Check out the main website (http://jasel.saidsecrets.com) for a demo utilizing the JASEL library.
After a long hiatus due to a lot of personal issues, I've returned to my "baby" project. I am currently reorganizing and refactoring the code into smaller, easier to maintain packages. I expect to have this done very soon as JASEL 1 was a good 95% done. Then some proof of concept demos and games will follow, and then who knows.
JASEL 2 now uses Java 5.0, LWJGL 1.0 (beta 3), and is being developed on OS X.
JASEL's engine is now stack based and it has proven to be a very good addition. Now with that under the belt, I can start focusing on getting an initial release out there. Which should be out in the not too distant future.
I added the main engine's source code to CVS. It's viewable if you "browse CVS". I still need to add source code to the test game and some other things, but the core is there.