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From: <ma...@us...> - 2007-08-05 20:52:06
|
Revision: 2867 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2867&view=rev Author: matzon Date: 2007-08-05 13:52:02 -0700 (Sun, 05 Aug 2007) Log Message: ----------- tagging 1.1.1 added generate-all to release, issues with generated being killed on clean Modified Paths: -------------- trunk/LWJGL/build.xml Modified: trunk/LWJGL/build.xml =================================================================== --- trunk/LWJGL/build.xml 2007-08-05 20:51:11 UTC (rev 2866) +++ trunk/LWJGL/build.xml 2007-08-05 20:52:02 UTC (rev 2867) @@ -13,7 +13,7 @@ <property name="lwjgl.docs" location="doc" /> <property name="lwjgl.temp" location="temp" /> <property name="lwjgl.res" location="res" /> - <property name="lwjgl.version" value="1.1" /> + <property name="lwjgl.version" value="1.1.1" /> <property name="opengl-template-pattern" value="org/lwjgl/opengl/GL*.java,org/lwjgl/opengl/ARB*.java,org/lwjgl/opengl/ATI*.java,org/lwjgl/opengl/EXT*.java,org/lwjgl/opengl/NV*.java,org/lwjgl/opengl/HP*.java,org/lwjgl/opengl/IBM*.java,org/lwjgl/opengl/SUN*.java,org/lwjgl/opengl/SGIS*.java"/> <!-- ================================================================== --> @@ -281,6 +281,7 @@ <antcall target="-initialize" /> <!-- compile and create jars --> + <antcall target="generate-all"/> <antcall target="compile" /> <antcall target="javadoc" /> <antcall target="-createjars" /> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2007-08-05 20:51:15
|
Revision: 2866 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2866&view=rev Author: matzon Date: 2007-08-05 13:51:11 -0700 (Sun, 05 Aug 2007) Log Message: ----------- tagging 1.1.1 Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/Sys.java trunk/LWJGL/src/java/org/lwjgl/devil/ILNative.java trunk/LWJGL/src/java/org/lwjgl/fmod3/FMOD.java Modified: trunk/LWJGL/src/java/org/lwjgl/Sys.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/Sys.java 2007-07-30 05:22:46 UTC (rev 2865) +++ trunk/LWJGL/src/java/org/lwjgl/Sys.java 2007-08-05 20:51:11 UTC (rev 2866) @@ -54,7 +54,7 @@ private static final String JNI_LIBRARY_NAME = "lwjgl"; /** Current version of library */ - private static final String VERSION = "1.1"; + private static final String VERSION = "1.1.1"; /** Current version of the JNI library */ static final int JNI_VERSION = 11; Modified: trunk/LWJGL/src/java/org/lwjgl/devil/ILNative.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/devil/ILNative.java 2007-07-30 05:22:46 UTC (rev 2865) +++ trunk/LWJGL/src/java/org/lwjgl/devil/ILNative.java 2007-08-05 20:51:11 UTC (rev 2866) @@ -53,7 +53,7 @@ private static String JNI_LIBRARY_NAME = "lwjgl-devil"; /** Version of IL */ - static final String VERSION = "1.1"; + static final String VERSION = "1.1.1"; /** Current version of the JNI library */ static final int JNI_VERSION = 2; Modified: trunk/LWJGL/src/java/org/lwjgl/fmod3/FMOD.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/fmod3/FMOD.java 2007-07-30 05:22:46 UTC (rev 2865) +++ trunk/LWJGL/src/java/org/lwjgl/fmod3/FMOD.java 2007-08-05 20:51:11 UTC (rev 2866) @@ -193,7 +193,7 @@ private static String JNI_LIBRARY_NAME = "lwjgl-fmod3"; /** Version of FMOD */ - private static final String VERSION = "1.1"; + private static final String VERSION = "1.1.1"; /** Current version of the JNI library */ static final int JNI_VERSION = 1; This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: have s. <wdv...@ne...> - 2007-08-02 19:50:18
|
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From: <eli...@us...> - 2007-07-30 05:22:48
|
Revision: 2865 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2865&view=rev Author: elias_naur Date: 2007-07-29 22:22:46 -0700 (Sun, 29 Jul 2007) Log Message: ----------- Mac OS X: Added the -Wunused gcc flag Modified Paths: -------------- trunk/LWJGL/platform_build/macosx_ant/build.xml Modified: trunk/LWJGL/platform_build/macosx_ant/build.xml =================================================================== --- trunk/LWJGL/platform_build/macosx_ant/build.xml 2007-07-30 05:15:02 UTC (rev 2864) +++ trunk/LWJGL/platform_build/macosx_ant/build.xml 2007-07-30 05:22:46 UTC (rev 2865) @@ -18,7 +18,7 @@ <target name="compile"> <apply dir="${dstdir}" executable="${compiler}" os="Mac OS X" skipemptyfilesets="true" failonerror="true" dest="${dstdir}"> - <arg line="${cflags} -ObjC -O2 -Wall -c -fPIC -I${sdkroot}/System/Library/Frameworks/JavaVM.framework/Versions/A/Headers -I${native}/common -I${native}/macosx"/> + <arg line="${cflags} -ObjC -O2 -Wall -Wunused -c -fPIC -I${sdkroot}/System/Library/Frameworks/JavaVM.framework/Versions/A/Headers -I${native}/common -I${native}/macosx"/> <!-- Map from *.m and *.c to .o --> <mapper type="regexp" from="^(.*)\.(c|m)" to="\1.o"/> <fileset dir="${native}/macosx" includes="*.m"/> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <eli...@us...> - 2007-07-30 05:15:06
|
Revision: 2864 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2864&view=rev Author: elias_naur Date: 2007-07-29 22:15:02 -0700 (Sun, 29 Jul 2007) Log Message: ----------- Linux: Add -Wunused to native compilation Modified Paths: -------------- trunk/LWJGL/platform_build/linux_ant/build.xml Modified: trunk/LWJGL/platform_build/linux_ant/build.xml =================================================================== --- trunk/LWJGL/platform_build/linux_ant/build.xml 2007-07-29 19:55:06 UTC (rev 2863) +++ trunk/LWJGL/platform_build/linux_ant/build.xml 2007-07-30 05:15:02 UTC (rev 2864) @@ -6,7 +6,7 @@ <property name="libname64" value="liblwjgl64.so"/> <property name="libs32" value="-L/usr/X11R6/lib -L/usr/X11/lib -lm -lX11 -lXext -lXcursor -lXrandr -lpthread -L${java.home}/lib/i386 -ljawt -Wl,-static,-lXxf86vm,-call_shared"/> <property name="libs64" value="-L/usr/X11R6/lib64 -L/usr/X11/lib64 -lm -lX11 -lXext -lXcursor -lXrandr -lXxf86vm -lpthread -L${java.home}/lib/amd64 -ljawt"/> - <property name="cflags" value="-O2 -Wall -c -fPIC -std=c99 -pthread"/> + <property name="cflags" value="-O2 -Wall -c -fPIC -std=c99 -pthread -Wunused"/> <target name="clean"> <delete> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <eli...@us...> - 2007-07-29 19:55:09
|
Revision: 2863 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2863&view=rev Author: elias_naur Date: 2007-07-29 12:55:06 -0700 (Sun, 29 Jul 2007) Log Message: ----------- Windows: Mapped VK_OEM_8 to KEY_GRAVE to match lwjgl 1.0 behaviour Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeycodes.java Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeycodes.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeycodes.java 2007-07-29 19:43:36 UTC (rev 2862) +++ trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeycodes.java 2007-07-29 19:55:06 UTC (rev 2863) @@ -405,6 +405,7 @@ case VK_OEM_7: return Keyboard.KEY_APOSTROPHE; case VK_OEM_3: + case VK_OEM_8: return Keyboard.KEY_GRAVE; case VK_LSHIFT: return Keyboard.KEY_LSHIFT; This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <eli...@us...> - 2007-07-29 19:43:39
|
Revision: 2862 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2862&view=rev Author: elias_naur Date: 2007-07-29 12:43:36 -0700 (Sun, 29 Jul 2007) Log Message: ----------- Windows: Mapped VK_SNAPSHOT to KEY_SYSRQ and added workaround to a windows bug where WM_KEYDOWN is never generated for VK_SNAPSHOT Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeyboard.java trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeycodes.java Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java 2007-07-29 19:24:17 UTC (rev 2861) +++ trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java 2007-07-29 19:43:36 UTC (rev 2862) @@ -706,7 +706,17 @@ return true; case WM_SYSKEYDOWN: /* Fall through */ case WM_SYSKEYUP: /* Fall through */ - case WM_KEYUP: /* Fall through */ + case WM_KEYUP: + // SysRq apparently only generates WM_KEYUP, so we'll fake a WM_KEYDOWN + if (wParam == WindowsKeycodes.VK_SNAPSHOT && keyboard != null && + !keyboard.isKeyDown(org.lwjgl.input.Keyboard.KEY_SYSRQ)) { + // Set key state to pressed + long fake_lparam = lParam & ~(1 << 31); + // Set key previous state to released + fake_lparam = fake_lparam & ~(1 << 30); + handleKeyButton(wParam, fake_lparam, millis); + } + /* Fall through */ case WM_KEYDOWN: handleKeyButton(wParam, lParam, millis); return false; Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeyboard.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeyboard.java 2007-07-29 19:24:17 UTC (rev 2861) +++ trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeyboard.java 2007-07-29 19:43:36 UTC (rev 2862) @@ -74,6 +74,10 @@ public void destroy() { } + boolean isKeyDown(int lwjgl_keycode) { + return key_down_buffer[lwjgl_keycode] == 1; + } + public void grab(boolean grab) { if(grab) { if (!grabbed) { Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeycodes.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeycodes.java 2007-07-29 19:24:17 UTC (rev 2861) +++ trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeycodes.java 2007-07-29 19:43:36 UTC (rev 2862) @@ -534,7 +534,7 @@ return Keyboard.KEY_NUMPADCOMMA; case VK_DIVIDE: return Keyboard.KEY_DIVIDE; - case VK_PRINT: + case VK_SNAPSHOT: return Keyboard.KEY_SYSRQ; case VK_RMENU: return Keyboard.KEY_RMENU; This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <eli...@us...> - 2007-07-29 19:24:19
|
Revision: 2861 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2861&view=rev Author: elias_naur Date: 2007-07-29 12:24:17 -0700 (Sun, 29 Jul 2007) Log Message: ----------- Windows: Added key mapping to KEY_EQUALS for VK_OEM_PLUS to match lwjgl1.0 with US keyboard layout Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeycodes.java Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeycodes.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeycodes.java 2007-07-28 21:28:33 UTC (rev 2860) +++ trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsKeycodes.java 2007-07-29 19:24:17 UTC (rev 2861) @@ -348,8 +348,8 @@ return Keyboard.KEY_0; case VK_OEM_MINUS: return Keyboard.KEY_MINUS; -/* case VK_EQUALS: - return Keyboard.KEY_EQUALS;*/ + case VK_OEM_PLUS: + return Keyboard.KEY_EQUALS; case VK_BACK: return Keyboard.KEY_BACK; case VK_TAB: This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <eli...@us...> - 2007-07-28 21:28:35
|
Revision: 2860 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2860&view=rev Author: elias_naur Date: 2007-07-28 14:28:33 -0700 (Sat, 28 Jul 2007) Log Message: ----------- Bumped Sys.JNI_VERSION Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/Sys.java Modified: trunk/LWJGL/src/java/org/lwjgl/Sys.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/Sys.java 2007-07-28 21:19:58 UTC (rev 2859) +++ trunk/LWJGL/src/java/org/lwjgl/Sys.java 2007-07-28 21:28:33 UTC (rev 2860) @@ -57,7 +57,7 @@ private static final String VERSION = "1.1"; /** Current version of the JNI library */ - static final int JNI_VERSION = 10; + static final int JNI_VERSION = 11; /** The implementation instance to delegate platform specific behavior to */ private final static SysImplementation implementation; This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <eli...@us...> - 2007-07-28 21:20:00
|
Revision: 2859 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2859&view=rev Author: elias_naur Date: 2007-07-28 14:19:58 -0700 (Sat, 28 Jul 2007) Log Message: ----------- Windows: Don't be too aggressive in clipping the cursor. Fixes a problem where the window is moved out of the screen when clicking the title bar while having the mouse grabbed Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java 2007-07-28 20:46:17 UTC (rev 2858) +++ trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java 2007-07-28 21:19:58 UTC (rev 2859) @@ -220,6 +220,8 @@ setForegroundWindow(getHwnd()); setFocus(getHwnd()); did_maximize = true; + if (isFullscreen) + checkCursorClip(); } else if (isFullscreen) { showWindow(getHwnd(), SW_SHOWMINNOACTIVE); resetDisplayMode(); @@ -629,7 +631,7 @@ return false; } - private boolean doHandleMessage(long hwnd, int msg, long wParam, long lParam, long millis) { + private void checkCursorClip() { if ((isFullscreen || (mouse != null && mouse.isGrabbed())) && !isMinimized && isFocused) { try { setupCursorClipping(getHwnd()); @@ -639,6 +641,14 @@ } else { resetCursorClipping(); } + } + + private void setMinimized(boolean m) { + isMinimized = m; + checkCursorClip(); + } + + private boolean doHandleMessage(long hwnd, int msg, long wParam, long lParam, long millis) { switch (msg) { // disable screen saver and monitor power down messages which wreak havoc case WM_ACTIVATE: @@ -656,10 +666,10 @@ switch ((int)wParam) { case SIZE_RESTORED: case SIZE_MAXIMIZED: - isMinimized = false; + setMinimized(false); break; case SIZE_MINIMIZED: - isMinimized = true; + setMinimized(true); break; } return false; @@ -667,6 +677,7 @@ int xPos = (int)(short)(lParam & 0xFFFF); int yPos = transformY(getHwnd(), (int)(short)((lParam >> 16) & 0xFFFF)); handleMouseMoved(xPos, yPos, millis); + checkCursorClip(); return true; case WM_MOUSEWHEEL: int dwheel = (int)(short)((wParam >> 16) & 0xFFFF); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <eli...@us...> - 2007-07-28 20:46:22
|
Revision: 2858 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=2858&view=rev Author: elias_naur Date: 2007-07-28 13:46:17 -0700 (Sat, 28 Jul 2007) Log Message: ----------- Windows: Removed an unused parameter from WindowsDisplay.clipCursor Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java trunk/LWJGL/src/native/windows/org_lwjgl_opengl_Display.c Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java 2007-07-20 21:24:03 UTC (rev 2857) +++ trunk/LWJGL/src/java/org/lwjgl/opengl/WindowsDisplay.java 2007-07-28 20:46:17 UTC (rev 2858) @@ -161,7 +161,7 @@ static void resetCursorClipping() { if (cursor_clipped) { try { - clipCursor(0, null); + clipCursor(null); } catch (LWJGLException e) { LWJGLUtil.log("Failed to reset cursor clipping: " + e); } @@ -192,9 +192,9 @@ cursor_clipped = true; getGlobalClientRect(hwnd, rect); rect.copyToBuffer(rect_buffer); - clipCursor(hwnd, rect_buffer); + clipCursor(rect_buffer); } - private static native void clipCursor(long hwnd, IntBuffer rect) throws LWJGLException; + private static native void clipCursor(IntBuffer rect) throws LWJGLException; public void switchDisplayMode(DisplayMode mode) throws LWJGLException { nSwitchDisplayMode(mode); Modified: trunk/LWJGL/src/native/windows/org_lwjgl_opengl_Display.c =================================================================== --- trunk/LWJGL/src/native/windows/org_lwjgl_opengl_Display.c 2007-07-20 21:24:03 UTC (rev 2857) +++ trunk/LWJGL/src/native/windows/org_lwjgl_opengl_Display.c 2007-07-28 20:46:17 UTC (rev 2858) @@ -257,8 +257,7 @@ buffer[3] = rect->right; } -JNIEXPORT void JNICALL Java_org_lwjgl_opengl_WindowsDisplay_clipCursor(JNIEnv *env, jclass unused, jlong hwnd_ptr, jobject handle_buffer) { - HWND hwnd = (HWND)(INT_PTR)hwnd_ptr; +JNIEXPORT void JNICALL Java_org_lwjgl_opengl_WindowsDisplay_clipCursor(JNIEnv *env, jclass unused, jobject handle_buffer) { RECT clip_rect; LPRECT clip_rect_ptr; if (handle_buffer != NULL) { This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: Lorrie S. <gse...@fi...> - 2007-07-23 10:10:52
|
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From: <eli...@us...> - 2007-07-20 21:24:05
|
Revision: 2857 http://svn.sourceforge.net/java-game-lib/?rev=2857&view=rev Author: elias_naur Date: 2007-07-20 14:24:03 -0700 (Fri, 20 Jul 2007) Log Message: ----------- Disable MacOSXDisplay.setIcon since there are no window icons on Mac OS X Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXDisplay.java Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXDisplay.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXDisplay.java 2007-06-29 22:11:31 UTC (rev 2856) +++ trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXDisplay.java 2007-07-20 21:24:03 UTC (rev 2857) @@ -479,7 +479,7 @@ * @return number of icons used. */ public int setIcon(ByteBuffer[] icons) { - int size = 0; +/* int size = 0; int biggest = -1; for (int i=0;i<icons.length;i++) { @@ -505,7 +505,9 @@ img.setRGB(0, 0, width, height, imageData, 0, width); frame.setIconImage(img); - return 1; + return 1;*/ + // Don't use any icon, since Mac OS X windows don't have window icons + return 0; } public int getWidth() { This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: Sim <lg...@bd...> - 2007-07-16 00:47:31
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|
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From: <eli...@us...> - 2007-06-29 22:11:34
|
Revision: 2856 http://svn.sourceforge.net/java-game-lib/?rev=2856&view=rev Author: elias_naur Date: 2007-06-29 15:11:31 -0700 (Fri, 29 Jun 2007) Log Message: ----------- Merge Windows and Linux privileged Runtime.exec usage into a method in LWJGLUtil. Linux: Added the recent freedesktop.org standard xdg-open script to the list of possible URL handlers. Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/LWJGLUtil.java trunk/LWJGL/src/java/org/lwjgl/LinuxSysImplementation.java trunk/LWJGL/src/java/org/lwjgl/WindowsSysImplementation.java Modified: trunk/LWJGL/src/java/org/lwjgl/LWJGLUtil.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/LWJGLUtil.java 2007-06-20 08:58:26 UTC (rev 2855) +++ trunk/LWJGL/src/java/org/lwjgl/LWJGLUtil.java 2007-06-29 22:11:31 UTC (rev 2856) @@ -380,6 +380,22 @@ return paths; } + static void execPrivileged(final String[] cmd_array) throws Exception { + try { + Process process = (Process)AccessController.doPrivileged(new PrivilegedExceptionAction() { + public Object run() throws Exception { + return Runtime.getRuntime().exec(cmd_array); + } + }); + // Close unused streams to make sure the child process won't hang + process.getInputStream().close(); + process.getOutputStream().close(); + process.getErrorStream().close(); + } catch (PrivilegedActionException e) { + throw (Exception)e.getCause(); + } + } + private static String getPrivilegedProperty(final String property_name) { return (String)AccessController.doPrivileged(new PrivilegedAction() { public Object run() { Modified: trunk/LWJGL/src/java/org/lwjgl/LinuxSysImplementation.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/LinuxSysImplementation.java 2007-06-20 08:58:26 UTC (rev 2855) +++ trunk/LWJGL/src/java/org/lwjgl/LinuxSysImplementation.java 2007-06-29 22:11:31 UTC (rev 2856) @@ -32,8 +32,6 @@ package org.lwjgl; import java.security.AccessController; -import java.security.PrivilegedActionException; -import java.security.PrivilegedExceptionAction; /** * @@ -50,19 +48,14 @@ // Linux may as well resort to pure Java hackery, as there's no Linux native way of doing it // right anyway. - String[] browsers = {"firefox", "mozilla", "opera", "konqueror", "nautilus", "galeon", "netscape"}; + String[] browsers = {"xdg-open", "firefox", "mozilla", "opera", "konqueror", "nautilus", "galeon", "netscape"}; for (int i = 0; i < browsers.length; i ++) { final String browser = browsers[i]; try { - AccessController.doPrivileged(new PrivilegedExceptionAction() { - public Object run() throws Exception { - Runtime.getRuntime().exec(new String[] { browser, url }); - return null; - } - }); + LWJGLUtil.execPrivileged(new String[] { browser, url }); return true; - } catch (PrivilegedActionException e) { + } catch (Exception e) { // Ignore e.printStackTrace(System.err); } Modified: trunk/LWJGL/src/java/org/lwjgl/WindowsSysImplementation.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/WindowsSysImplementation.java 2007-06-20 08:58:26 UTC (rev 2855) +++ trunk/LWJGL/src/java/org/lwjgl/WindowsSysImplementation.java 2007-06-29 22:11:31 UTC (rev 2856) @@ -32,8 +32,6 @@ package org.lwjgl; import java.security.AccessController; -import java.security.PrivilegedExceptionAction; -import java.security.PrivilegedActionException; /** * <p> @@ -56,15 +54,10 @@ public boolean openURL(final String url) { try { - AccessController.doPrivileged(new PrivilegedExceptionAction() { - public Object run() throws Exception { - Runtime.getRuntime().exec(new String[]{"rundll32", "url.dll,FileProtocolHandler", url}); - return null; - } - }); + LWJGLUtil.execPrivileged(new String[]{"rundll32", "url.dll,FileProtocolHandler", url}); return true; - } catch (PrivilegedActionException e) { - LWJGLUtil.log("Failed to open url (" + url + "): " + e.getCause().getMessage()); + } catch (Exception e) { + LWJGLUtil.log("Failed to open url (" + url + "): " + e.getMessage()); return false; } } This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: Madeleine M. <mz...@cl...> - 2007-06-29 06:57:31
|
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From: <eli...@us...> - 2007-06-20 08:58:29
|
Revision: 2855 http://svn.sourceforge.net/java-game-lib/?rev=2855&view=rev Author: elias_naur Date: 2007-06-20 01:58:26 -0700 (Wed, 20 Jun 2007) Log Message: ----------- Reverted accidental build.xml change Modified Paths: -------------- trunk/LWJGL/build.xml Modified: trunk/LWJGL/build.xml =================================================================== --- trunk/LWJGL/build.xml 2007-06-20 08:57:45 UTC (rev 2854) +++ trunk/LWJGL/build.xml 2007-06-20 08:58:26 UTC (rev 2855) @@ -307,8 +307,7 @@ <target name="all" description="Creates the Java archives and the natives for the current platform" depends="jars, compile_native"/> <!-- Create ONLY the jar archives --> - <target name="jars" description="Creates the Java archives ONLY and places them in libs/" depends="-initialize, compile, -createjars"> - <!-- <target name="jars" description="Creates the Java archives ONLY and places them in libs/" depends="-initialize, generate-all, compile, -createjars">--> + <target name="jars" description="Creates the Java archives ONLY and places them in libs/" depends="-initialize, generate-all, compile, -createjars"> <move todir="libs/"> <fileset dir="${lwjgl.temp}/jar"> <include name="*.jar"/> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <eli...@us...> - 2007-06-20 08:57:46
|
Revision: 2854 http://svn.sourceforge.net/java-game-lib/?rev=2854&view=rev Author: elias_naur Date: 2007-06-20 01:57:45 -0700 (Wed, 20 Jun 2007) Log Message: ----------- Mac OS X: Add a Toolkit.getDefaultToolkit() incantation to MacOSXSysImplementation to avoid hangs on Mac OS X 10.3 Modified Paths: -------------- trunk/LWJGL/build.xml trunk/LWJGL/src/java/org/lwjgl/MacOSXSysImplementation.java Modified: trunk/LWJGL/build.xml =================================================================== --- trunk/LWJGL/build.xml 2007-06-15 06:58:38 UTC (rev 2853) +++ trunk/LWJGL/build.xml 2007-06-20 08:57:45 UTC (rev 2854) @@ -307,7 +307,8 @@ <target name="all" description="Creates the Java archives and the natives for the current platform" depends="jars, compile_native"/> <!-- Create ONLY the jar archives --> - <target name="jars" description="Creates the Java archives ONLY and places them in libs/" depends="-initialize, generate-all, compile, -createjars"> + <target name="jars" description="Creates the Java archives ONLY and places them in libs/" depends="-initialize, compile, -createjars"> + <!-- <target name="jars" description="Creates the Java archives ONLY and places them in libs/" depends="-initialize, generate-all, compile, -createjars">--> <move todir="libs/"> <fileset dir="${lwjgl.temp}/jar"> <include name="*.jar"/> Modified: trunk/LWJGL/src/java/org/lwjgl/MacOSXSysImplementation.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/MacOSXSysImplementation.java 2007-06-15 06:58:38 UTC (rev 2853) +++ trunk/LWJGL/src/java/org/lwjgl/MacOSXSysImplementation.java 2007-06-20 08:57:45 UTC (rev 2854) @@ -34,6 +34,7 @@ import java.lang.reflect.Method; import java.security.AccessController; import java.security.PrivilegedExceptionAction; +import java.awt.Toolkit; /** * @@ -42,6 +43,11 @@ * $Id$ */ class MacOSXSysImplementation extends J2SESysImplementation { + static { + // Make sure AWT is properly initialized. This avoids hangs on Mac OS X 10.3 + Toolkit.getDefaultToolkit(); + } + public boolean openURL(String url) { try { Method openURL_method = (Method)AccessController.doPrivileged(new PrivilegedExceptionAction() { This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: debrief <xg...@rh...> - 2007-06-19 00:53:34
|
SREA Jumps 25% After News Releases! Score One Inc. SREA $0.25 UP 25% SREA announced its plan to develop a $75 Million project duplicates a successful plan in 2006 than returned over $100 million in profits. Investors are getting in fast. Read the news and get all over SREA Tuesday! I don't want to work for IBM. I listened mesmerized, slack jawed, and stupidly, while I experienced a massive electric kool aid acid flash back that I'm sure was the cause of all my horribly twisted DNA. "Helvetica is a feature-length independent film about typography, graphic design and global visual culture. The star survived, but for only two years. His work transcends the usual that you see, in fantasy and genre art on the web or anywhere. Now some spam I must say I almost enjoy, that is due in part to the fact that so much of spam is just nutty. Oh is there predatory sex in Congress? It is developed using open source software components and can be freely downloaded. Oh you mean they are just like all the rest of us? Unless, some one calls the police in the nick of time. |
From: <eli...@us...> - 2007-06-15 06:58:40
|
Revision: 2853 http://svn.sourceforge.net/java-game-lib/?rev=2853&view=rev Author: elias_naur Date: 2007-06-14 23:58:38 -0700 (Thu, 14 Jun 2007) Log Message: ----------- Linux: Don't use seperate Display connections to switch display modes Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java 2007-06-11 18:43:13 UTC (rev 2852) +++ trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java 2007-06-15 06:58:38 UTC (rev 2853) @@ -421,11 +421,11 @@ } private void switchDisplayModeOnTmpDisplay(DisplayMode mode) throws LWJGLException { - long tmp_display = openDisplay(); + incDisplay(); try { - nSwitchDisplayMode(tmp_display, nGetDefaultScreen(tmp_display), current_displaymode_extension, mode); + nSwitchDisplayMode(getDisplay(), getDefaultScreen(), current_displaymode_extension, mode); } finally { - closeDisplay(tmp_display); + decDisplay(); } } private static native void nSwitchDisplayMode(long display, int screen, int extension, DisplayMode mode) throws LWJGLException; @@ -495,11 +495,11 @@ } private void setGammaRampOnTmpDisplay(ByteBuffer native_gamma) throws LWJGLException { - long tmp_display = openDisplay(); + incDisplay(); try { - nSetGammaRamp(tmp_display, nGetDefaultScreen(tmp_display), native_gamma); + nSetGammaRamp(getDisplay(), getDefaultScreen(), native_gamma); } finally { - closeDisplay(tmp_display); + decDisplay(); } } private static native void nSetGammaRamp(long display, int screen, ByteBuffer gammaRamp) throws LWJGLException; This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: Raymond <fq...@ma...> - 2007-06-14 05:49:17
|
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From: <ma...@us...> - 2007-06-11 18:43:14
|
Revision: 2852 http://svn.sourceforge.net/java-game-lib/?rev=2852&view=rev Author: matzon Date: 2007-06-11 11:43:13 -0700 (Mon, 11 Jun 2007) Log Message: ----------- no longer null'ing SecurityManager Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java Modified: trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2007-06-11 18:10:19 UTC (rev 2851) +++ trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2007-06-11 18:43:13 UTC (rev 2852) @@ -589,8 +589,8 @@ percentage = 95; - Class[] parameters = new Class[] { URL.class}; - + Class[] parameters = new Class[] {URL.class}; + // modify class path by adding downloaded jars to it for (int i = 0; i < urlList.length; i++) { // get location of jar as a url @@ -599,7 +599,7 @@ // add to class path Method method = URLClassLoader.class.getDeclaredMethod("addURL", parameters); method.setAccessible(true); - method.invoke((URLClassLoader) ClassLoader.getSystemClassLoader(), new Object[] { u}); + method.invoke(getClass().getClassLoader(), new Object[] {u}); } if(debugMode) { @@ -611,10 +611,6 @@ // Make sure jinput knows about the new path too System.setProperty("net.java.games.input.librarypath", path + "natives"); - - // replace security system to avoid bug where vm fails to - // recognise downloaded jars as signed, when they are - System.setSecurityManager(null); } /** This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |