From: Carsten W. <ca...@us...> - 2007-02-27 14:35:40
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Update of /cvsroot/jake2/jake2/src/jake2/render/basic In directory sc8-pr-cvs6.sourceforge.net:/tmp/cvs-serv9988/src/jake2/render/basic Modified Files: Surf.java Log Message: clean up Index: Surf.java =================================================================== RCS file: /cvsroot/jake2/jake2/src/jake2/render/basic/Surf.java,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** Surf.java 21 Nov 2006 00:50:46 -0000 1.2 --- Surf.java 27 Feb 2007 14:35:37 -0000 1.3 *************** *** 2,7 **** * Surf.java * Copyright (C) 2003 - * - * $Id$ */ /* --- 2,5 ---- *************** *** 682,688 **** void GL_RenderLightmappedPoly( msurface_t surf ) { ! int i, nv = surf.polys.numverts; ! int map = 0; ! float[] v; image_t image = R_TextureAnimation( surf.texinfo ); boolean is_dynamic = false; --- 680,685 ---- void GL_RenderLightmappedPoly( msurface_t surf ) { ! int nv = surf.polys.numverts; ! int map; image_t image = R_TextureAnimation( surf.texinfo ); boolean is_dynamic = false; *************** *** 778,782 **** { gl.glBegin (GL_POLYGON); ! for (i=0 ; i< nv; i++) { gl.glMultiTexCoord2f(GL_TEXTURE0, p.s1(i) + scroll, p.t1(i)); --- 775,779 ---- { gl.glBegin (GL_POLYGON); ! for (int i=0 ; i< nv; i++) { gl.glMultiTexCoord2f(GL_TEXTURE0, p.s1(i) + scroll, p.t1(i)); *************** *** 794,798 **** { gl.glBegin (GL_POLYGON); ! for (i=0 ; i< nv; i++) { gl.glMultiTexCoord2f(GL_TEXTURE0, p.s1(i), p.t1(i)); --- 791,795 ---- { gl.glBegin (GL_POLYGON); ! for (int i=0 ; i< nv; i++) { gl.glMultiTexCoord2f(GL_TEXTURE0, p.s1(i), p.t1(i)); *************** *** 828,832 **** { gl.glBegin(GL_POLYGON); ! for (i=0 ; i< nv; i++) { gl.glMultiTexCoord2f(GL_TEXTURE0, p.s1(i) + scroll, p.t1(i)); --- 825,829 ---- { gl.glBegin(GL_POLYGON); ! for (int i=0 ; i< nv; i++) { gl.glMultiTexCoord2f(GL_TEXTURE0, p.s1(i) + scroll, p.t1(i)); *************** *** 846,850 **** { gl.glBegin (GL_POLYGON); ! for (i=0 ; i< nv; i++) { gl.glMultiTexCoord2f(GL_TEXTURE0, p.s1(i), p.t1(i)); --- 843,847 ---- { gl.glBegin (GL_POLYGON); ! for (int i=0 ; i< nv; i++) { gl.glMultiTexCoord2f(GL_TEXTURE0, p.s1(i), p.t1(i)); *************** *** 1388,1392 **** { int x = pos.x; - int y = pos.y; int i, j; int best, best2; --- 1385,1388 ---- *************** *** 1408,1412 **** { // this is a valid spot pos.x = x = i; ! pos.y = y = best = best2; } } --- 1404,1408 ---- { // this is a valid spot pos.x = x = i; ! pos.y = best = best2; } } *************** *** 1428,1435 **** void GL_BuildPolygonFromSurface(msurface_t fa) { ! int i, lindex, lnumverts; medge_t[] pedges; medge_t r_pedge; - int vertpage; float[] vec; float s, t; --- 1424,1430 ---- void GL_BuildPolygonFromSurface(msurface_t fa) { ! int lindex, lnumverts; medge_t[] pedges; medge_t r_pedge; float[] vec; float s, t; *************** *** 1440,1445 **** pedges = currentmodel.edges; lnumverts = fa.numedges; - vertpage = 0; - Math3D.VectorClear(total); // --- 1435,1438 ---- *************** *** 1453,1457 **** fa.polys = poly; ! for (i=0 ; i<lnumverts ; i++) { lindex = currentmodel.surfedges[fa.firstedge + i]; --- 1446,1450 ---- fa.polys = poly; ! for (int i=0 ; i<lnumverts ; i++) { lindex = currentmodel.surfedges[fa.firstedge + i]; |