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From: <ka...@us...> - 2008-04-22 20:49:33
|
Revision: 3041 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3041&view=rev Author: kappa1 Date: 2008-04-22 13:32:32 -0700 (Tue, 22 Apr 2008) Log Message: ----------- added check to prevent multiple applet instances starting. Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java Modified: trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2008-04-22 19:59:47 UTC (rev 3040) +++ trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2008-04-22 20:32:32 UTC (rev 3041) @@ -273,22 +273,27 @@ * @see java.applet.Applet#start() */ public void start() { - if(loaderThread == null && !fatalError) { - loaderThread = new Thread(this); - loaderThread.setName("AppletLoader.loaderThread"); - loaderThread.start(); - - animationThread = new Thread() { - public void run() { - while(loaderThread != null) { - repaint(); - AppletLoader.this.sleep(100); + if (lwjglApplet != null) { + lwjglApplet.start(); + } + else { + if(loaderThread == null && !fatalError) { + loaderThread = new Thread(this); + loaderThread.setName("AppletLoader.loaderThread"); + loaderThread.start(); + + animationThread = new Thread() { + public void run() { + while(loaderThread != null) { + repaint(); + AppletLoader.this.sleep(100); + } + animationThread = null; } - animationThread = null; - } - }; - animationThread.setName("AppletLoader.animationthread"); - animationThread.start(); + }; + animationThread.setName("AppletLoader.animationthread"); + animationThread.start(); + } } } This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <eli...@us...> - 2008-04-22 19:59:53
|
Revision: 3040 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3040&view=rev Author: elias_naur Date: 2008-04-22 12:59:47 -0700 (Tue, 22 Apr 2008) Log Message: ----------- Mac OS X: Removed reflection from MacOSXSysImplementation Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/MacOSXSysImplementation.java Modified: trunk/LWJGL/src/java/org/lwjgl/MacOSXSysImplementation.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/MacOSXSysImplementation.java 2008-04-22 18:09:45 UTC (rev 3039) +++ trunk/LWJGL/src/java/org/lwjgl/MacOSXSysImplementation.java 2008-04-22 19:59:47 UTC (rev 3040) @@ -36,6 +36,8 @@ import java.security.PrivilegedExceptionAction; import java.awt.Toolkit; +import com.apple.eio.FileManager; + /** * * @author elias_naur <eli...@us...> @@ -50,18 +52,7 @@ public boolean openURL(String url) { try { - Method openURL_method = (Method)AccessController.doPrivileged(new PrivilegedExceptionAction() { - public Object run() throws Exception { - try { - Class com_apple_eio_FileManager = Class.forName("com.apple.eio.FileManager"); - return com_apple_eio_FileManager.getMethod("openURL", new Class[]{String.class}); - } catch (Exception e) { - LWJGLUtil.log("Exception occurred while trying to invoke browser: " + e); - return null; - } - } - }); - openURL_method.invoke(null, new Object[]{url}); + FileManager.openURL(url); return true; } catch (Exception e) { LWJGLUtil.log("Exception occurred while trying to invoke browser: " + e); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <eli...@us...> - 2008-04-22 18:09:48
|
Revision: 3039 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3039&view=rev Author: elias_naur Date: 2008-04-22 11:09:45 -0700 (Tue, 22 Apr 2008) Log Message: ----------- Added GearsApplet test Modified Paths: -------------- trunk/LWJGL/applet/appletloader.html Added Paths: ----------- trunk/LWJGL/src/java/org/lwjgl/test/applet/GearsApplet.java Modified: trunk/LWJGL/applet/appletloader.html =================================================================== --- trunk/LWJGL/applet/appletloader.html 2008-04-22 17:56:41 UTC (rev 3038) +++ trunk/LWJGL/applet/appletloader.html 2008-04-22 18:09:45 UTC (rev 3039) @@ -13,7 +13,7 @@ <param name="al_title" value="appletloadertest"> <!-- Main Applet Class --> - <param name="al_main" value="org.lwjgl.test.applet.AppletLoaderTest"> + <param name="al_main" value="org.lwjgl.test.applet.GearsApplet"> <!-- logo to paint while loading, will be centered --> <param name="al_logo" value="appletlogo.png"> @@ -63,4 +63,4 @@ </p> </body> -</html> \ No newline at end of file +</html> Added: trunk/LWJGL/src/java/org/lwjgl/test/applet/GearsApplet.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/test/applet/GearsApplet.java (rev 0) +++ trunk/LWJGL/src/java/org/lwjgl/test/applet/GearsApplet.java 2008-04-22 18:09:45 UTC (rev 3039) @@ -0,0 +1,340 @@ +package org.lwjgl.test.applet; + +import java.applet.Applet; +import java.awt.BorderLayout; +import java.awt.Canvas; +import java.nio.FloatBuffer; +import org.lwjgl.BufferUtils; +import org.lwjgl.LWJGLException; +import org.lwjgl.opengl.ARBTransposeMatrix; +import org.lwjgl.opengl.Display; +import org.lwjgl.input.Keyboard; +import org.lwjgl.opengl.GL11; +import org.lwjgl.opengl.GLContext; + +public class GearsApplet extends Applet { + + Canvas display_parent; + Thread gameThread; + + boolean running = false; + + private float view_rotx = 20.0f; + private float view_roty = 30.0f; + private float view_rotz = 0.0f; + private int gear1; + private int gear2; + private int gear3; + private float angle = 0.0f; + + + boolean keyDown = false; + + public void destroy() { + remove(display_parent); + super.destroy(); + System.out.println("Clear up"); + } + + private void destroyLWJGL() { + stopApplet(); + try { + gameThread.join(); + } catch (InterruptedException e) { + e.printStackTrace(); + } + } + + /** + * @see java.applet.Applet#start() + */ + public void start() { + gameThread = new Thread() { + public void run() { + running = true; + try { + System.out.println("display_parent.isDisplayable() = " + display_parent.isDisplayable()); + Display.setParent(display_parent); + //Display.setVSyncEnabled(true); + Display.create(); + initGL(); + } catch (LWJGLException e) { + e.printStackTrace(); + } + gameLoop(); + } + }; + gameThread.start(); + } + + public void stop() { + } + + public void stopApplet() { + running = false; + } + + public void init() { + setLayout(new BorderLayout()); + try { + display_parent = new Canvas() { + public final void removeNotify() { + destroyLWJGL(); + super.removeNotify(); + } + }; + display_parent.setSize(getWidth(),getHeight()); + add(display_parent); + display_parent.setFocusable(true); + display_parent.requestFocus(); + display_parent.setIgnoreRepaint(true); + //setResizable(true); + setVisible(true); + } catch (Exception e) { + System.err.println(e); + throw new RuntimeException("Unable to create display"); + } + } + + public void gameLoop() { + long startTime = System.currentTimeMillis() + 5000; + long fps = 0; + + while(running) { + angle += 2.0f; + + // draw the gears + drawLoop(); + + Display.update(); + + if (startTime > System.currentTimeMillis()) { + fps++; + } else { + long timeUsed = 5000 + (startTime - System.currentTimeMillis()); + startTime = System.currentTimeMillis() + 5000; +/* System.out.println(fps + " frames 2 in " + (float) (timeUsed / 1000f) + " seconds = " + + (fps / (timeUsed / 1000f)));*/ + fps = 0; + } + + if (Keyboard.isKeyDown(Keyboard.KEY_LEFT)) + view_roty += .1f; + else if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) + view_roty -= .1f; + + if (Keyboard.isKeyDown(Keyboard.KEY_F)) { + keyDown = true; + } + + // F Key Pressed (i.e. released) + if (keyDown && !Keyboard.isKeyDown(Keyboard.KEY_F)) { + keyDown = false; + + try { + if (Display.isFullscreen()) { + Display.setFullscreen(false); + } + else { + Display.setFullscreen(true); + } + } catch (LWJGLException e) { + e.printStackTrace(); + } + } + } + + Display.destroy(); + } + + public void drawLoop() { + GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT); + GL11.glPushMatrix(); + GL11.glRotatef(view_rotx, 1.0f, 0.0f, 0.0f); + GL11.glRotatef(view_roty, 0.0f, 1.0f, 0.0f); + GL11.glRotatef(view_rotz, 0.0f, 0.0f, 1.0f); + GL11.glPushMatrix(); + GL11.glTranslatef(-3.0f, -2.0f, 0.0f); + GL11.glRotatef(angle, 0.0f, 0.0f, 1.0f); + GL11.glCallList(gear1); + GL11.glPopMatrix(); + GL11.glPushMatrix(); + GL11.glTranslatef(3.1f, -2.0f, 0.0f); + GL11.glRotatef(-2.0f * angle - 9.0f, 0.0f, 0.0f, 1.0f); + GL11.glCallList(gear2); + GL11.glPopMatrix(); + GL11.glPushMatrix(); + GL11.glTranslatef(-3.1f, 4.2f, 0.0f); + GL11.glRotatef(-2.0f * angle - 25.0f, 0.0f, 0.0f, 1.0f); + GL11.glCallList(gear3); + GL11.glPopMatrix(); + GL11.glPopMatrix(); + } + + protected void initGL() { + try { + // setup ogl + FloatBuffer pos = FloatBuffer.wrap(new float[] { 5.0f, 5.0f, 10.0f, 0.0f}); + FloatBuffer red = FloatBuffer.wrap(new float[] { 0.8f, 0.1f, 0.0f, 1.0f}); + FloatBuffer green = FloatBuffer.wrap(new float[] { 0.0f, 0.8f, 0.2f, 1.0f}); + FloatBuffer blue = FloatBuffer.wrap(new float[] { 0.2f, 0.2f, 1.0f, 1.0f}); + GL11.glLight(GL11.GL_LIGHT0, GL11.GL_POSITION, pos); + GL11.glEnable(GL11.GL_CULL_FACE); + GL11.glEnable(GL11.GL_LIGHTING); + GL11.glEnable(GL11.GL_LIGHT0); + GL11.glEnable(GL11.GL_DEPTH_TEST); + + /* make the gears */ + gear1 = GL11.glGenLists(1); + GL11.glNewList(gear1, GL11.GL_COMPILE); + GL11.glMaterial(GL11.GL_FRONT, GL11.GL_AMBIENT_AND_DIFFUSE, red); + gear(1.0f, 4.0f, 1.0f, 20, 0.7f); + GL11.glEndList(); + gear2 = GL11.glGenLists(1); + GL11.glNewList(gear2, GL11.GL_COMPILE); + GL11.glMaterial(GL11.GL_FRONT, GL11.GL_AMBIENT_AND_DIFFUSE, green); + gear(0.5f, 2.0f, 2.0f, 10, 0.7f); + GL11.glEndList(); + gear3 = GL11.glGenLists(1); + GL11.glNewList(gear3, GL11.GL_COMPILE); + GL11.glMaterial(GL11.GL_FRONT, GL11.GL_AMBIENT_AND_DIFFUSE, blue); + gear(1.3f, 2.0f, 0.5f, 10, 0.7f); + GL11.glEndList(); + GL11.glEnable(GL11.GL_NORMALIZE); + GL11.glMatrixMode(GL11.GL_PROJECTION); +/* System.err.println("GL_VENDOR: " + GL11.glGetString(GL11.GL_VENDOR)); + System.err.println("GL_RENDERER: " + GL11.glGetString(GL11.GL_RENDERER)); + System.err.println("GL_VERSION: " + GL11.glGetString(GL11.GL_VERSION)); + System.err.println(); + System.err.println("glLoadTransposeMatrixfARB() supported: " + GLContext.getCapabilities().GL_ARB_transpose_matrix);*/ + if (!GLContext.getCapabilities().GL_ARB_transpose_matrix) { + // --- not using extensions + GL11.glLoadIdentity(); + } else { + // --- using extensions + final FloatBuffer identityTranspose = BufferUtils.createFloatBuffer(16).put( + new float[] { 1, 0, 0, 0, 0, 1, 0, 0, + 0, 0, 1, 0, 0, 0, 0, 1}); + identityTranspose.flip(); + ARBTransposeMatrix.glLoadTransposeMatrixARB(identityTranspose); + } + float h = (float) 300 / (float) 300; + GL11.glFrustum(-1.0f, 1.0f, -h, h, 5.0f, 60.0f); + GL11.glMatrixMode(GL11.GL_MODELVIEW); + GL11.glLoadIdentity(); + GL11.glTranslatef(0.0f, 0.0f, -40.0f); + } catch (Exception e) { + System.err.println(e); + stopApplet(); + } + } + + /** + * Draw a gear wheel. You'll probably want to call this function when + * building a display list since we do a lot of trig here. + * + * @param inner_radius radius of hole at center + * @param outer_radius radius at center of teeth + * @param width width of gear + * @param teeth number of teeth + * @param tooth_depth depth of tooth + */ + private void gear(float inner_radius, float outer_radius, float width, int teeth, float tooth_depth) { + int i; + float r0, r1, r2; + float angle, da; + float u, v, len; + + r0 = inner_radius; + r1 = outer_radius - tooth_depth / 2.0f; + r2 = outer_radius + tooth_depth / 2.0f; + da = 2.0f * (float) Math.PI / teeth / 4.0f; + GL11.glShadeModel(GL11.GL_FLAT); + GL11.glNormal3f(0.0f, 0.0f, 1.0f); + /* draw front face */ + GL11.glBegin(GL11.GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0f * (float) Math.PI / teeth; + GL11.glVertex3f(r0 * (float) Math.cos(angle), r0 * (float) Math.sin(angle), width * 0.5f); + GL11.glVertex3f(r1 * (float) Math.cos(angle), r1 * (float) Math.sin(angle), width * 0.5f); + if (i < teeth) { + GL11.glVertex3f(r0 * (float) Math.cos(angle), r0 * (float) Math.sin(angle), width * 0.5f); + GL11.glVertex3f(r1 * (float) Math.cos(angle + 3.0f * da), r1 * (float) Math.sin(angle + 3.0f * da), + width * 0.5f); + } + } + GL11.glEnd(); + + /* draw front sides of teeth */ + GL11.glBegin(GL11.GL_QUADS); + for (i = 0; i < teeth; i++) { + angle = i * 2.0f * (float) Math.PI / teeth; + GL11.glVertex3f(r1 * (float) Math.cos(angle), r1 * (float) Math.sin(angle), width * 0.5f); + GL11.glVertex3f(r2 * (float) Math.cos(angle + da), r2 * (float) Math.sin(angle + da), width * 0.5f); + GL11.glVertex3f(r2 * (float) Math.cos(angle + 2.0f * da), r2 * (float) Math.sin(angle + 2.0f * da), width * 0.5f); + GL11.glVertex3f(r1 * (float) Math.cos(angle + 3.0f * da), r1 * (float) Math.sin(angle + 3.0f * da), width * 0.5f); + } + GL11.glEnd(); + + /* draw back face */ + GL11.glBegin(GL11.GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0f * (float) Math.PI / teeth; + GL11.glVertex3f(r1 * (float) Math.cos(angle), r1 * (float) Math.sin(angle), -width * 0.5f); + GL11.glVertex3f(r0 * (float) Math.cos(angle), r0 * (float) Math.sin(angle), -width * 0.5f); + GL11.glVertex3f(r1 * (float) Math.cos(angle + 3 * da), r1 * (float) Math.sin(angle + 3 * da), -width * 0.5f); + GL11.glVertex3f(r0 * (float) Math.cos(angle), r0 * (float) Math.sin(angle), -width * 0.5f); + } + GL11.glEnd(); + + /* draw back sides of teeth */ + GL11.glBegin(GL11.GL_QUADS); + for (i = 0; i < teeth; i++) { + angle = i * 2.0f * (float) Math.PI / teeth; + GL11.glVertex3f(r1 * (float) Math.cos(angle + 3 * da), r1 * (float) Math.sin(angle + 3 * da), -width * 0.5f); + GL11.glVertex3f(r2 * (float) Math.cos(angle + 2 * da), r2 * (float) Math.sin(angle + 2 * da), -width * 0.5f); + GL11.glVertex3f(r2 * (float) Math.cos(angle + da), r2 * (float) Math.sin(angle + da), -width * 0.5f); + GL11.glVertex3f(r1 * (float) Math.cos(angle), r1 * (float) Math.sin(angle), -width * 0.5f); + } + GL11.glEnd(); + + /* draw outward faces of teeth */ + GL11.glBegin(GL11.GL_QUAD_STRIP); + for (i = 0; i < teeth; i++) { + angle = i * 2.0f * (float) Math.PI / teeth; + GL11.glVertex3f(r1 * (float) Math.cos(angle), r1 * (float) Math.sin(angle), width * 0.5f); + GL11.glVertex3f(r1 * (float) Math.cos(angle), r1 * (float) Math.sin(angle), -width * 0.5f); + u = r2 * (float) Math.cos(angle + da) - r1 * (float) Math.cos(angle); + v = r2 * (float) Math.sin(angle + da) - r1 * (float) Math.sin(angle); + len = (float) Math.sqrt(u * u + v * v); + u /= len; + v /= len; + GL11.glNormal3f(v, -u, 0.0f); + GL11.glVertex3f(r2 * (float) Math.cos(angle + da), r2 * (float) Math.sin(angle + da), width * 0.5f); + GL11.glVertex3f(r2 * (float) Math.cos(angle + da), r2 * (float) Math.sin(angle + da), -width * 0.5f); + GL11.glNormal3f((float) Math.cos(angle), (float) Math.sin(angle), 0.0f); + GL11.glVertex3f(r2 * (float) Math.cos(angle + 2 * da), r2 * (float) Math.sin(angle + 2 * da), width * 0.5f); + GL11.glVertex3f(r2 * (float) Math.cos(angle + 2 * da), r2 * (float) Math.sin(angle + 2 * da), -width * 0.5f); + u = r1 * (float) Math.cos(angle + 3 * da) - r2 * (float) Math.cos(angle + 2 * da); + v = r1 * (float) Math.sin(angle + 3 * da) - r2 * (float) Math.sin(angle + 2 * da); + GL11.glNormal3f(v, -u, 0.0f); + GL11.glVertex3f(r1 * (float) Math.cos(angle + 3 * da), r1 * (float) Math.sin(angle + 3 * da), width * 0.5f); + GL11.glVertex3f(r1 * (float) Math.cos(angle + 3 * da), r1 * (float) Math.sin(angle + 3 * da), -width * 0.5f); + GL11.glNormal3f((float) Math.cos(angle), (float) Math.sin(angle), 0.0f); + } + GL11.glVertex3f(r1 * (float) Math.cos(0), r1 * (float) Math.sin(0), width * 0.5f); + GL11.glVertex3f(r1 * (float) Math.cos(0), r1 * (float) Math.sin(0), -width * 0.5f); + GL11.glEnd(); + + GL11.glShadeModel(GL11.GL_SMOOTH); + /* draw inside radius cylinder */ + GL11.glBegin(GL11.GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) { + angle = i * 2.0f * (float) Math.PI / teeth; + GL11.glNormal3f(-(float) Math.cos(angle), -(float) Math.sin(angle), 0.0f); + GL11.glVertex3f(r0 * (float) Math.cos(angle), r0 * (float) Math.sin(angle), -width * 0.5f); + GL11.glVertex3f(r0 * (float) Math.cos(angle), r0 * (float) Math.sin(angle), width * 0.5f); + } + GL11.glEnd(); + } +} This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sp...@us...> - 2008-04-22 17:56:51
|
Revision: 3038 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3038&view=rev Author: spasi Date: 2008-04-22 10:56:41 -0700 (Tue, 22 Apr 2008) Log Message: ----------- Added GL_LAYER_NV Modified Paths: -------------- trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_transform_feedback.java Modified: trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_transform_feedback.java =================================================================== --- trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_transform_feedback.java 2008-04-22 16:52:16 UTC (rev 3037) +++ trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_transform_feedback.java 2008-04-22 17:56:41 UTC (rev 3038) @@ -110,6 +110,7 @@ int GL_VERTEX_ID_NV = 0x8C7B; int GL_PRIMITIVE_ID_NV = 0x8C7C; int GL_GENERIC_ATTRIB_NV = 0x8C7D; + int GL_LAYER_NV = 0x8DAA; void glBindBufferRangeNV(@GLenum int target, @GLuint int index, @GLuint int buffer, @GLintptr long offset, @GLsizeiptr long size); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <eli...@us...> - 2008-04-22 16:52:24
|
Revision: 3037 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3037&view=rev Author: elias_naur Date: 2008-04-22 09:52:16 -0700 (Tue, 22 Apr 2008) Log Message: ----------- Added ApplejavaExtensions.jar to be able to use apple extensions without reflection Modified Paths: -------------- trunk/LWJGL/build.xml trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXDisplay.java Added Paths: ----------- trunk/LWJGL/libs/AppleJavaExtensions.jar Modified: trunk/LWJGL/build.xml =================================================================== --- trunk/LWJGL/build.xml 2008-04-21 20:53:18 UTC (rev 3036) +++ trunk/LWJGL/build.xml 2008-04-22 16:52:16 UTC (rev 3037) @@ -224,7 +224,7 @@ <!-- Compiles the Java source code --> <target name="compile" description="Compiles the java source code" depends="-initialize"> - <javac debug="yes" destdir="${lwjgl.bin}" source="1.4" target="1.4" classpath="${lwjgl.lib}/jinput.jar" taskname="core"> + <javac debug="yes" destdir="${lwjgl.bin}" source="1.4" target="1.4" classpath="${lwjgl.lib}/jinput.jar:${lwjgl.lib}/AppleJavaExtensions.jar" taskname="core"> <src path="${lwjgl.src}/java/"/> <src path="${lwjgl.src}/generated/"/> <include name="org/lwjgl/*.java"/> Added: trunk/LWJGL/libs/AppleJavaExtensions.jar =================================================================== (Binary files differ) Property changes on: trunk/LWJGL/libs/AppleJavaExtensions.jar ___________________________________________________________________ Name: svn:executable + * Name: svn:mime-type + application/octet-stream Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXDisplay.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXDisplay.java 2008-04-21 20:53:18 UTC (rev 3036) +++ trunk/LWJGL/src/java/org/lwjgl/opengl/MacOSXDisplay.java 2008-04-22 16:52:16 UTC (rev 3037) @@ -57,6 +57,8 @@ import org.lwjgl.LWJGLException; import org.lwjgl.LWJGLUtil; +import com.apple.eawt.*; + final class MacOSXDisplay implements DisplayImplementation { private static final int PBUFFER_HANDLE_SIZE = 24; private static final int GAMMA_LENGTH = 256; @@ -73,7 +75,24 @@ private boolean close_requested; MacOSXDisplay() { - new MacOSXApplicationListener(); + try { + AccessController.doPrivileged(new PrivilegedExceptionAction() { + public Object run() throws Exception { + Application.getApplication().addApplicationListener(new ApplicationAdapter() { + public final void handleQuit(ApplicationEvent event) { + doHandleQuit(); + } + }); + return null; + } + }); + } catch (Throwable e) { + /** + * In an applet environment, referencing com.apple.eawt.Application can fail with + * a native exception. So log any exceptions instead of re-throwing. + */ + LWJGLUtil.log("Failed to register quit handler: " + e.getMessage()); + } } public void createWindow(DisplayMode mode, boolean fullscreen, Canvas parent, int x, int y) throws LWJGLException { @@ -96,7 +115,7 @@ } } - private void handleQuit() { + private void doHandleQuit() { synchronized (this) { close_requested = true; } @@ -407,51 +426,6 @@ return 0; } - /** - * This class captures com.apple.eawt.ApplicationEvents through reflection - * to enable compilation on other platforms than Mac OS X - */ - private class MacOSXApplicationListener implements InvocationHandler { - private final Method handleQuit; - - public MacOSXApplicationListener() { - Method m = null; - try { - m = (Method)AccessController.doPrivileged(new PrivilegedExceptionAction() { - public Object run() throws Exception { - /* Get the com.apple.eawt.Application class */ - Class com_apple_eawt_Application = Class.forName("com.apple.eawt.Application"); - /* Call the static Application.getApplication() method */ - Object application = com_apple_eawt_Application.getMethod("getApplication", null).invoke(null, null); - /* Create a proxy implementing com.apple.eawt.ApplicationListener */ - Class com_apple_eawt_ApplicationListener = Class.forName("com.apple.eawt.ApplicationListener"); - Object listener_proxy = Proxy.newProxyInstance(getClass().getClassLoader(), new Class[] {com_apple_eawt_ApplicationListener}, MacOSXApplicationListener.this); - /* Invoke the method application.addApplicationListener(proxy) */ - Method addApplicationListener = com_apple_eawt_Application.getMethod("addApplicationListener", new Class[]{com_apple_eawt_ApplicationListener}); - addApplicationListener.invoke(application, new Object[]{listener_proxy}); - /* Finally, get the handleQuit method we want to react to */ - Class com_apple_eawt_ApplicationEvent = Class.forName("com.apple.eawt.ApplicationEvent"); - return com_apple_eawt_ApplicationListener.getMethod("handleQuit", new Class[]{com_apple_eawt_ApplicationEvent}); - } - }); - } catch (Throwable e) { - /** - * In an applet environment, referencing com.apple.eawt.Application can fail with - * a native exception. So log any exceptions instead of re-throwing. - */ - LWJGLUtil.log("Failed to register quit handler: " + e.getMessage()); -// throw new RuntimeException(e); - } - handleQuit = m; - } - - public Object invoke(Object proxy, Method method, Object[] args) { - if (method.equals(handleQuit)) - handleQuit(); - return null; - } - } - public boolean isBufferLost(PeerInfo handle) { return false; } This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2008-04-21 20:53:30
|
Revision: 3036 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3036&view=rev Author: matzon Date: 2008-04-21 13:53:18 -0700 (Mon, 21 Apr 2008) Log Message: ----------- correct mac native Modified Paths: -------------- trunk/LWJGL/applet/appletloader.html Modified: trunk/LWJGL/applet/appletloader.html =================================================================== --- trunk/LWJGL/applet/appletloader.html 2008-04-21 20:51:23 UTC (rev 3035) +++ trunk/LWJGL/applet/appletloader.html 2008-04-21 20:53:18 UTC (rev 3036) @@ -31,7 +31,7 @@ <param name="al_linux" value="linux_natives.jar.lzma"> <!-- signed mac osx natives jar in a jar --> - <param name="al_mac" value="jinput.jar.pack.lzma"> + <param name="al_mac" value="macosx_natives.jar.lzma"> <!-- Tags under here are optional --> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2008-04-21 20:51:33
|
Revision: 3035 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3035&view=rev Author: matzon Date: 2008-04-21 13:51:23 -0700 (Mon, 21 Apr 2008) Log Message: ----------- compiled using target 1.5 Modified Paths: -------------- trunk/LWJGL/libs/lzma.jar Modified: trunk/LWJGL/libs/lzma.jar =================================================================== (Binary files differ) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: ertg <ert...@BE...> - 2008-04-21 13:46:06
|
Grab the discounted prices today while stocks last, all men want this. http://www.ultimeates.com/ |
From: <ma...@us...> - 2008-04-20 20:33:51
|
Revision: 3034 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3034&view=rev Author: matzon Date: 2008-04-20 13:33:49 -0700 (Sun, 20 Apr 2008) Log Message: ----------- tagging 2.0 beta 1 Added Paths: ----------- tags/lwjgl2.0b1/ Copied: tags/lwjgl2.0b1 (from rev 3033, trunk) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2008-04-20 20:06:44
|
Revision: 3033 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3033&view=rev Author: matzon Date: 2008-04-20 13:06:42 -0700 (Sun, 20 Apr 2008) Log Message: ----------- update version string to 2.0 beta 1 Modified Paths: -------------- trunk/LWJGL/platform_build/build-definitions.xml trunk/LWJGL/src/java/org/lwjgl/Sys.java Modified: trunk/LWJGL/platform_build/build-definitions.xml =================================================================== --- trunk/LWJGL/platform_build/build-definitions.xml 2008-04-20 20:05:09 UTC (rev 3032) +++ trunk/LWJGL/platform_build/build-definitions.xml 2008-04-20 20:06:42 UTC (rev 3033) @@ -12,7 +12,7 @@ <property name="lwjgl.docs" location="doc" /> <property name="lwjgl.temp" location="temp" /> <property name="lwjgl.res" location="res" /> - <property name="lwjgl.version" value="2.0a4" /> + <property name="lwjgl.version" value="2.0b1" /> <property name="opengl-template-pattern" value="org/lwjgl/opengl/GL*.java,org/lwjgl/opengl/ARB*.java,org/lwjgl/opengl/ATI*.java,org/lwjgl/opengl/EXT*.java,org/lwjgl/opengl/NV*.java,org/lwjgl/opengl/HP*.java,org/lwjgl/opengl/IBM*.java,org/lwjgl/opengl/SUN*.java,org/lwjgl/opengl/SGIS*.java"/> <!-- ================================================================== --> Modified: trunk/LWJGL/src/java/org/lwjgl/Sys.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/Sys.java 2008-04-20 20:05:09 UTC (rev 3032) +++ trunk/LWJGL/src/java/org/lwjgl/Sys.java 2008-04-20 20:06:42 UTC (rev 3033) @@ -54,7 +54,7 @@ private static final String JNI_LIBRARY_NAME = "lwjgl"; /** Current version of library */ - private static final String VERSION = "2.0a4"; + private static final String VERSION = "2.0b1"; /** Current version of the JNI library */ static final int JNI_VERSION = 16; This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2008-04-20 20:05:12
|
Revision: 3032 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3032&view=rev Author: matzon Date: 2008-04-20 13:05:09 -0700 (Sun, 20 Apr 2008) Log Message: ----------- mention lzma Modified Paths: -------------- trunk/LWJGL/doc/CREDITS Modified: trunk/LWJGL/doc/CREDITS =================================================================== --- trunk/LWJGL/doc/CREDITS 2008-04-20 20:03:51 UTC (rev 3031) +++ trunk/LWJGL/doc/CREDITS 2008-04-20 20:05:09 UTC (rev 3032) @@ -25,6 +25,7 @@ - OpenGL, SGI - http://opengl.org/ - OpenAL, Creative Labs - http://openal.org/ - jinput, Sun - https://jinput.dev.java.net/ + - lzma, p7zip - http://p7zip.sourceforge.net/ Please see the /doc/3rdparty/ directory for licenses. This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2008-04-20 20:03:56
|
Revision: 3031 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3031&view=rev Author: matzon Date: 2008-04-20 13:03:51 -0700 (Sun, 20 Apr 2008) Log Message: ----------- use lzma and pack200 for applet example Modified Paths: -------------- trunk/LWJGL/applet/appletloader.html Modified: trunk/LWJGL/applet/appletloader.html =================================================================== --- trunk/LWJGL/applet/appletloader.html 2008-04-20 20:02:02 UTC (rev 3030) +++ trunk/LWJGL/applet/appletloader.html 2008-04-20 20:03:51 UTC (rev 3031) @@ -5,7 +5,7 @@ </head> <body> - <applet code="org.lwjgl.util.applet.AppletLoader" archive="lwjgl_util_applet.jar" codebase="." width="640" height="480"> + <applet code="org.lwjgl.util.applet.AppletLoader" archive="lwjgl_util_applet.jar, lzma.jar" codebase="." width="640" height="480"> <!-- The following tags are mandatory --> @@ -22,16 +22,16 @@ <param name="al_progressbar" value="appletprogress.gif"> <!-- List of Jars to add to classpath --> - <param name="al_jars" value="lwjgl_applet.jar, lwjgl.jar, jinput.jar, lwjgl_util.jar, res.jar"> + <param name="al_jars" value="lwjgl_applet.jar.pack.lzma, lwjgl.jar.pack.lzma, jinput.jar.pack.lzma, lwjgl_util.jar.pack.lzma, res.jar.lzma"> <!-- signed windows natives jar in a jar --> - <param name="al_windows" value="windows_natives.jar"> + <param name="al_windows" value="windows_natives.jar.lzma"> <!-- signed linux natives jar in a jar --> - <param name="al_linux" value="linux_natives.jar"> + <param name="al_linux" value="linux_natives.jar.lzma"> <!-- signed mac osx natives jar in a jar --> - <param name="al_mac" value="macosx_natives.jar"> + <param name="al_mac" value="jinput.jar.pack.lzma"> <!-- Tags under here are optional --> @@ -48,7 +48,7 @@ <!-- <param name="al_errorcolor" value="ff0000"> --> <!-- whether to run in debug mode --> - <!-- <param name="al_debug" value="false"> --> + <!-- <param name="al_debug" value="true"> --> <!-- whether to prepend host to cache path - defaults to true --> <param name="al_prepend_host" value="false"> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2008-04-20 20:02:06
|
Revision: 3030 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3030&view=rev Author: matzon Date: 2008-04-20 13:02:02 -0700 (Sun, 20 Apr 2008) Log Message: ----------- use lzma and pack200 compression for applet distribution Modified Paths: -------------- trunk/LWJGL/build.xml trunk/LWJGL/platform_build/build-applet.xml Added Paths: ----------- trunk/LWJGL/platform_build/JLzma.jar trunk/LWJGL/platform_build/Pack200Task.jar Modified: trunk/LWJGL/build.xml =================================================================== --- trunk/LWJGL/build.xml 2008-04-20 19:55:55 UTC (rev 3029) +++ trunk/LWJGL/build.xml 2008-04-20 20:02:02 UTC (rev 3030) @@ -293,8 +293,35 @@ <arg value="${input}"/> <arg value="${output}"/> </java> - </target> + </target> + <target name="compress-sign-class"> + <antcall target="repack200"> + <param name="input" value="${dir}${jarfile}.jar"/> + <param name="output" value="${dir}${jarfile}-repack.jar"/> + </antcall> + <signjar jar="${dir}${jarfile}-repack.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> + <antcall target="pack200"> + <param name="input" value="${dir}${jarfile}-repack.jar"/> + <param name="output" value="${dir}${jarfile}.jar.pack"/> + </antcall> + <antcall target="lzma"> + <param name="input" value="${dir}${jarfile}.jar.pack"/> + <param name="output" value="${dir}${jarfile}.jar.pack.lzma"/> + </antcall> + <delete file="${dir}${jarfile}-repack.jar"/> + <delete file="${dir}${jarfile}.jar.pack"/> + <delete file="${dir}${jarfile}.jar"/> + </target> + + <target name="compress-resource"> + <antcall target="lzma"> + <param name="input" value="${input}"/> + <param name="output" value="${output}"/> + </antcall> + <delete file="${input}"/> + </target> + <target name="applettest" depends="applet"> <exec executable="appletviewer"> <arg value="-J-Djava.security.policy=applet/appletviewer.policy"/> Added: trunk/LWJGL/platform_build/JLzma.jar =================================================================== (Binary files differ) Property changes on: trunk/LWJGL/platform_build/JLzma.jar ___________________________________________________________________ Name: svn:mime-type + application/octet-stream Added: trunk/LWJGL/platform_build/Pack200Task.jar =================================================================== (Binary files differ) Property changes on: trunk/LWJGL/platform_build/Pack200Task.jar ___________________________________________________________________ Name: svn:mime-type + application/octet-stream Modified: trunk/LWJGL/platform_build/build-applet.xml =================================================================== --- trunk/LWJGL/platform_build/build-applet.xml 2008-04-20 19:55:55 UTC (rev 3029) +++ trunk/LWJGL/platform_build/build-applet.xml 2008-04-20 20:02:02 UTC (rev 3030) @@ -50,9 +50,9 @@ </jar> <signjar jar="applet/macosx_natives.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - <jar destfile="${lwjgl.lib}/lwjgl_util_applet.jar" update="true"> - <fileset dir="${lwjgl.res}" includes="applet*"/> - </jar> + <jar destfile="${lwjgl.lib}/lwjgl_util_applet.jar" update="true"> + <fileset dir="${lwjgl.res}" includes="applet*"/> + </jar> <copy file="${lwjgl.lib}/lwjgl.jar" todir="applet"/> <copy file="${lwjgl.lib}/lwjgl_util_applet.jar" todir="applet"/> @@ -62,33 +62,39 @@ <zip destfile="applet/res.jar"> <zipfileset dir="${lwjgl.res}" includes="Footsteps.wav, ILtest.tga, Missing_you.mod"/> </zip> + <signjar jar="applet/lwjgl_util_applet.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - <!--<antcall target="applet-compress"> + <antcall target="compress-sign-class"> <param name="dir" value="applet/"/> <param name="jarfile" value="lwjgl"/> </antcall> - <fail/>--> - </target> - - <target name="applet-compress"> - <antcall target="repack"> - <param name="input" value="${dir}${jarfile}.jar"/> - <param name="output" value="${dir}${jarfile}-repack.jar"/> + <antcall target="compress-sign-class"> + <param name="dir" value="applet/"/> + <param name="jarfile" value="lwjgl_util"/> </antcall> - <signjar jar="${dir}${jarfile}.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - <signjar jar="${dir}${jarfile}-repack.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - <antcall target="pack"> - <param name="input" value="${dir}${jarfile}-repack.jar"/> - <param name="output" value="${dir}${jarfile}.jar.pack"/> + <antcall target="compress-sign-class"> + <param name="dir" value="applet/"/> + <param name="jarfile" value="jinput"/> </antcall> - <antcall target="lzma"> - <param name="input" value="${dir}${jarfile}.jar.pack"/> - <param name="output" value="${dir}${jarfile}.jar.pack.lzma"/> + <antcall target="compress-sign-class"> + <param name="dir" value="applet/"/> + <param name="jarfile" value="lwjgl_applet"/> </antcall> - <antcall target="lzma"> - <param name="input" value="${dir}${jarfile}.jar"/> - <param name="output" value="${dir}${jarfile}.jar.lzma"/> + <antcall target="compress-resource"> + <param name="input" value="applet/windows_natives.jar"/> + <param name="output" value="applet/windows_natives.jar.lzma"/> </antcall> - <delete file="${dir}${jarfile}-repack.jar"/> + <antcall target="compress-resource"> + <param name="input" value="applet/macosx_natives.jar"/> + <param name="output" value="applet/macosx_natives.jar.lzma"/> + </antcall> + <antcall target="compress-resource"> + <param name="input" value="applet/linux_natives.jar"/> + <param name="output" value="applet/linux_natives.jar.lzma"/> + </antcall> + <antcall target="compress-resource"> + <param name="input" value="applet/res.jar"/> + <param name="output" value="applet/res.jar.lzma"/> + </antcall> </target> </project> \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2008-04-20 19:55:57
|
Revision: 3029 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3029&view=rev Author: matzon Date: 2008-04-20 12:55:55 -0700 (Sun, 20 Apr 2008) Log Message: ----------- fixed percentage calculation error in extractJars added subtask messages to extractJars reworked debug/sleep Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java Modified: trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2008-04-20 18:46:34 UTC (rev 3028) +++ trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2008-04-20 19:55:55 UTC (rev 3029) @@ -346,7 +346,7 @@ if(state == STATE_DONE) { return; } - + // create offscreen if missing if (offscreen == null) { offscreen = createImage(getWidth(), getHeight()); @@ -524,10 +524,8 @@ percentage = 5; - try { - if(debugMode) { - sleep(2000); - } + try { + debug_sleep(2000); // parse the urls for the jars into the url list loadJarURLs(); @@ -575,9 +573,7 @@ if (latestVersion <= readVersionFile(dir)) { cacheAvailable = true; percentage = 90; - if(debugMode) { - sleep(2000); - } + debug_sleep(2000); } } } @@ -672,9 +668,7 @@ method.invoke(getClass().getClassLoader(), new Object[] {u}); } - if(debugMode) { - sleep(2000); - } + debug_sleep(2000); // add natives files path to native class path System.setProperty("org.lwjgl.librarypath", path + "natives"); @@ -692,9 +686,7 @@ state = STATE_SWITCHING_APPLET; percentage = 100; - if(debugMode) { - sleep(2000); - } + debug_sleep(2000); Class appletClass = Class.forName(getParameter("al_main")); lwjglApplet = (Applet) appletClass.newInstance(); @@ -742,9 +734,7 @@ // download each jar byte buffer[] = new byte[65536]; for (int i = 0; i < urlList.length; i++) { - if(debugMode) { - sleep(2000); - } + debug_sleep(2000); urlconnection = urlList[i].openConnection(); @@ -755,9 +745,7 @@ int bufferSize; while ((bufferSize = inputstream.read(buffer, 0, buffer.length)) != -1) { - if(debugMode) { - sleep(10); - } + debug_sleep(10); fos.write(buffer, 0, bufferSize); currentSizeDownload += bufferSize; percentage = initialPercentage + ((currentSizeDownload * 45) / totalSizeDownload); @@ -855,10 +843,6 @@ // delete LZMA file, as it is no longer needed f.delete(); - - if(debugMode) { - sleep(1000); - } } /** @@ -878,10 +862,6 @@ // delete pack file as its no longer needed f.delete(); - - if(debugMode) { - sleep(1000); - } } /** @@ -896,21 +876,26 @@ float increment = (float) 10.0 / urlList.length; // extract all lzma and pack.lzma files for (int i = 0; i < urlList.length; i++) { - percentage += (int) (increment * (i+1)); + percentage = 55 + (int) (increment * (i+1)); String filename = getFileName(urlList[i]); - if(debugMode) { - sleep(1000); - } - if (filename.endsWith(".pack.lzma")) { + subtaskMessage = "Extracting: " + filename + " to " + filename.replaceAll(".lzma", ""); + debug_sleep(1000); extractLZMA(path + filename, path + filename.replaceAll(".lzma", "")); + + subtaskMessage = "Extracting: " + filename.replaceAll(".lzma", "") + " to " + filename.replaceAll(".pack.lzma", ""); + debug_sleep(1000); extractPack(path + filename.replaceAll(".lzma", ""), path + filename.replaceAll(".pack.lzma", "")); } else if (filename.endsWith(".pack")) { + subtaskMessage = "Extracting: " + filename + " to " + filename.replace(".pack", ""); + debug_sleep(1000); extractPack(path + filename, path + filename.replace(".pack", "")); } else if (filename.endsWith(".lzma")) { + subtaskMessage = "Extracting: " + filename + " to " + filename.replace(".lzma", ""); + debug_sleep(1000); extractLZMA(path + filename, path + filename.replace(".lzma", "")); } } @@ -986,9 +971,7 @@ } } - if(debugMode) { - sleep(1000); - } + debug_sleep(1000); InputStream in = jarFile.getInputStream(jarFile.getEntry(entry.getName())); OutputStream out = new FileOutputStream(path + "natives" + File.separator + entry.getName()); @@ -997,9 +980,7 @@ byte buffer[] = new byte[65536]; while ((bufferSize = in.read(buffer, 0, buffer.length)) != -1) { - if(debugMode) { - sleep(10); - } + debug_sleep(10); out.write(buffer, 0, bufferSize); currentSizeExtract += bufferSize; @@ -1137,13 +1118,26 @@ /** * Utility method for sleeping + * Will only really sleep if debug has been enabled * @param ms milliseconds to sleep */ + protected void debug_sleep(long ms) { + if(debugMode) { + sleep(ms); + } + } + + /** + * Utility method for sleeping + * @param ms milliseconds to sleep + */ protected void sleep(long ms) { try { Thread.sleep(ms); } catch (Exception e) { /* ignored */ } - } + } + + } This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2008-04-20 18:46:39
|
Revision: 3028 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3028&view=rev Author: matzon Date: 2008-04-20 11:46:34 -0700 (Sun, 20 Apr 2008) Log Message: ----------- split build file into components Modified Paths: -------------- trunk/LWJGL/build.xml Added Paths: ----------- trunk/LWJGL/platform_build/build-applet.xml trunk/LWJGL/platform_build/build-definitions.xml trunk/LWJGL/platform_build/build-generator.xml trunk/LWJGL/platform_build/build-webstart.xml Modified: trunk/LWJGL/build.xml =================================================================== --- trunk/LWJGL/build.xml 2008-04-20 16:59:57 UTC (rev 3027) +++ trunk/LWJGL/build.xml 2008-04-20 18:46:34 UTC (rev 3028) @@ -1,155 +1,11 @@ <project name="LWJGL" default="all" basedir="."> - <!-- ================================================================== --> - <!-- Global properties for build --> - <!-- ================================================================== --> - <property name="lwjgl.src" location="src" /> - <property name="lwjgl.src.native" location="${lwjgl.src}/native" /> - <property name="lwjgl.src.headers" location="${lwjgl.src.native}/common" /> - <property name="lwjgl.src.templates" location="${lwjgl.src}/templates" /> - <property name="lwjgl.bin" location="bin" /> - <property name="lwjgl.lib" location="libs" /> - <property name="lwjgl.dist" location="dist" /> - <property name="lwjgl.docs" location="doc" /> - <property name="lwjgl.temp" location="temp" /> - <property name="lwjgl.res" location="res" /> - <property name="lwjgl.version" value="2.0a4" /> + <import file="platform_build/build-definitions.xml"/> + <import file="platform_build/build-generator.xml"/> + <import file="platform_build/build-applet.xml"/> + <import file="platform_build/build-webstart.xml"/> - <property name="opengl-template-pattern" value="org/lwjgl/opengl/GL*.java,org/lwjgl/opengl/ARB*.java,org/lwjgl/opengl/ATI*.java,org/lwjgl/opengl/EXT*.java,org/lwjgl/opengl/NV*.java,org/lwjgl/opengl/HP*.java,org/lwjgl/opengl/IBM*.java,org/lwjgl/opengl/SUN*.java,org/lwjgl/opengl/SGIS*.java"/> <!-- ================================================================== --> - <!-- Filesets used for targets --> - <!-- ================================================================== --> - - <!-- Files to include in the lwjgl.jar file --> - <fileset id="lwjgl.fileset" dir="${lwjgl.bin}"> - <include name="org/**/*" /> - <exclude name="org/lwjgl/d3d/**" /> - <exclude name="org/lwjgl/test/**" /> - <exclude name="org/lwjgl/util/**" /> - <exclude name="org/lwjgl/examples/**" /> - </fileset> - - <fileset id="lwjgl_util_applet.fileset" dir="${lwjgl.bin}"> - <exclude name="**.*"/> - <include name="org/lwjgl/util/applet/**"/> - </fileset> - - <!-- Files to include in the lwjgl_test.jar file --> - <fileset id="lwjgl_test.fileset" dir="${lwjgl.bin}"> - <exclude name="**.*" /> - <include name="org/lwjgl/test/**" /> - <include name="org/lwjgl/examples/**" /> - </fileset> - - <!-- More files to include in the lwjgl_test.jar file --> - <fileset id="lwjgl_test_extra.fileset" dir="${lwjgl.src}/java"> - <exclude name="**.*" /> - <include name="org/lwjgl/test/opengl/shaders/shaderFP.fp" /> - <include name="org/lwjgl/test/opengl/shaders/shaderFP.vp" /> - <include name="org/lwjgl/test/opengl/shaders/shaderFSH.fsh" /> - <include name="org/lwjgl/test/opengl/shaders/shaderFSH.vsh" /> - <include name="org/lwjgl/test/opengl/shaders/shaderVP.vp" /> - <include name="org/lwjgl/test/opengl/shaders/shaderVSH.vsh" /> - </fileset> - - <!-- Files to include in the lwjgl_util.jar file --> - <fileset id="lwjgl_util.fileset" dir="${lwjgl.bin}"> - <exclude name="**.*" /> - <exclude name="org/lwjgl/util/generator/**" /> - <exclude name="org/lwjgl/util/applet/**" /> - <include name="org/lwjgl/util/**" /> - </fileset> - - <!-- Files to include in the lwjgl_applet.jar file --> - <fileset id="lwjgl_applet.fileset" dir="${lwjgl.bin}"> - <exclude name="**.*"/> - <include name="org/lwjgl/test/applet/**"/> - <include name="org/lwjgl/test/opengl/awt/AWTGearsCanvas.class"/> - </fileset> - - <!-- Files to make Javadoc from --> - <fileset id="lwjgl.javadoc.fileset" dir="${lwjgl.src}"> - <include name="**/*.java" /> - <exclude name="native/**" /> - <exclude name="templates/**" /> - <exclude name="java/org/lwjgl/test/**" /> - <exclude name="java/org/lwjgl/examples/**" /> - <exclude name="java/org/lwjgl/util/generator/**" /> - </fileset> - - <!-- Files to include in doc package --> - <patternset id="lwjgl-docs.fileset"> - <include name="CREDITS" /> - <include name="LICENSE" /> - <include name="README" /> - <include name="lwjgl_hidden_switches.text" /> - <include name="3rdparty/*" /> - </patternset> - - <!-- Files to include in win32 package --> - <patternset id="lwjgl-win32.fileset"> - <include name="lwjgl.dll" /> - <include name="OpenAL32.dll" /> - <include name="jinput-dx8.dll" /> - <include name="jinput-raw.dll" /> - </patternset> - - <!-- Files to include in linux, glibc2.3 package --> - <patternset id="lwjgl-linux.fileset"> - <include name="liblwjgl*.so" /> - <include name="libopenal.so" /> - <include name="libjinput-linux.so" /> - <include name="libjinput-linux64.so" /> - </patternset> - - <!-- Files to include in mac os x package --> - <patternset id="lwjgl-macosx.fileset"> - <include name="liblwjgl.jnilib" /> - <include name="openal.dylib" /> - <include name="libjinput-osx.jnilib" /> - <include name="libjinput-osx-legacy.jnilib" /> - </patternset> - - <!-- Files to include in source distribution --> - <fileset id="lwjgl.source.fileset" dir="."> - <include name="build.xml" /> - <include name="src/**" /> - <include name="platform_build/**/*" /> - </fileset> - - <!-- files in the base package --> - <patternset id="lwjgl_base"> - <include name="**" /> - <exclude name="res/ILtest.*" /> - <exclude name="res/Missing_you.mod" /> - <exclude name="res/phero*.*" /> - </patternset> - - <!-- files in the optional package --> - <patternset id="lwjgl_optional"> - <include name="res/**" /> - <exclude name="res/logo/**" /> - <exclude name="res/spaceinvaders/**" /> - <exclude name="res/*.wav" /> - <exclude name="res/*.xpm" /> - <include name="doc/CREDITS" /> - <include name="doc/LICENSE" /> - <include name="doc/README" /> - </patternset> - - <!-- files in the lwjgl_applet package --> - <patternset id="lwjgl_applet"> - <include name="applet/**" /> - <exclude name="applet/appletviewer.policy" /> - <exclude name="applet/lwjglkeystore" /> - </patternset> - - <uptodate property="lwjgl.main.built" targetfile="${lwjgl.lib}/win32/lwjgl.dll" > - <srcfiles dir= "${lwjgl.src.native}/common" includes="*.c*"/> - <srcfiles dir= "${lwjgl.src.native}/windows" includes="*.c"/> - </uptodate> - - <!-- ================================================================== --> <!-- Everything below this line is targets. --> <!-- Do not modify, unless you know what you're doing --> <!-- ================================================================== --> @@ -158,28 +14,21 @@ <!-- Initialize build --> <!-- ================================================================== --> <target name="-initialize"> - <mkdir dir="${lwjgl.bin}" taskname="initialiazing bin folder" /> - <mkdir dir="${lwjgl.bin}/lwjgl" taskname="initialiazing bin folder" /> - <mkdir dir="${lwjgl.lib}" taskname="initialiazing lib folder" /> - <mkdir dir="${lwjgl.dist}" taskname="initialiazing dist folder" /> - <mkdir dir="${lwjgl.docs}/javadoc" taskname="initialiazing docs folder" /> - <mkdir dir="${lwjgl.res}" taskname="initialiazing res folder" /> - <mkdir dir="${lwjgl.temp}" taskname="initialiazing temp folder" /> - <mkdir dir="${lwjgl.temp}/jar" taskname="initialiazing temp/jar folder" /> - <mkdir dir="${lwjgl.temp}/doc" taskname="initialiazing temp/doc folder" /> - <mkdir dir="${lwjgl.temp}/res" taskname="initialiazing temp/res folder" /> - <mkdir dir="${lwjgl.temp}/native" taskname="initialiazing temp/native folder" /> - <mkdir dir="${lwjgl.temp}/native/win32" taskname="initialiazing temp/win32 folder" /> - <mkdir dir="${lwjgl.temp}/native/linux" taskname="initialiazing temp/linux folder" /> - <mkdir dir="${lwjgl.temp}/native/macosx" taskname="initialiazing temp/macosx folder" /> + <mkdir dir="${lwjgl.bin}" taskname="initialiazing bin folder" /> + <mkdir dir="${lwjgl.bin}/lwjgl" taskname="initialiazing bin folder" /> + <mkdir dir="${lwjgl.lib}" taskname="initialiazing lib folder" /> + <mkdir dir="${lwjgl.dist}" taskname="initialiazing dist folder" /> + <mkdir dir="${lwjgl.docs}/javadoc" taskname="initialiazing docs folder" /> + <mkdir dir="${lwjgl.res}" taskname="initialiazing res folder" /> + <mkdir dir="${lwjgl.temp}" taskname="initialiazing temp folder" /> + <mkdir dir="${lwjgl.temp}/jar" taskname="initialiazing temp/jar folder" /> + <mkdir dir="${lwjgl.temp}/doc" taskname="initialiazing temp/doc folder" /> + <mkdir dir="${lwjgl.temp}/res" taskname="initialiazing temp/res folder" /> + <mkdir dir="${lwjgl.temp}/native" taskname="initialiazing temp/native folder" /> + <mkdir dir="${lwjgl.temp}/native/win32" taskname="initialiazing temp/win32 folder" /> + <mkdir dir="${lwjgl.temp}/native/linux" taskname="initialiazing temp/linux folder" /> + <mkdir dir="${lwjgl.temp}/native/macosx" taskname="initialiazing temp/macosx folder" /> </target> - - <target name="clean-generated" description="Deletes the generated java and native source"> - <delete quiet="true" failonerror="false"> - <fileset dir="${lwjgl.src}/generated" includes="**"/> - <fileset dir="${lwjgl.src.native}/generated" includes="**"/> - </delete> - </target> <!-- Cleans up any files created during the execution of this script --> <target name="clean" description="Cleans the diectories controlled by this ant script" depends="clean-generated"> @@ -208,11 +57,11 @@ <antcall target="-initialize" /> <!-- compile and create jars --> - <antcall target="generate-all"/> + <antcall target="generate-all"/> <antcall target="compile" /> - <antcall target="javadoc" /> + <antcall target="javadoc" /> <antcall target="-createjars" /> - <antcall target="applet-release" /> + <antcall target="applet-release" /> <!-- copy resources to res folder --> <copy todir="${lwjgl.temp}/res"> @@ -274,97 +123,7 @@ <fileset refid="lwjgl_util.fileset" /> </jar> </target> - - <target name="applettest" depends="applet"> - <exec executable="appletviewer"> - <arg value="-J-Djava.security.policy=applet/appletviewer.policy"/> - <arg path="applet/applet.html"/> - </exec> - </target> - <target name="runtest" depends="all"> - <fail message="test.mainclass is not set. Use 'ant -Dtest.mainclass=<main-class> runtest'" unless="test.mainclass"/> - <condition property="native_path" value="libs/win32"> - <os family="windows" /> - </condition> - - <condition property="native_path" value="libs/linux"> - <os name="Linux" /> - </condition> - - <condition property="native_path" value="libs/macosx"> - <os name="Mac OS X" /> - </condition> - <property name="native_path_expanded" location="${native_path}"/> - <java classname="${test.mainclass}" classpath="res:${lwjgl.lib}/lwjgl.jar:${lwjgl.lib}/lwjgl_util.jar:${lwjgl.lib}/lwjgl_test.jar:${lwjgl.lib}/jinput.jar" fork="true"> - <sysproperty key="org.lwjgl.util.Debug" value="true"/> - <sysproperty key="java.library.path" value="${native_path_expanded}"/> - </java> - </target> - - <target name="applet" depends="all"> - <antcall target="-applet"> - <param name="keystore" value="applet/lwjglkeystore"/> - <param name="alias" value="lwjgl"/> - <param name="password" value="123456"/> - </antcall> - </target> - - <target name="applet-release"> - <input message="Please type the password for the keystore" addproperty="sign.pwd"/> - - <antcall target="-applet"> - <param name="keystore" value="signing/matzon_java_code_signing.keystore"/> - <param name="alias" value="oddlabs_java_code_signing"/> - <param name="password" value="${sign.pwd}"/> - </antcall> - </target> - - <target name="-applet"> - - <!-- Create lwjgl_applet.jar --> - <jar destfile="applet/lwjgl_applet.jar" taskname="lwjgl_applet.jar"> - <fileset refid="lwjgl_applet.fileset" /> - </jar> - - <!-- create each of the native jars --> - <jar destfile="applet/windows_natives.jar" taskname="windows_natives.jar"> - <fileset dir="${lwjgl.lib}/win32"> - <patternset refid="lwjgl-win32.fileset"/> - </fileset> - </jar> - <signjar jar="applet/windows_natives.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - - <jar destfile="applet/linux_natives.jar" taskname="linux_natives.jar"> - <fileset dir="${lwjgl.lib}/linux"> - <patternset refid="lwjgl-linux.fileset"/> - </fileset> - </jar> - <signjar jar="applet/linux_natives.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - - <jar destfile="applet/macosx_natives.jar" taskname="macosx_natives.jar"> - <fileset dir="${lwjgl.lib}/macosx"> - <patternset refid="lwjgl-macosx.fileset"/> - </fileset> - </jar> - <signjar jar="applet/macosx_natives.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - - <jar destfile="${lwjgl.lib}/lwjgl_util_applet.jar" update="true"> - <fileset dir="${lwjgl.res}" includes="applet*"/> - </jar> - - <copy file="${lwjgl.lib}/lwjgl.jar" todir="applet"/> - <copy file="${lwjgl.lib}/lwjgl_util_applet.jar" todir="applet"/> - <copy file="${lwjgl.lib}/lwjgl_util.jar" todir="applet"/> - <copy file="${lwjgl.lib}/jinput.jar" todir="applet"/> - <zip destfile="applet/res.jar"> - <zipfileset dir="${lwjgl.res}" includes="Footsteps.wav, ILtest.tga, Missing_you.mod"/> - </zip> - <signjar jar="applet/lwjgl.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - <signjar jar="applet/jinput.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - <signjar jar="applet/lwjgl_util_applet.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - </target> - <!-- Distributes files --> <target name="-distribute"> <delete> @@ -413,27 +172,10 @@ <zip destfile="${lwjgl.dist}/lwjgl-source-${lwjgl.version}.zip"> <fileset refid="lwjgl.source.fileset" /> </zip> - </target> - - <!-- Compiles the Java source code --> - <target name="compile" description="Compiles the java source code" depends="-initialize"> - <javac debug="yes" destdir="${lwjgl.bin}" source="1.4" target="1.4" classpath="${lwjgl.lib}/jinput.jar" taskname="core"> - <src path="${lwjgl.src}/java/"/> - <src path="${lwjgl.src}/generated/"/> - <include name="org/lwjgl/*.java"/> - <include name="org/lwjgl/input/**"/> - <include name="org/lwjgl/opengl/**"/> - <include name="org/lwjgl/openal/**"/> - <include name="org/lwjgl/util/**"/> - <exclude name="org/lwjgl/util/generator/**"/> - </javac> - <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/test/**" source="1.4" target="1.4" taskname="test" /> - <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/examples/**" source="1.4" target="1.4" taskname="examples" /> - </target> + </target> <!-- Generates the native headers from source files --> <target name="headers" description="invokes javah on java classes" depends="compile"> - <!-- platform specific classes --> <javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.native}/linux" force="yes"> <class name="org.lwjgl.opengl.LinuxEvent" /> <class name="org.lwjgl.opengl.LinuxMouse" /> @@ -448,7 +190,6 @@ </javah> <javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.native}/windows" force="yes"> - <!-- OpenGL --> <class name="org.lwjgl.opengl.WindowsKeyboard" /> <class name="org.lwjgl.opengl.WindowsPbufferPeerInfo" /> <class name="org.lwjgl.opengl.WindowsDisplay" /> @@ -469,110 +210,35 @@ <class name="org.lwjgl.opengl.MacOSXContextImplementation" /> </javah> - <!-- lwjgl --> <javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.headers}" force="yes"> <class name="org.lwjgl.opengl.AWTSurfaceLock" /> <class name="org.lwjgl.DefaultSysImplementation" /> <class name="org.lwjgl.input.Cursor" /> <class name="org.lwjgl.input.Keyboard" /> <class name="org.lwjgl.input.Mouse" /> - <class name="org.lwjgl.openal.AL" /> - <class name="org.lwjgl.opengl.GLContext" /> <class name="org.lwjgl.opengl.Pbuffer" /> </javah> - </target> - - <!-- Creates the Javadoc --> - <target name="javadoc" description="Creates javadoc from java source code"> - <javadoc destdir="${lwjgl.docs}/javadoc" classpath="${lwjgl.lib}/jinput.jar" author="true" version="true" use="true" source="1.4" windowtitle="LWJGL API"> - <fileset refid="lwjgl.javadoc.fileset" /> - <doctitle><![CDATA[<h1>Lightweight Java Game Toolkit</h1>]]></doctitle> - <bottom><![CDATA[<i>Copyright © 2002-2008 lwjgl.org. All Rights Reserved.</i>]]></bottom> - </javadoc> </target> - + <!-- Compiles the Java source code --> - <target name="generators" description="Compiles the native method generators"> - <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/util/generator/**.java" source="1.5" target="1.5" taskname="generator"> - <compilerarg value="-Xlint:all"/> + <target name="compile" description="Compiles the java source code" depends="-initialize"> + <javac debug="yes" destdir="${lwjgl.bin}" source="1.4" target="1.4" classpath="${lwjgl.lib}/jinput.jar" taskname="core"> + <src path="${lwjgl.src}/java/"/> + <src path="${lwjgl.src}/generated/"/> + <include name="org/lwjgl/*.java"/> + <include name="org/lwjgl/input/**"/> + <include name="org/lwjgl/opengl/**"/> + <include name="org/lwjgl/openal/**"/> + <include name="org/lwjgl/util/**"/> + <exclude name="org/lwjgl/util/generator/**"/> </javac> - </target> - - <target name="generate-all" depends="generate-openal, generate-opengl, generate-opengl-capabilities, generate-opengl-references" description="Generates java and native source"/> - - <target name="generate-openal" depends="generators" description="Generates java and native source for AL"> - <!-- Generate OpenAL --> - <apply executable="apt" parallel="true"> - <arg value="-nocompile"/> - <arg value="-factory"/> - <arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/> - <arg value="-cp"/> - <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> - <arg value="-s"/> - <arg path="${lwjgl.src}/generated"/> - <arg value="-d"/> - <arg path="${lwjgl.src.native}/generated"/> - <arg value="-Atypemap=org.lwjgl.util.generator.ALTypeMap"/> - <arg value="-Ageneratechecks"/> - <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/openal/AL10.java, org/lwjgl/openal/AL11.java"/> - </apply> - </target> - - <target name="generate-opengl" depends="generators" description="Generates java and native source for GL"> - <!-- there's no apt task in ant yet, so we'll just invoke it manually for now --> - <apply executable="apt" parallel="true"> - <arg value="-nocompile"/> - <arg value="-factory"/> - <arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/> - <arg value="-cp"/> - <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> - <arg value="-s"/> - <arg path="${lwjgl.src}/generated"/> - <arg value="-d"/> - <arg path="${lwjgl.src.native}/generated"/> - <!-- <arg value="-Ageneratechecks"/>--> - <arg value="-Acontextspecific"/> - <arg value="-Atypemap=org.lwjgl.util.generator.GLTypeMap"/> - <fileset dir="${lwjgl.src.templates}" includes="${opengl-template-pattern}"/> - </apply> - </target> - - <target name="generate-opengl-references" depends="generators" description="Generates java and native source for GL"> - <!-- Generate context capabilities --> - <apply executable="apt" parallel="true"> - <arg value="-nocompile"/> - <arg value="-factory"/> - <arg value="org.lwjgl.util.generator.ReferencesGeneratorProcessorFactory"/> - <arg value="-cp"/> - <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> - <arg value="-s"/> - <arg path="${lwjgl.src}/generated"/> - <fileset dir="${lwjgl.src.templates}" includes="${opengl-template-pattern}"/> - </apply> - </target> + <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/test/**" source="1.4" target="1.4" taskname="test" /> + <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/examples/**" source="1.4" target="1.4" taskname="examples" /> + </target> - <target name="generate-opengl-capabilities" depends="generators" description="Generates java and native source for GL"> - <!-- Generate context capabilities --> - <apply executable="apt" parallel="true"> - <arg value="-nocompile"/> - <arg value="-factory"/> - <arg value="org.lwjgl.util.generator.ContextGeneratorProcessorFactory"/> - <arg value="-cp"/> - <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> - <arg value="-s"/> - <arg path="${lwjgl.src}/generated"/> - <arg value="-Acontextspecific"/> - <fileset dir="${lwjgl.src.templates}" includes="${opengl-template-pattern}"/> - </apply> - </target> - - <target name="compile_native_all" depends="compile_native" description="Compiles the native files"/> - - <!-- Compiles the native files --> <target name="compile_native" depends="headers" description="Compiles the native files"> - <!-- check each platform, and run their build target --> <condition property="lwjgl.platform.windows"> <os family="windows" /> </condition> @@ -603,75 +269,65 @@ </copy> </target> + <!-- Compiles LWJGL on Mac platforms --> <target name="-compile_native_macosx" if="lwjgl.platform.macosx"> <ant antfile="platform_build/macosx_ant/build.xml" inheritAll="false"/> <copy file="${lwjgl.bin}/lwjgl/liblwjgl.jnilib" todir="${lwjgl.lib}/macosx"/> </target> + + <target name="repack200" description="Pack200-repack a jar file"> + <pack200 src="${input}" destfile="${output}" repack="true"/> + </target> - <target name="webstart_demo" depends="jars"> - <antcall target="-webstart_demo"> - <param name="keystore" value="applet/lwjglkeystore"/> - <param name="alias" value="lwjgl"/> - <param name="password" value="123456"/> - </antcall> + <target name="pack200" description="Pack200 a jar file"> + <pack200 src="${input}" destfile="${output}"/> </target> - - <target name="webstart_demo-release" depends="jars"> - <input message="Please type the password for the keystore" addproperty="sign.pwd"/> - <antcall target="-webstart_demo"> - <param name="keystore" value="signing/matzon_java_code_signing.keystore"/> - <param name="alias" value="oddlabs_java_code_signing"/> - <param name="password" value="${sign.pwd}"/> - </antcall> + <target name="lzma" description="LZMA compress a file"> + <java fork="true" classname="SevenZip.LzmaAlone"> + <classpath> + <pathelement location="platform_build/JLzma.jar"/> + </classpath> + <jvmarg value="-Xmx512m"/> + <arg value="e"/> + <arg value="${input}"/> + <arg value="${output}"/> + </java> </target> - <!-- --> - <target name="-webstart_demo" description="Using released files, creates the necessary files used for jnlp demos"> - - <!-- delete existing temp --> - <delete dir="${lwjgl.temp}"/> - - <!-- unzip common files --> - <unzip src="${lwjgl.dist}/lwjgl-${lwjgl.version}.zip" dest="${lwjgl.temp}/jnlp/temp" overwrite="true"/> - - <!-- move files to unified structure --> - <move todir="${lwjgl.temp}/jnlp/temp"> - <fileset dir="${lwjgl.temp}/jnlp/temp/lwjgl-${lwjgl.version}/"> - <include name="**"/> - </fileset> - </move> - - <!-- move relevant files to root --> - <move todir="${lwjgl.temp}/jnlp/" flatten="true"> - <fileset dir="${lwjgl.temp}/jnlp/temp"> - <include name="**/**.jar"/> - </fileset> - </move> - - <!-- create native jars --> - <jar destfile="${lwjgl.temp}/jnlp/native_win32.jar" basedir="${lwjgl.temp}/jnlp/temp/native/win32"/> - <jar destfile="${lwjgl.temp}/jnlp/native_linux.jar" basedir="${lwjgl.temp}/jnlp/temp/native/linux"/> - <jar destfile="${lwjgl.temp}/jnlp/native_macosx.jar" basedir="${lwjgl.temp}/jnlp/temp/native/macosx"/> - - <!-- create media jar --> - <jar destfile="${lwjgl.temp}/jnlp/media.jar" basedir="${lwjgl.res}"/> - - <!-- sign 'em --> - <signjar jar="${lwjgl.temp}/jnlp/lwjgl.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - <signjar jar="${lwjgl.temp}/jnlp/lwjgl_util.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - <signjar jar="${lwjgl.temp}/jnlp/native_linux.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - <signjar jar="${lwjgl.temp}/jnlp/native_macosx.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - <signjar jar="${lwjgl.temp}/jnlp/native_win32.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> - <signjar jar="${lwjgl.temp}/jnlp/jinput.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> + <target name="applettest" depends="applet"> + <exec executable="appletviewer"> + <arg value="-J-Djava.security.policy=applet/appletviewer.policy"/> + <arg path="applet/applet.html"/> + </exec> </target> + + <target name="runtest" depends="all"> + <fail message="test.mainclass is not set. Use 'ant -Dtest.mainclass=<main-class> runtest'" unless="test.mainclass"/> + <condition property="native_path" value="libs/win32"> + <os family="windows" /> + </condition> + + <condition property="native_path" value="libs/linux"> + <os name="Linux" /> + </condition> + + <condition property="native_path" value="libs/macosx"> + <os name="Mac OS X" /> + </condition> + <property name="native_path_expanded" location="${native_path}"/> + <java classname="${test.mainclass}" classpath="res:${lwjgl.lib}/lwjgl.jar:${lwjgl.lib}/lwjgl_util.jar:${lwjgl.lib}/lwjgl_test.jar:${lwjgl.lib}/jinput.jar" fork="true"> + <sysproperty key="org.lwjgl.util.Debug" value="true"/> + <sysproperty key="java.library.path" value="${native_path_expanded}"/> + </java> + </target> - <target name="changelog"> - <cvschangelog destfile="changelog.xml"/> - <style in="changelog.xml" out="changelog.html" style="${ant.home}/etc/changelog.xsl"> - <param name="title" expression="LWJGL ChangeLog"/> - <param name="module" expression="LWJGL"/> - <param name="cvsweb" expression="http://cvs.sourceforge.net/viewcvs.py/java-game-lib/"/> - </style> - </target> + <!-- Creates the Javadoc --> + <target name="javadoc" description="Creates javadoc from java source code"> + <javadoc destdir="${lwjgl.docs}/javadoc" classpath="${lwjgl.lib}/jinput.jar" author="true" version="true" use="true" source="1.4" windowtitle="LWJGL API"> + <fileset refid="lwjgl.javadoc.fileset" /> + <doctitle><![CDATA[<h1>Lightweight Java Game Toolkit</h1>]]></doctitle> + <bottom><![CDATA[<i>Copyright © 2002-2008 lwjgl.org. All Rights Reserved.</i>]]></bottom> + </javadoc> + </target> </project> Added: trunk/LWJGL/platform_build/build-applet.xml =================================================================== --- trunk/LWJGL/platform_build/build-applet.xml (rev 0) +++ trunk/LWJGL/platform_build/build-applet.xml 2008-04-20 18:46:34 UTC (rev 3028) @@ -0,0 +1,94 @@ +<project name="applet"> + + <!-- Create our packer task --> + <taskdef name="pack200" classname="com.sun.tools.apache.ant.pack200.Pack200Task" classpath="platform_build/Pack200Task.jar"/> + + <target name="applet" depends="all"> + <antcall target="-applet"> + <param name="keystore" value="applet/lwjglkeystore"/> + <param name="alias" value="lwjgl"/> + <param name="password" value="123456"/> + </antcall> + </target> + + <target name="applet-release"> + <input message="Please type the password for the keystore" addproperty="sign.pwd"/> + + <antcall target="-applet"> + <param name="keystore" value="signing/matzon_java_code_signing.keystore"/> + <param name="alias" value="oddlabs_java_code_signing"/> + <param name="password" value="${sign.pwd}"/> + </antcall> + </target> + + <target name="-applet"> + + <!-- Create lwjgl_applet.jar --> + <jar destfile="applet/lwjgl_applet.jar" taskname="lwjgl_applet.jar"> + <fileset refid="lwjgl_applet.fileset" /> + </jar> + + <!-- create each of the native jars --> + <jar destfile="applet/windows_natives.jar" taskname="windows_natives.jar"> + <fileset dir="${lwjgl.lib}/win32"> + <patternset refid="lwjgl-win32.fileset"/> + </fileset> + </jar> + <signjar jar="applet/windows_natives.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> + + <jar destfile="applet/linux_natives.jar" taskname="linux_natives.jar"> + <fileset dir="${lwjgl.lib}/linux"> + <patternset refid="lwjgl-linux.fileset"/> + </fileset> + </jar> + <signjar jar="applet/linux_natives.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> + + <jar destfile="applet/macosx_natives.jar" taskname="macosx_natives.jar"> + <fileset dir="${lwjgl.lib}/macosx"> + <patternset refid="lwjgl-macosx.fileset"/> + </fileset> + </jar> + <signjar jar="applet/macosx_natives.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> + + <jar destfile="${lwjgl.lib}/lwjgl_util_applet.jar" update="true"> + <fileset dir="${lwjgl.res}" includes="applet*"/> + </jar> + + <copy file="${lwjgl.lib}/lwjgl.jar" todir="applet"/> + <copy file="${lwjgl.lib}/lwjgl_util_applet.jar" todir="applet"/> + <copy file="${lwjgl.lib}/lwjgl_util.jar" todir="applet"/> + <copy file="${lwjgl.lib}/jinput.jar" todir="applet"/> + <copy file="${lwjgl.lib}/lzma.jar" todir="applet"/> + <zip destfile="applet/res.jar"> + <zipfileset dir="${lwjgl.res}" includes="Footsteps.wav, ILtest.tga, Missing_you.mod"/> + </zip> + + <!--<antcall target="applet-compress"> + <param name="dir" value="applet/"/> + <param name="jarfile" value="lwjgl"/> + </antcall> + <fail/>--> + </target> + + <target name="applet-compress"> + <antcall target="repack"> + <param name="input" value="${dir}${jarfile}.jar"/> + <param name="output" value="${dir}${jarfile}-repack.jar"/> + </antcall> + <signjar jar="${dir}${jarfile}.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> + <signjar jar="${dir}${jarfile}-repack.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> + <antcall target="pack"> + <param name="input" value="${dir}${jarfile}-repack.jar"/> + <param name="output" value="${dir}${jarfile}.jar.pack"/> + </antcall> + <antcall target="lzma"> + <param name="input" value="${dir}${jarfile}.jar.pack"/> + <param name="output" value="${dir}${jarfile}.jar.pack.lzma"/> + </antcall> + <antcall target="lzma"> + <param name="input" value="${dir}${jarfile}.jar"/> + <param name="output" value="${dir}${jarfile}.jar.lzma"/> + </antcall> + <delete file="${dir}${jarfile}-repack.jar"/> + </target> +</project> \ No newline at end of file Property changes on: trunk/LWJGL/platform_build/build-applet.xml ___________________________________________________________________ Name: svn:mime-type + text/plain Added: trunk/LWJGL/platform_build/build-definitions.xml =================================================================== --- trunk/LWJGL/platform_build/build-definitions.xml (rev 0) +++ trunk/LWJGL/platform_build/build-definitions.xml 2008-04-20 18:46:34 UTC (rev 3028) @@ -0,0 +1,150 @@ +<project name="definitions"> + <!-- ================================================================== --> + <!-- Global properties for build --> + <!-- ================================================================== --> + <property name="lwjgl.src" location="src" /> + <property name="lwjgl.src.native" location="${lwjgl.src}/native" /> + <property name="lwjgl.src.headers" location="${lwjgl.src.native}/common" /> + <property name="lwjgl.src.templates" location="${lwjgl.src}/templates" /> + <property name="lwjgl.bin" location="bin" /> + <property name="lwjgl.lib" location="libs" /> + <property name="lwjgl.dist" location="dist" /> + <property name="lwjgl.docs" location="doc" /> + <property name="lwjgl.temp" location="temp" /> + <property name="lwjgl.res" location="res" /> + <property name="lwjgl.version" value="2.0a4" /> + + <property name="opengl-template-pattern" value="org/lwjgl/opengl/GL*.java,org/lwjgl/opengl/ARB*.java,org/lwjgl/opengl/ATI*.java,org/lwjgl/opengl/EXT*.java,org/lwjgl/opengl/NV*.java,org/lwjgl/opengl/HP*.java,org/lwjgl/opengl/IBM*.java,org/lwjgl/opengl/SUN*.java,org/lwjgl/opengl/SGIS*.java"/> + <!-- ================================================================== --> + <!-- Filesets used for targets --> + <!-- ================================================================== --> + + <!-- Files to include in the lwjgl.jar file --> + <fileset id="lwjgl.fileset" dir="${lwjgl.bin}"> + <include name="org/**/*" /> + <exclude name="org/lwjgl/d3d/**" /> + <exclude name="org/lwjgl/test/**" /> + <exclude name="org/lwjgl/util/**" /> + <exclude name="org/lwjgl/examples/**" /> + </fileset> + + <fileset id="lwjgl_util_applet.fileset" dir="${lwjgl.bin}"> + <exclude name="**.*"/> + <include name="org/lwjgl/util/applet/**"/> + </fileset> + + <!-- Files to include in the lwjgl_test.jar file --> + <fileset id="lwjgl_test.fileset" dir="${lwjgl.bin}"> + <exclude name="**.*" /> + <include name="org/lwjgl/test/**" /> + <include name="org/lwjgl/examples/**" /> + </fileset> + + <!-- More files to include in the lwjgl_test.jar file --> + <fileset id="lwjgl_test_extra.fileset" dir="${lwjgl.src}/java"> + <exclude name="**.*" /> + <include name="org/lwjgl/test/opengl/shaders/shaderFP.fp" /> + <include name="org/lwjgl/test/opengl/shaders/shaderFP.vp" /> + <include name="org/lwjgl/test/opengl/shaders/shaderFSH.fsh" /> + <include name="org/lwjgl/test/opengl/shaders/shaderFSH.vsh" /> + <include name="org/lwjgl/test/opengl/shaders/shaderVP.vp" /> + <include name="org/lwjgl/test/opengl/shaders/shaderVSH.vsh" /> + </fileset> + + <!-- Files to include in the lwjgl_util.jar file --> + <fileset id="lwjgl_util.fileset" dir="${lwjgl.bin}"> + <exclude name="**.*" /> + <exclude name="org/lwjgl/util/generator/**" /> + <exclude name="org/lwjgl/util/applet/**" /> + <include name="org/lwjgl/util/**" /> + </fileset> + + <!-- Files to include in the lwjgl_applet.jar file --> + <fileset id="lwjgl_applet.fileset" dir="${lwjgl.bin}"> + <exclude name="**.*"/> + <include name="org/lwjgl/test/applet/**"/> + <include name="org/lwjgl/test/opengl/awt/AWTGearsCanvas.class"/> + </fileset> + + <!-- Files to make Javadoc from --> + <fileset id="lwjgl.javadoc.fileset" dir="${lwjgl.src}"> + <include name="**/*.java" /> + <exclude name="native/**" /> + <exclude name="templates/**" /> + <exclude name="java/org/lwjgl/test/**" /> + <exclude name="java/org/lwjgl/examples/**" /> + <exclude name="java/org/lwjgl/util/generator/**" /> + </fileset> + + <!-- Files to include in doc package --> + <patternset id="lwjgl-docs.fileset"> + <include name="CREDITS" /> + <include name="LICENSE" /> + <include name="README" /> + <include name="lwjgl_hidden_switches.text" /> + <include name="3rdparty/*" /> + </patternset> + + <!-- Files to include in win32 package --> + <patternset id="lwjgl-win32.fileset"> + <include name="lwjgl.dll" /> + <include name="OpenAL32.dll" /> + <include name="jinput-dx8.dll" /> + <include name="jinput-raw.dll" /> + </patternset> + + <!-- Files to include in linux, glibc2.3 package --> + <patternset id="lwjgl-linux.fileset"> + <include name="liblwjgl*.so" /> + <include name="libopenal.so" /> + <include name="libjinput-linux.so" /> + <include name="libjinput-linux64.so" /> + </patternset> + + <!-- Files to include in mac os x package --> + <patternset id="lwjgl-macosx.fileset"> + <include name="liblwjgl.jnilib" /> + <include name="openal.dylib" /> + <include name="libjinput-osx.jnilib" /> + <include name="libjinput-osx-legacy.jnilib" /> + </patternset> + + <!-- Files to include in source distribution --> + <fileset id="lwjgl.source.fileset" dir="."> + <include name="build.xml" /> + <include name="src/**" /> + <include name="platform_build/**/*" /> + </fileset> + + <!-- files in the base package --> + <patternset id="lwjgl_base"> + <include name="**" /> + <exclude name="res/ILtest.*" /> + <exclude name="res/Missing_you.mod" /> + <exclude name="res/phero*.*" /> + </patternset> + + <!-- files in the optional package --> + <patternset id="lwjgl_optional"> + <include name="res/**" /> + <exclude name="res/logo/**" /> + <exclude name="res/spaceinvaders/**" /> + <exclude name="res/*.wav" /> + <exclude name="res/*.xpm" /> + <include name="doc/CREDITS" /> + <include name="doc/LICENSE" /> + <include name="doc/README" /> + </patternset> + + <!-- files in the lwjgl_applet package --> + <patternset id="lwjgl_applet"> + <include name="applet/**" /> + <exclude name="applet/appletviewer.policy" /> + <exclude name="applet/lwjglkeystore" /> + </patternset> + + <uptodate property="lwjgl.main.built" targetfile="${lwjgl.lib}/win32/lwjgl.dll" > + <srcfiles dir= "${lwjgl.src.native}/common" includes="*.c*"/> + <srcfiles dir= "${lwjgl.src.native}/windows" includes="*.c"/> + </uptodate> +</project> \ No newline at end of file Property changes on: trunk/LWJGL/platform_build/build-definitions.xml ___________________________________________________________________ Name: svn:mime-type + text/plain Added: trunk/LWJGL/platform_build/build-generator.xml =================================================================== --- trunk/LWJGL/platform_build/build-generator.xml (rev 0) +++ trunk/LWJGL/platform_build/build-generator.xml 2008-04-20 18:46:34 UTC (rev 3028) @@ -0,0 +1,86 @@ +<project name="generator"> + + <!-- clean the generated files --> + <target name="clean-generated" description="Deletes the generated java and native source"> + <delete quiet="true" failonerror="false"> + <fileset dir="${lwjgl.src}/generated" includes="**"/> + <fileset dir="${lwjgl.src.native}/generated" includes="**"/> + </delete> + </target> + + <!-- Compiles the Java generator source code --> + <target name="generators" description="Compiles the native method generators"> + <javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/util/generator/**.java" source="1.5" target="1.5" taskname="generator"> + <compilerarg value="-Xlint:all"/> + </javac> + </target> + + <!-- Proxy target to generate it all --> + <target name="generate-all" depends="generate-openal, generate-opengl, generate-opengl-capabilities, generate-opengl-references" description="Generates java and native source"/> + + <!-- Generate OpenAL --> + <target name="generate-openal" depends="generators" description="Generates java and native source for AL"> + <apply executable="apt" parallel="true"> + <arg value="-nocompile"/> + <arg value="-factory"/> + <arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/> + <arg value="-cp"/> + <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> + <arg value="-s"/> + <arg path="${lwjgl.src}/generated"/> + <arg value="-d"/> + <arg path="${lwjgl.src.native}/generated"/> + <arg value="-Atypemap=org.lwjgl.util.generator.ALTypeMap"/> + <arg value="-Ageneratechecks"/> + <fileset dir="${lwjgl.src.templates}" includes="org/lwjgl/openal/AL10.java, org/lwjgl/openal/AL11.java"/> + </apply> + </target> + + <!-- Generate OpenGL --> + <target name="generate-opengl" depends="generators" description="Generates java and native source for GL"> + <apply executable="apt" parallel="true"> + <arg value="-nocompile"/> + <arg value="-factory"/> + <arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/> + <arg value="-cp"/> + <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> + <arg value="-s"/> + <arg path="${lwjgl.src}/generated"/> + <arg value="-d"/> + <arg path="${lwjgl.src.native}/generated"/> + <!-- <arg value="-Ageneratechecks"/>--> + <arg value="-Acontextspecific"/> + <arg value="-Atypemap=org.lwjgl.util.generator.GLTypeMap"/> + <fileset dir="${lwjgl.src.templates}" includes="${opengl-template-pattern}"/> + </apply> + </target> + + <!-- Generate context capabilities --> + <target name="generate-opengl-references" depends="generators" description="Generates java and native source for GL"> + <apply executable="apt" parallel="true"> + <arg value="-nocompile"/> + <arg value="-factory"/> + <arg value="org.lwjgl.util.generator.ReferencesGeneratorProcessorFactory"/> + <arg value="-cp"/> + <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> + <arg value="-s"/> + <arg path="${lwjgl.src}/generated"/> + <fileset dir="${lwjgl.src.templates}" includes="${opengl-template-pattern}"/> + </apply> + </target> + + <!-- Generate context capabilities --> + <target name="generate-opengl-capabilities" depends="generators" description="Generates java and native source for GL"> + <apply executable="apt" parallel="true"> + <arg value="-nocompile"/> + <arg value="-factory"/> + <arg value="org.lwjgl.util.generator.ContextGeneratorProcessorFactory"/> + <arg value="-cp"/> + <arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/> + <arg value="-s"/> + <arg path="${lwjgl.src}/generated"/> + <arg value="-Acontextspecific"/> + <fileset dir="${lwjgl.src.templates}" includes="${opengl-template-pattern}"/> + </apply> + </target> +</project> \ No newline at end of file Property changes on: trunk/LWJGL/platform_build/build-generator.xml ___________________________________________________________________ Name: svn:mime-type + text/plain Added: trunk/LWJGL/platform_build/build-webstart.xml =================================================================== --- trunk/LWJGL/platform_build/build-webstart.xml (rev 0) +++ trunk/LWJGL/platform_build/build-webstart.xml 2008-04-20 18:46:34 UTC (rev 3028) @@ -0,0 +1,59 @@ +<project name="webstart"> + <target name="webstart_demo" depends="jars"> + <antcall target="-webstart_demo"> + <param name="keystore" value="applet/lwjglkeystore"/> + <param name="alias" value="lwjgl"/> + <param name="password" value="123456"/> + </antcall> + </target> + + <target name="webstart_demo-release" depends="jars"> + <input message="Please type the password for the keystore" addproperty="sign.pwd"/> + + <antcall target="-webstart_demo"> + <param name="keystore" value="signing/matzon_java_code_signing.keystore"/> + <param name="alias" value="oddlabs_java_code_signing"/> + <param name="password" value="${sign.pwd}"/> + </antcall> + </target> + + <!-- --> + <target name="-webstart_demo" description="Using released files, creates the necessary files used for jnlp demos"> + + <!-- delete existing temp --> + <delete dir="${lwjgl.temp}"/> + + <!-- unzip common files --> + <unzip src="${lwjgl.dist}/lwjgl-${lwjgl.version}.zip" dest="${lwjgl.temp}/jnlp/temp" overwrite="true"/> + + <!-- move files to unified structure --> + <move todir="${lwjgl.temp}/jnlp/temp"> + <fileset dir="${lwjgl.temp}/jnlp/temp/lwjgl-${lwjgl.version}/"> + <include name="**"/> + </fileset> + </move> + + <!-- move relevant files to root --> + <move todir="${lwjgl.temp}/jnlp/" flatten="true"> + <fileset dir="${lwjgl.temp}/jnlp/temp"> + <include name="**/**.jar"/> + </fileset> + </move> + + <!-- create native jars --> + <jar destfile="${lwjgl.temp}/jnlp/native_win32.jar" basedir="${lwjgl.temp}/jnlp/temp/native/win32"/> + <jar destfile="${lwjgl.temp}/jnlp/native_linux.jar" basedir="${lwjgl.temp}/jnlp/temp/native/linux"/> + <jar destfile="${lwjgl.temp}/jnlp/native_macosx.jar" basedir="${lwjgl.temp}/jnlp/temp/native/macosx"/> + + <!-- create media jar --> + <jar destfile="${lwjgl.temp}/jnlp/media.jar" basedir="${lwjgl.res}"/> + + <!-- sign 'em --> + <signjar jar="${lwjgl.temp}/jnlp/lwjgl.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> + <signjar jar="${lwjgl.temp}/jnlp/lwjgl_util.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> + <signjar jar="${lwjgl.temp}/jnlp/native_linux.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> + <signjar jar="${lwjgl.temp}/jnlp/native_macosx.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> + <signjar jar="${lwjgl.temp}/jnlp/native_win32.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> + <signjar jar="${lwjgl.temp}/jnlp/jinput.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/> + </target> +</project> \ No newline at end of file Property changes on: trunk/LWJGL/platform_build/build-webstart.xml ___________________________________________________________________ Name: svn:mime-type + text/plain This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2008-04-20 17:00:00
|
Revision: 3027 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3027&view=rev Author: matzon Date: 2008-04-20 09:59:57 -0700 (Sun, 20 Apr 2008) Log Message: ----------- fix: native file name also has to be updated if they are using lzma or pack Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java Modified: trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2008-04-20 15:53:11 UTC (rev 3026) +++ trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2008-04-20 16:59:57 UTC (rev 3027) @@ -659,27 +659,12 @@ percentage = 95; - // update filenames to match extracted files - for (int i = 0; i < urlList.length; i++) { - String filename = getFileName(urlList[i]); - - if (filename.endsWith(".pack.lzma")) { - urlList[i] = new URL("file://" + path + filename.replaceAll(".pack.lzma", "")); - } - else if (filename.endsWith(".pack")) { - urlList[i] = new URL("file://" + path + filename.replaceAll(".pack", "")); - } - else if (filename.endsWith(".lzma")) { - urlList[i] = new URL("file://" + path + filename.replaceAll(".lzma", "")); - } - } - Class[] parameters = new Class[] {URL.class}; // modify class path by adding downloaded jars to it for (int i = 0; i < urlList.length-1; i++) { // get location of jar as a url - URL u = new URL("file:" + path + getFileName(urlList[i])); + URL u = new URL("file:" + path + getJarName(urlList[i])); // add to class path Method method = URLClassLoader.class.getDeclaredMethod("addURL", parameters); @@ -946,7 +931,7 @@ int initialPercentage = percentage; // get name of jar file with natives from urlList, it will be the last url - String nativeJar = getFileName(urlList[urlList.length - 1]); + String nativeJar = getJarName(urlList[urlList.length - 1]); // get the current certificate to compare against native files Certificate[] certificate = AppletLoader.class.getProtectionDomain().getCodeSource().getCertificates(); @@ -1076,9 +1061,29 @@ } return null; } - + /** + * Get jar name from URL. + * + * @param url Get jar file name from this url + * @return file name as string + */ + protected String getJarName(URL url) { + String fileName = url.getFile(); + + if (fileName.endsWith(".pack.lzma")) { + fileName = fileName.replaceAll(".pack.lzma", ""); + } else if (fileName.endsWith(".pack")) { + fileName = fileName.replaceAll(".pack", ""); + } else if (fileName.endsWith(".lzma")) { + fileName = fileName.replaceAll(".lzma", ""); + } + + return fileName.substring(fileName.lastIndexOf('/') + 1); + } + + /** * Get file name portion of URL. * * @param url Get file name from this url This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sp...@us...> - 2008-04-20 15:55:10
|
Revision: 3026 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3026&view=rev Author: spasi Date: 2008-04-20 08:53:11 -0700 (Sun, 20 Apr 2008) Log Message: ----------- Added NV_conditional_render extension. Added Paths: ----------- trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_conditional_render.java Added: trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_conditional_render.java =================================================================== --- trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_conditional_render.java (rev 0) +++ trunk/LWJGL/src/templates/org/lwjgl/opengl/NV_conditional_render.java 2008-04-20 15:53:11 UTC (rev 3026) @@ -0,0 +1,50 @@ +/* + * Copyright (c) 2002-2008 LWJGL Project + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the name of 'LWJGL' nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +package org.lwjgl.opengl; + +import org.lwjgl.util.generator.GLenum; +import org.lwjgl.util.generator.GLuint; + +public interface NV_conditional_render { + + /** + * Accepted by the <mode> parameter of BeginConditionalRenderNV: + */ + int GL_QUERY_WAIT_NV = 0x8E13; + int GL_QUERY_NO_WAIT_NV = 0x8E14; + int GL_QUERY_BY_REGION_WAIT_NV = 0x8E15; + int GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16; + + void glBeginConditionalRenderNV(@GLuint int id, @GLenum int mode); + void glEndConditionalRenderNV(); + +} \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2008-04-19 18:42:12
|
Revision: 3025 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3025&view=rev Author: matzon Date: 2008-04-19 11:42:02 -0700 (Sat, 19 Apr 2008) Log Message: ----------- fixed issue with filenames when cache is turned on Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java Modified: trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2008-04-18 22:41:05 UTC (rev 3024) +++ trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2008-04-19 18:42:02 UTC (rev 3025) @@ -658,6 +658,21 @@ state = STATE_UPDATING_CLASSPATH; percentage = 95; + + // update filenames to match extracted files + for (int i = 0; i < urlList.length; i++) { + String filename = getFileName(urlList[i]); + + if (filename.endsWith(".pack.lzma")) { + urlList[i] = new URL("file://" + path + filename.replaceAll(".pack.lzma", "")); + } + else if (filename.endsWith(".pack")) { + urlList[i] = new URL("file://" + path + filename.replaceAll(".pack", "")); + } + else if (filename.endsWith(".lzma")) { + urlList[i] = new URL("file://" + path + filename.replaceAll(".lzma", "")); + } + } Class[] parameters = new Class[] {URL.class}; @@ -906,18 +921,12 @@ if (filename.endsWith(".pack.lzma")) { extractLZMA(path + filename, path + filename.replaceAll(".lzma", "")); extractPack(path + filename.replaceAll(".lzma", ""), path + filename.replaceAll(".pack.lzma", "")); - // update list to contain .jar file - urlList[i] = new URL("file://" + path + filename.replaceAll(".pack.lzma", "")); } else if (filename.endsWith(".pack")) { extractPack(path + filename, path + filename.replace(".pack", "")); - // update list to contain .jar file - urlList[i] = new URL("file://" + path + filename.replaceAll(".pack", "")); } else if (filename.endsWith(".lzma")) { extractLZMA(path + filename, path + filename.replace(".lzma", "")); - // update list to contain .jar file - urlList[i] = new URL("file://" + path + filename.replaceAll(".lzma", "")); } } } This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2008-04-18 22:41:11
|
Revision: 3024 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3024&view=rev Author: matzon Date: 2008-04-18 15:41:05 -0700 (Fri, 18 Apr 2008) Log Message: ----------- lzma support for appletloader Added Paths: ----------- trunk/LWJGL/doc/3rdparty/lzma_license.txt trunk/LWJGL/libs/lzma.jar Added: trunk/LWJGL/doc/3rdparty/lzma_license.txt =================================================================== --- trunk/LWJGL/doc/3rdparty/lzma_license.txt (rev 0) +++ trunk/LWJGL/doc/3rdparty/lzma_license.txt 2008-04-18 22:41:05 UTC (rev 3024) @@ -0,0 +1,15 @@ +LZMA# SDK is licensed under two licenses: + +1) GNU Lesser General Public License (GNU LGPL) +2) Common Public License (CPL) + +It means that you can select one of these two licenses and +follow rules of that license. + +SPECIAL EXCEPTION +Igor Pavlov, as the author of this code, expressly permits you +to statically or dynamically link your code (or bind by name) +to the files from LZMA# SDK without subjecting your linked +code to the terms of the CPL or GNU LGPL. +Any modifications or additions to files from LZMA# SDK, however, +are subject to the GNU LGPL or CPL terms. \ No newline at end of file Property changes on: trunk/LWJGL/doc/3rdparty/lzma_license.txt ___________________________________________________________________ Name: svn:mime-type + text/plain Added: trunk/LWJGL/libs/lzma.jar =================================================================== (Binary files differ) Property changes on: trunk/LWJGL/libs/lzma.jar ___________________________________________________________________ Name: svn:mime-type + application/octet-stream This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ma...@us...> - 2008-04-18 22:34:17
|
Revision: 3023 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3023&view=rev Author: matzon Date: 2008-04-18 15:34:11 -0700 (Fri, 18 Apr 2008) Log Message: ----------- support for pack200 and lzma jars Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java Modified: trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2008-04-13 19:12:51 UTC (rev 3022) +++ trunk/LWJGL/src/java/org/lwjgl/util/applet/AppletLoader.java 2008-04-18 22:34:11 UTC (rev 3023) @@ -47,6 +47,7 @@ import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; +import java.lang.reflect.Constructor; import java.lang.reflect.Method; import java.net.URL; import java.net.URLClassLoader; @@ -59,6 +60,8 @@ import java.util.StringTokenizer; import java.util.jar.JarEntry; import java.util.jar.JarFile; +import java.util.jar.JarOutputStream; +import java.util.jar.Pack200; /** * <p> @@ -99,6 +102,7 @@ * $Id$ */ public class AppletLoader extends Applet implements Runnable, AppletStub { + /** initializing */ public static final int STATE_INIT = 1; @@ -192,6 +196,12 @@ /** state of applet loader */ protected int state = STATE_INIT; + /** whether lzma is supported */ + protected boolean lzmaSupported = false; + + /** whether pack200 is supported */ + protected boolean pack200Supported = false; + /** generic error message to display on error */ protected String[] genericErrorMessage = { "An error occured while loading the applet.", "Plese contact support to resolve this issue.", @@ -209,7 +219,6 @@ * @see java.applet.Applet#init() */ public void init() { - state = STATE_INIT; // sanity check @@ -242,6 +251,22 @@ if(logo == null || progressbar == null) { fatalErrorOccured("Unable to load logo and progressbar images"); } + + // check for lzma support + try { + Class.forName("LZMA.LzmaInputStream"); + lzmaSupported = true; + } catch (Throwable e) { + /* no lzma support */ + } + + // check pack200 support + try { + java.util.jar.Pack200.class.getSimpleName(); + pack200Supported = true; + } catch (Throwable e) { + /* no pack200 support */ + } } /* @@ -419,6 +444,22 @@ return "unknown state"; } } + + /** + * Trims the passed file string based on the available capabilities + * @param file string of files to be trimmed + * @return trimmed string based on capabilities of client + */ + protected String trimExtensionByCapabilities(String file) { + if (!pack200Supported) { + file = file.replaceAll(".pack", ""); + } + + if (!lzmaSupported) { + file = file.replaceAll(".lzma", ""); + } + return file; + } /** * Reads list of jars to download and adds the urls to urlList @@ -431,6 +472,8 @@ // jars to load String jarList = getParameter("al_jars"); + jarList = trimExtensionByCapabilities(jarList); + StringTokenizer jar = new StringTokenizer(jarList, ", "); int jarCount = jar.countTokens() + 1; @@ -461,6 +504,7 @@ if (nativeJar == null) { fatalErrorOccured("no lwjgl natives files found"); } else { + nativeJar = trimExtensionByCapabilities(nativeJar); urlList[jarCount - 1] = new URL(path, nativeJar); } } @@ -476,7 +520,6 @@ * */ public void run() { - state = STATE_CHECKING_CACHE; percentage = 5; @@ -542,7 +585,10 @@ // if jars not available or need updating download them if (!cacheAvailable) { // downloads jars from the server - downloadJars(path); // 10-65% + downloadJars(path); // 10-55% + + // Extract Pack and LZMA files + extractJars(path); // 55-65% // Extracts Native Files extractNatives(path); // 65-85% @@ -699,7 +745,7 @@ if(debugMode) { sleep(2000); } - + urlconnection = urlList[i].openConnection(); String currentFile = getFileName(urlList[i]); @@ -714,7 +760,7 @@ } fos.write(buffer, 0, bufferSize); currentSizeDownload += bufferSize; - percentage = initialPercentage + ((currentSizeDownload * 55) / totalSizeDownload); + percentage = initialPercentage + ((currentSizeDownload * 45) / totalSizeDownload); subtaskMessage = "Retrieving: " + currentFile + " " + ((currentSizeDownload * 100) / totalSizeDownload) + "%"; } @@ -729,7 +775,7 @@ * @param urlconnection connection to get input stream from * @return InputStream or null if not possible */ - private InputStream getJarInputStream(final String currentFile, final URLConnection urlconnection) throws Exception { + protected InputStream getJarInputStream(final String currentFile, final URLConnection urlconnection) throws Exception { final InputStream[] is = new InputStream[1]; // try to get the input stream 3 times. @@ -773,8 +819,110 @@ return is[0]; } + + /** + * Extract LZMA File + * @param in Input path to pack file + * @param out output path to resulting file + * @throws exception if any errors occur + */ + protected void extractLZMA(String in, String out) throws Exception { + + File f = new File(in); + FileInputStream fileInputHandle = new FileInputStream(f); + // use reflection to avoid hard dependency + Class clazz = Class.forName( "LZMA.LzmaInputStream" ); + Constructor constructor = clazz.getDeclaredConstructor( new Class[] {InputStream.class} ); + InputStream inputHandle = (InputStream) constructor.newInstance( new Object[] {fileInputHandle} ); + + OutputStream outputHandle; + outputHandle = new FileOutputStream(out); + + byte [] buffer = new byte [1<<14]; + + int ret = inputHandle.read(buffer); + while (ret >= 1) { + outputHandle.write(buffer,0,ret); + ret = inputHandle.read(buffer); + } + + inputHandle.close(); + outputHandle.close(); + + outputHandle = null; + inputHandle = null; + + // delete LZMA file, as it is no longer needed + f.delete(); + + if(debugMode) { + sleep(1000); + } + } + /** + * Extract Pack File + * @param in Input path to pack file + * @param out output path to resulting file + * @throws exception if any errors occur + */ + protected void extractPack(String in, String out) throws Exception { + File f = new File(in); + FileOutputStream fostream = new FileOutputStream(out); + JarOutputStream jostream = new JarOutputStream(fostream); + + Pack200.Unpacker unpacker = Pack200.newUnpacker(); + unpacker.unpack(f, jostream); + jostream.close(); + + // delete pack file as its no longer needed + f.delete(); + + if(debugMode) { + sleep(1000); + } + } + + /** + * Extract all jars from any lzma/pack files + * + * @param path output path + * @throws exception if any errors occur + */ + protected void extractJars(String path) throws Exception { + state = STATE_EXTRACTING_PACKAGES; + + float increment = (float) 10.0 / urlList.length; + // extract all lzma and pack.lzma files + for (int i = 0; i < urlList.length; i++) { + percentage += (int) (increment * (i+1)); + String filename = getFileName(urlList[i]); + + if(debugMode) { + sleep(1000); + } + + if (filename.endsWith(".pack.lzma")) { + extractLZMA(path + filename, path + filename.replaceAll(".lzma", "")); + extractPack(path + filename.replaceAll(".lzma", ""), path + filename.replaceAll(".pack.lzma", "")); + // update list to contain .jar file + urlList[i] = new URL("file://" + path + filename.replaceAll(".pack.lzma", "")); + } + else if (filename.endsWith(".pack")) { + extractPack(path + filename, path + filename.replace(".pack", "")); + // update list to contain .jar file + urlList[i] = new URL("file://" + path + filename.replaceAll(".pack", "")); + } + else if (filename.endsWith(".lzma")) { + extractLZMA(path + filename, path + filename.replace(".lzma", "")); + // update list to contain .jar file + urlList[i] = new URL("file://" + path + filename.replaceAll(".lzma", "")); + } + } + } + + /** * This method will extract all file from the native jar and extract them * to the subdirectory called "natives" in the local path, will also check * to see if the native jar files is signed properly @@ -783,7 +931,7 @@ * @throws Exception if it fails to extract files */ protected void extractNatives(String path) throws Exception { - + state = STATE_EXTRACTING_PACKAGES; int initialPercentage = percentage; This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
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|
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From: Clotfelter <mat...@Ci...> - 2008-04-14 07:32:29
|
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From: <eli...@us...> - 2008-04-13 19:12:53
|
Revision: 3022 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3022&view=rev Author: elias_naur Date: 2008-04-13 12:12:51 -0700 (Sun, 13 Apr 2008) Log Message: ----------- Linux: Another applet focus tweak Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java 2008-04-13 18:46:25 UTC (rev 3021) +++ trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java 2008-04-13 19:12:51 UTC (rev 3022) @@ -860,8 +860,10 @@ return; if (focused) { if (xembedded && !parent_focused && parent_focus_window_valid) { - setInputFocusUnsafe(parent_focus_window); - parent_focus_changed = false; + if (nGetInputFocus(getDisplay()) == current_window) { + setInputFocusUnsafe(parent_focus_window); + parent_focus_changed = false; + } } } else { if (parent_focused) { This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <eli...@us...> - 2008-04-13 18:46:29
|
Revision: 3021 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3021&view=rev Author: elias_naur Date: 2008-04-13 11:46:25 -0700 (Sun, 13 Apr 2008) Log Message: ----------- Linux: Another focus fix Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java 2008-04-13 18:43:27 UTC (rev 3020) +++ trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java 2008-04-13 18:46:25 UTC (rev 3021) @@ -427,7 +427,7 @@ current_window_mode = getWindowMode(fullscreen); boolean undecorated = Display.getPrivilegedBoolean("org.lwjgl.opengl.Window.undecorated") || current_window_mode != WINDOWED; this.parent = parent; - long parent_window = parent != null ? getHandle(parent) : getRootWindow(getDisplay(), getDefaultScreen()); + parent_window = parent != null ? getHandle(parent) : getRootWindow(getDisplay(), getDefaultScreen()); current_window = nCreateWindow(getDisplay(), getDefaultScreen(), handle, mode, current_window_mode, x, y, undecorated, parent_window); mapRaised(getDisplay(), current_window); xembedded = parent != null && isAncestorXEmbedded(parent_window); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <eli...@us...> - 2008-04-13 18:43:30
|
Revision: 3020 http://java-game-lib.svn.sourceforge.net/java-game-lib/?rev=3020&view=rev Author: elias_naur Date: 2008-04-13 11:43:27 -0700 (Sun, 13 Apr 2008) Log Message: ----------- Applet focus fixes Modified Paths: -------------- trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java trunk/LWJGL/src/native/linux/org_lwjgl_opengl_Display.c Modified: trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java =================================================================== --- trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java 2008-04-13 18:26:22 UTC (rev 3019) +++ trunk/LWJGL/src/java/org/lwjgl/opengl/LinuxDisplay.java 2008-04-13 18:43:27 UTC (rev 3020) @@ -468,7 +468,7 @@ private boolean isAncestorXEmbedded(long window) throws LWJGLException { long xembed_atom = internAtom("_XEMBED_INFO", true); if (xembed_atom != None) { - long w = parent_window; + long w = window; while (w != None) { if (hasProperty(getDisplay(), w, xembed_atom)) return true; Modified: trunk/LWJGL/src/native/linux/org_lwjgl_opengl_Display.c =================================================================== --- trunk/LWJGL/src/native/linux/org_lwjgl_opengl_Display.c 2008-04-13 18:26:22 UTC (rev 3019) +++ trunk/LWJGL/src/native/linux/org_lwjgl_opengl_Display.c 2008-04-13 18:43:27 UTC (rev 3020) @@ -85,8 +85,11 @@ JNIEnv *env = getThreadEnv(); if (env != NULL) { jclass org_lwjgl_LinuxDisplay_class = (*env)->FindClass(env, "org/lwjgl/opengl/LinuxDisplay"); - if (org_lwjgl_LinuxDisplay_class == NULL) + if (org_lwjgl_LinuxDisplay_class == NULL) { + // Don't propagate error + (*env)->ExceptionClear(env); return 0; + } jmethodID handler_method = (*env)->GetStaticMethodID(env, org_lwjgl_LinuxDisplay_class, "globalErrorHandler", "(JJJJJJJ)I"); if (handler_method == NULL) return 0; This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |