Update of /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/input
In directory usw-pr-cvs1:/tmp/cvs-serv21286/src/java/org/lwjgl/input
Modified Files:
Joystick.java Mouse.java Keyboard.java
Log Message:
Stuff
Index: Joystick.java
CVS Browser:
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/java-game-lib/LWJGL/src/java/org/lwjgl/input/Joystick.java
===================================================================
RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/input/Joystick.java,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- Joystick.java 26 Aug 2002 21:05:20 -0000 1.6
+++ Joystick.java 28 Aug 2002 21:58:14 -0000 1.7
@@ -179,6 +179,19 @@
}
/**
+ * See if a particular mouse button is down.
+ *
+ * @param button The index of the button you wish to test (0..getNumButtons())
+ * @return true if the specified button is down
+ * @see #getNumButtons()
+ */
+ public static boolean isButtonDown(int button) {
+ assert created : "The joystick has not been created.";
+ return Joystick.button[button];
+ }
+
+
+ /**
* Native implementation of hasZValue()
*/
private static native boolean nHasZValue();
Index: Mouse.java
CVS Browser:
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/java-game-lib/LWJGL/src/java/org/lwjgl/input/Mouse.java
===================================================================
RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/input/Mouse.java,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- Mouse.java 26 Aug 2002 21:05:20 -0000 1.8
+++ Mouse.java 28 Aug 2002 21:58:14 -0000 1.9
@@ -182,6 +182,18 @@
private static native boolean nHasZValue();
/**
+ * See if a particular mouse button is down.
+ *
+ * @param button The index of the button you wish to test (0..getNumButtons())
+ * @return true if the specified button is down
+ * @see #getNumButtons()
+ */
+ public static boolean isButtonDown(int button) {
+ assert created : "The mouse has not been created.";
+ return Mouse.button[button];
+ }
+
+ /**
* Enable mouse buffering. Must be called after the mouse is created.
* @return the size of the mouse buffer in events, or 0 if no buffering
* can be enabled for any reason
Index: Keyboard.java
CVS Browser:
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/java-game-lib/LWJGL/src/java/org/lwjgl/input/Keyboard.java
===================================================================
RCS file: /cvsroot/java-game-lib/LWJGL/src/java/org/lwjgl/input/Keyboard.java,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- Keyboard.java 26 Aug 2002 21:05:20 -0000 1.8
+++ Keyboard.java 28 Aug 2002 21:58:14 -0000 1.9
@@ -173,6 +173,128 @@
public static final int KEY_POWER = 0xDE;
public static final int KEY_SLEEP = 0xDF;
+ // Maps keycodes to ascii characters
+ private static final char map[] =
+ {
+ 0,
+ 0,
+ '1',
+ '2',
+ '3',
+ '4',
+ '5',
+ '6',
+ '7',
+ '8',
+ '9',
+ '0',
+ '-',
+ '=',
+ 0,
+ 0,
+ 'q',
+ 'w',
+ 'e',
+ 'r',
+ 't',
+ 'y',
+ 'u',
+ 'i',
+ 'o',
+ 'p',
+ '[',
+ ']',
+ '*',
+ '*',
+ 'a',
+ 's',
+ 'd',
+ 'f',
+ 'g',
+ 'h',
+ 'j',
+ 'k',
+ 'l',
+ ';',
+ '\'',
+ '#',
+ '*',
+ '\\',
+ 'z',
+ 'x',
+ 'c',
+ 'v',
+ 'b',
+ 'n',
+ 'm',
+ ',',
+ '.',
+ '/',
+ '*',
+ '*',
+ '*',
+ ' ' };
+ private static final char shiftMap[] =
+ {
+ 0,
+ 0,
+ '!',
+ '"',
+ '*',
+ '$',
+ '%',
+ '^',
+ '&',
+ '*',
+ '(',
+ ')',
+ '_',
+ '+',
+ '*',
+ '*',
+ 'Q',
+ 'W',
+ 'E',
+ 'R',
+ 'T',
+ 'Y',
+ 'U',
+ 'I',
+ 'O',
+ 'P',
+ '{',
+ '}',
+ 0,
+ 0,
+ 'A',
+ 'S',
+ 'D',
+ 'F',
+ 'G',
+ 'H',
+ 'J',
+ 'K',
+ 'L',
+ ':',
+ '@',
+ '~',
+ 0,
+ '|',
+ 'Z',
+ 'X',
+ 'C',
+ 'V',
+ 'B',
+ 'N',
+ 'M',
+ '<',
+ '>',
+ '?',
+ 0,
+ 0,
+ 0,
+ ' ' };
+
static {
initialize();
}
@@ -343,5 +465,23 @@
} else
return false;
+ }
+
+ /**
+ * Maps a keycode to a character.
+ * @param keyCode The keycode
+ * @return the corresponding ASCII character or 0 if no mapping is possible
+ */
+ public static char map(int keyCode) {
+ char c;
+
+ if (keyCode < 0 || keyCode >= map.length)
+ return 0;
+ else if (isKeyDown(KEY_LSHIFT) || isKeyDown(KEY_RSHIFT)) {
+ c = shiftMap[keyCode];
+ } else {
+ c = map[keyCode];
+ }
+ return c;
}
}
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