Update of /cvsroot/java-game-lib/LWJGL/src/native/common
In directory sc8-pr-cvs1:/tmp/cvs-serv6771/src/native/common
Modified Files:
extgl.h
Log Message:
Changes to support dynamic loads on the mac and finish the initial build
Index: extgl.h
CVS Browser:
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/java-game-lib/LWJGL/src/native/common/extgl.h
===================================================================
RCS file: /cvsroot/java-game-lib/LWJGL/src/native/common/extgl.h,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- extgl.h 30 Dec 2002 22:24:29 -0000 1.6
+++ extgl.h 1 Jan 2003 04:05:44 -0000 1.7
@@ -160,9 +160,13 @@
WGL_NV_render_depth_texture
WGL_NV_render_texture_rectangle
*/
+
+//#define _OSX
+
#ifndef __EXTGL_H__
#define __EXTGL_H__
+
/*-----------------------------------------*/
/*-----------------------------------------*/
@@ -324,89 +328,10 @@
#ifdef _OSX
#include <Carbon/Carbon.h>
-CFBundleRef gBundleRefOpenGL = NULL;
-// -------------------------
-OSStatus aglInitEntryPoints (void)
-{
- OSStatus err = noErr;
- const Str255 frameworkName = "\pOpenGL.framework";
- FSRefParam fileRefParam;
- FSRef fileRef;
- CFURLRef bundleURLOpenGL;
- memset(&fileRefParam, 0, sizeof(fileRefParam));
- memset(&fileRef, 0, sizeof(fileRef));
- fileRefParam.ioNamePtr = frameworkName;
- fileRefParam.newRef = &fileRef;
-
- // Frameworks directory/folder
- //
- err = FindFolder (kSystemDomain, kFrameworksFolderType, false, &fileRefParam.ioVRefNum, &fileRefParam.ioDirID);
- if (noErr != err)
- {
- DebugStr ("\pCould not find frameworks folder");
- return err;
- }
-
- // make FSRef for folder
- //
- err = PBMakeFSRefSync (&fileRefParam);
-
-
- if (noErr != err)
- {
- DebugStr ("\pCould make FSref to frameworks folder");
- return err;
- }
-
- // create URL to folder
- //
- bundleURLOpenGL = CFURLCreateFromFSRef (kCFAllocatorDefault, &fileRef);
- if (!bundleURLOpenGL)
- {
- DebugStr ("\pCould create OpenGL Framework bundle URL");
- return paramErr;
- }
-
- // create ref to GL's bundle
- //
- gBundleRefOpenGL = CFBundleCreate (kCFAllocatorDefault,bundleURLOpenGL);
- if (!gBundleRefOpenGL)
- {
- DebugStr ("\pCould not create OpenGL Framework bundle");
- return paramErr;
- }
-
- // release created bundle
- //
- CFRelease (bundleURLOpenGL);
-
- // if the code was successfully loaded, look for our function.
- if (!CFBundleLoadExecutable (gBundleRefOpenGL))
- {
- DebugStr ("\pCould not load MachO executable");
- return paramErr;
- }
-
- return err;
-}
-
-
-void aglDellocEntryPoints (void)
-{
- if (gBundleRefOpenGL != NULL)
- {
- // unload the bundle's code.
- CFBundleUnloadExecutable (gBundleRefOpenGL);
- CFRelease (gBundleRefOpenGL);
- gBundleRefOpenGL = NULL;
- }
-}
-
+OSStatus aglInitEntryPoints(void);
+void aglDellocEntryPoints (void);
+void * aglGetProcAddress (char * pszProc);
-void * aglGetProcAddress (char * pszProc)
-{
- return CFBundleGetFunctionPointerForName (gBundleRefOpenGL,CFStringCreateWithCStringNoCopy (NULL, pszProc, CFStringGetSystemEncoding (), NULL));
-}
#endif /* OSX */
/*************************************************************/
@@ -5672,7 +5597,6 @@
extern struct ExtensionTypes extgl_Extensions;
-extern struct ExtensionTypes SupportedExtensions; /* deprecated, please do not use */
/* initializes everything, call this right after the rc is created. the function returns 0 if successful */
int extgl_Initialize();
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