jar/lwjgl_util.jar:jar/jinput.jar: -Djava.library.path=native/macosx org.lwjgl.test.WindowCreationTest</pre> A window should appear and you should see the following output:<br/><br/> <pre>Found <number> display modes This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2008-05-28 18:05:43
|
Revision: 3081 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3081&view=rev Author: matzon Date: 2008-05-28 11:05:39 -0700 (Wed, 28 May 2008) Log Message: ----------- syncing with online Modified Paths: -------------- trunk/LWJGL/www/index.php trunk/LWJGL/www/installation.php trunk/LWJGL/www/license.php trunk/LWJGL/www/projects.php Modified: trunk/LWJGL/www/index.php =================================================================== --- trunk/LWJGL/www/index.php 2008-05-28 18:04:50 UTC (rev 3080) +++ trunk/LWJGL/www/index.php 2008-05-28 18:05:39 UTC (rev 3081) @@ -8,31 +8,31 @@ <h1>News</h1> <p style="border-bottom: 1px solid #cccccc;"> - <b>LWJGL 1.0 beta 3 released!</b> <span class="newsdate">Friday, August 19th, 2006</span><br/> - Some extenstions and bugfixes. Please check <a href="http://lwjgl.org/forum/viewtopic.php?t=1780">this thread</a> for more info regarding the release<br/><br/> + <b>LWJGL 1.1.4 released!</b> <span class="newsdate">Monday, January 21st, 2008</span><br/> + First release in 2008!. This is mostly a bugfix and performance release. It is expected that this is the last release in the 1.1 series. We are now working towards a 2.0 release. Please check <a href="http://lwjgl.org/forum/index.php/topic,2531">this thread</a> for more info regarding the release.<br/><br/> </p> <p style="border-bottom: 1px solid #cccccc;"> - <b>LWJGL 1.0 beta 2 released!</b> <span class="newsdate">Wednesday, July 12th, 2006</span><br/> - Inching closer - now with applet support!. Please check <a href="http://lwjgl.org/forum/viewtopic.php?t=1694">this thread</a> for more info regarding the release<br/><br/> + <b>LWJGL 1.1.3 released!</b> <span class="newsdate">Tuesday, October 30th, 2007</span><br/> + Better applet support, spec updates and some crash fixes. Please check <a href="http://lwjgl.org/forum/index.php/topic,2465">this thread</a> for more info regarding the release.<br/><br/> </p> <p style="border-bottom: 1px solid #cccccc;"> - <b>LWJGL 1.0beta released!</b> <span class="newsdate">Friday, June 2nd, 2006</span><br/> - 1.0 Release! - that is a beta of it :). Please check <a href="http://lwjgl.org/forum/viewtopic.php?t=1646">this thread</a> for more info regarding the release<br/><br/> + <b>LWJGL 1.1.2 released!</b> <span class="newsdate">Friday, August 17th, 2007</span><br/> + Basically a Windows bugfix release. Please check <a href="http://lwjgl.org/forum/index.php/topic,2400">this thread</a> for more info regarding the release.<br/><br/> </p> <p style="border-bottom: 1px solid #cccccc;"> - <b>LWJGL 0.99 released!</b> <span class="newsdate">Sunday, December 18th, 2005</span><br/> - Getting closer to 1.0! - but first up, the 0.99 release. Please check <a href="http://lwjgl.org/forum/viewtopic.php?t=1433">this thread</a> for more info regarding the release<br/><br/> + <b>LWJGL 1.1.1 released!</b> <span class="newsdate">Sunday, August 5th, 2007</span><br/> + Mostly a bug fix release. Please check <a href="http://lwjgl.org/forum/index.php/topic,2392.0.html">this thread</a> for more info regarding the release.<br/><br/> </p> <p style="border-bottom: 1px solid #cccccc;"> - <b>Added donations page</b> <span class="newsdate">Thursday, November 10th, 2005</span><br/> - Added a <a href="donations.php">donations page</a> which shows a list of users and/or companies that have donated to LWJGL.<br/><br/> + <b>LWJGL 1.1 released!</b> <span class="newsdate">Monday, April 30th, 2007</span><br/> + We bumped the number a nod. Now at 1.1, featuring some linux fixes, optimizations and OpenAL 1.1 support. Please check <a href="http://lwjgl.org/forum/index.php/topic,2314">this thread</a> for more info regarding the release.<br/><br/> </p> <p style="border-bottom: 1px solid #cccccc;"> - <b>LWJGL featured in new Eclipse 3.2 Milestone 3</b> <span class="newsdate">Monday, November 8th, 2005</span><br/> - <a href="http://www.eclipse.org/">Eclipse</a> has been working on an <a href="http://www.eclipse.org/swt/opengl/">SWT/OpenGL</a> component and has released it as part of the 3.2 release. It features LWJGL as the primary 3rdparty OpenGL component. Additionally the <a href="http://download.eclipse.org/eclipse/downloads/drops/S-3.2M3-200511021600/eclipse-news-M3.html">New and Noteworthy</a> page displays a sample screenshot at the top with the following title 'SWT/LWJGL Example'<br/><br/> + <b>LWJGL 1.0 released!</b> <span class="newsdate">Sunday, February 4th, 2007</span><br/> + Finally, after several years of development we finally decided that we're good to go with 1.0!. Please check <a href="http://lwjgl.org/forum/index.php/topic,2202">this thread</a> for more info regarding the release.<br/><br/> </p> <p style="border-bottom: 1px solid #cccccc;"> - <b>Another release! 0.98</b> <span class="newsdate">Thursday, August 18th, 2005</span><br/> - Getting closer to 1.0 with this latest release. <a href="http://lwjgl.org/forum/viewtopic.php?t=1238">Grab and discuss</a><br/><br/> + <b>LWJGL 1.0 Release Candidate 1 released!</b> <span class="newsdate">Sunday, January 7th, 2007</span><br/> + We're proud to release the first release candidate of LWJGL! The premier Java Game Library. Please check <a href="http://lwjgl.org/forum/index.php/topic,2174">this thread</a> for more info regarding the release<br/><br/> </p> <? require('_include/footer.php'); ?> Modified: trunk/LWJGL/www/installation.php =================================================================== --- trunk/LWJGL/www/installation.php 2008-05-28 18:04:50 UTC (rev 3080) +++ trunk/LWJGL/www/installation.php 2008-05-28 18:05:39 UTC (rev 3081) @@ -19,7 +19,7 @@ lwjgl_test.jar</pre> </li> <li> - Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command:<br/><br/> + Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command: (all in one line, space before each -option)<br/><br/> <pre>java -cp .;res;jar\lwjgl.jar;jar\lwjgl_test.jar;jar\lwjgl_util.jar;jar\jinput.jar; -Djava.library.path=native\win32 org.lwjgl.test.WindowCreationTest</pre> A window should appear and you should see the following output:<br/><br/> @@ -46,7 +46,7 @@ lwjgl_test.jar</pre> </li> <li> - Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command:<br/><br/> + Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command: (all in one line, space before each -option)<br/><br/> <pre>java -cp .:res:jar/lwjgl.jar:jar/lwjgl_test.jar:jar/lwjgl_util.jar:jar/jinput.jar: -Djava.library.path=native/linux org.lwjgl.test.WindowCreationTest</pre> Should library loading fail, try using -Djava.library.path to specify the path. For example:<br/><br/> @@ -70,15 +70,15 @@ <li> Unpack the archive, file contents (in sub folders) should include (amongst other things):<br/><br/> <pre>liblwjgl.jnilib -libopenal.dylib +openal.dylib lwjgl.jar lwjgl_util.jar lwjgl_test.jar</pre> </li> <li> - Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command:<br/><br/> + Test LWJGL by opening a command prompt, and navigating to the folder where the archive was extracted. Once navigated, issue the following command: (all in one line, space before each -option)<br/><br/> <pre>java -cp .:res:jar/lwjgl.jar:jar/lwjgl_test.jar:jar/lwjgl_util.jar:jar/jinput.jar: - -Djava.library.path=native/macosx org.lwjgl.test.WindowCreationTest</pre> + -Djava.library.path=native/macosx org.lwjgl.test.WindowCreationTest</pre> A window should appear and you should see the following output:<br/><br/> <pre>Found <number> display modes 240, 320, WindowCreationTest @@ -114,21 +114,9 @@ <p> <b><a name="netbeans">Netbeans</a></b> <span class="newsdate"><a href="#top">Back to top</a></span> + <br/> + Please read the install guide in the wiki: <a href="http://lwjgl.org/wiki/doku.php/lwjgl/install/ide/netbeans">How to set up Netbeans 5.5 for use with LWJGL<a/> </p> -<ul> - <li>Having installed LWJGL on your platform of choice, fire up Netbeans.</li> - <li> - Create a new project, and mount lwjgl.jar in the project filesystem by right clicking the Filesystem and selecting Mount -> Archive Files<br/><br/> - <img src="_gfx/installation/netbeans-1.png" alt="LWJGL Installation under Netbeans"/><br/><br/> - </li> - <li> - Having created a class to run, you need to setup that class to execute using an External Execution<br/><br/> - <img src="_gfx/installation/netbeans-2.png" alt="LWJGL Installation under Netbeans"/><br/><br/> - Since Netbeans doesn't allow to change the library path you either have to change the working directory of the executor to the lwjgl.dll or copy files over to whereever you run from. More info is provided in the <a href="http://www.netbeans.org/kb/faqs/miscellaneous.html#FAQ_34" target="_blank">Netbeans FAQ</a>.<br/><br/> - <img src="_gfx/installation/netbeans-3.png" alt="LWJGL Installation under Netbeans"/><br/><br/> - </li> - <li>You should now be able to run the application directly from Netbeans. Push F6 to verify.</li> -</ul> <p> <b><a name="jcreator">JCreator</a></b> <span class="newsdate"><a href="#top">Back to top</a></span> Modified: trunk/LWJGL/www/license.php =================================================================== --- trunk/LWJGL/www/license.php 2008-05-28 18:04:50 UTC (rev 3080) +++ trunk/LWJGL/www/license.php 2008-05-28 18:05:39 UTC (rev 3081) @@ -3,7 +3,7 @@ <h1>License</h1> <pre> /* - * Copyright (c) 2002-2004 Lightweight Java Game Library Project + * Copyright (c) 2002-2008 Lightweight Java Game Library Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without Modified: trunk/LWJGL/www/projects.php =================================================================== --- trunk/LWJGL/www/projects.php 2008-05-28 18:04:50 UTC (rev 3080) +++ trunk/LWJGL/www/projects.php 2008-05-28 18:05:39 UTC (rev 3081) @@ -404,7 +404,87 @@ 'big' => 'arcade_2.jpg'), 2 => array( 'small' => 'arcade_small_3.gif', - 'big' => 'arcade_3.jpg'))); + 'big' => 'arcade_3.jpg'))); + +$projects[] = array( + 'name' => 'JMugen', + 'url' => 'http://mugen-net.sourceforge.net', + 'type' => 'Free Open Source Game engine', + 'desc' => 'is Mugen clone 2D fighting game engine. It\'s entirely customisable, stages, characters, sound, fx, and menu. More info: <a href="http://en.wikipedia.org/wiki/M.U.G.E.N" target="_blank">http://en.wikipedia.org/wiki/M.U.G.E.N</a>', + 'screens' => array( + 0 => array( + 'small' => 'jmugen_small_1.jpg', + 'big' => 'jmugen_1.jpg'), + 1 => array( + 'small' => 'jmugen_small_2.jpg', + 'big' => 'jmugen_2.jpg'), + 2 => array( + 'small' => 'jmugen_small_3.jpg', + 'big' => 'jmugen_3.jpg'))); + +$projects[] = array( + 'name' => 'JOGE', + 'url' => 'http://joge.sf.net', + 'type' => 'Free Open Source Game engine', + 'desc' => 'Joge [Java Opengl Game engine] is a 2D Game engine written in Java. She is stable, fast and very easy to learn. For installation and Video tutorials see project web site.', + 'screens' => array( + 0 => array( + 'small' => 'joge_small_1.jpg', + 'big' => 'joge_1.jpg'), + 1 => array( + 'small' => 'joge_small_2.jpg', + 'big' => 'joge_2.jpg'), + 2 => array( + 'small' => 'joge_small_3.jpg', + 'big' => 'joge_3.jpg'))); + +$projects[] = array( + 'name' => 'jScrabble3D', + 'url' => 'http://jscrabble.wz.cz', + 'type' => 'Freeware', + 'desc' => 'jScrabble3D is an variant for popular game Scrabble, but due to blending powers of graphic cards brings THE THIRD axis of putting the words. Classic game is also included. User defined desks and lettersets.', + 'screens' => array( + 0 => array( + 'small' => 'jscrabble_small_1.jpg', + 'big' => 'jscrabble_1.jpg'), + 1 => array( + 'small' => 'jscrabble_small_2.jpg', + 'big' => 'jscrabble_2.jpg'), + 2 => array( + 'small' => 'jscrabble_small_3.jpg', + 'big' => 'jscrabble_3.jpg'))); + +$projects[] = array( + 'name' => 'Call of the Kings', + 'url' => 'http://www.callofthekings.com', + 'type' => 'Commercial', + 'desc' => 'It is a time of turmoil and with the old emperor at the brink of insanity and leaving no heir, all the nobles of the Realm realize that they have a legal claim to the Imperial Throne. Personal power struggles and treason leave everything - the economy, government and social order - in chaos. The goal of Call of the Kings is to win the Imperial Throne, take control of the Empire and hold it successfully against the other players. To accomplish this, each player controls a noble family of heroes and retainers. Players must rebuild the economy, and fund an army, by creating commerce in their towns, establishing trade routes and political alliances, building monopolies and collecting revenues from vassals.', + 'screens' => array( + 0 => array( + 'small' => 'cotwl2_small_1.jpg', + 'big' => 'cotwl2_1.jpg'), + 1 => array( + 'small' => 'cotwl2_small_2.jpg', + 'big' => 'cotwl2_2.jpg'), + 2 => array( + 'small' => 'cotwl2_small_3.jpg', + 'big' => 'cotwl2_3.jpg'))); + +$projects[] = array( + 'name' => 'Night Squad 2', + 'url' => 'http://nightsquad2.freenet.de/?lan=en ', + 'type' => 'Free game', + 'desc' => 'Night Squad 2 is a Multiplayer First-Person Shooter made particularly for Casual Gamers. It starts right from the browser. There are four game modes - Deathmatch, Capture (... the nurse), Classic and Elimination (best known from "The Ship"). The basic idea of the game is, that you can shoot only in target mode. However, the targeting laser will tell your position as soon as you start aiming at somebody.', + 'screens' => array( + 0 => array( + 'small' => 'night_squad_2_small_1.jpg', + 'big' => 'night_squad_2_1.jpg'), + 1 => array( + 'small' => 'night_squad_2_small_2.jpg', + 'big' => 'night_squad_2_2.jpg'), + 2 => array( + 'small' => 'night_squad_2_small_3.jpg', + 'big' => 'night_squad_2_3.jpg'))); function displayProjects() { This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |