From: Carsten W. <ca...@us...> - 2007-05-14 22:29:35
|
Update of /cvsroot/jake2/jake2/src/jake2/qcommon In directory sc8-pr-cvs6.sourceforge.net:/tmp/cvs-serv7711/src/jake2/qcommon Modified Files: Cvar.java Log Message: use Lib.atof instead Index: Cvar.java =================================================================== RCS file: /cvsroot/jake2/jake2/src/jake2/qcommon/Cvar.java,v retrieving revision 1.9 retrieving revision 1.10 diff -C2 -d -r1.9 -r1.10 *** Cvar.java 27 Dec 2005 21:02:30 -0000 1.9 --- Cvar.java 14 May 2007 22:29:30 -0000 1.10 *************** *** 78,87 **** var.string = new String(var_value); var.modified = true; ! // handles atof(var.string) ! try { ! var.value = Float.parseFloat(var.string); ! } catch (NumberFormatException e) { ! var.value = 0.0f; ! } // link the variable in var.next = Globals.cvar_vars; --- 78,82 ---- var.string = new String(var_value); var.modified = true; ! var.value = Lib.atof(var.string); // link the variable in var.next = Globals.cvar_vars; *************** *** 132,141 **** var.string = value; ! try { ! var.value = Float.parseFloat(var.string); ! } catch (Exception e) { ! var.value = 0.0f; ! } ! var.flags = flags; --- 127,131 ---- var.string = value; ! var.value = Lib.atof(var.string); var.flags = flags; *************** *** 197,205 **** } else { var.string = value; ! try { ! var.value = Float.parseFloat(var.string); ! } catch (Exception e) { ! var.value = 0.0f; ! } if (var.name.equals("game")) { FS.SetGamedir(var.string); --- 187,191 ---- } else { var.string = value; ! var.value = Lib.atof(var.string); if (var.name.equals("game")) { FS.SetGamedir(var.string); *************** *** 326,335 **** if (var == null) return 0; ! float val = 0.0f; ! try { ! val = Float.parseFloat(var.string); ! } catch (Exception e) { ! } ! return val; } --- 312,317 ---- if (var == null) return 0; ! ! return Lib.atof(var.string); } *************** *** 387,395 **** var.string = var.latched_string; var.latched_string = null; ! try { ! var.value = Float.parseFloat(var.string); ! } catch (NumberFormatException e) { ! var.value = 0.0f; ! } if (var.name.equals("game")) { FS.SetGamedir(var.string); --- 369,373 ---- var.string = var.latched_string; var.latched_string = null; ! var.value = Lib.atof(var.string); if (var.name.equals("game")) { FS.SetGamedir(var.string); |