From: Carsten W. <ca...@us...> - 2007-02-27 14:00:39
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Update of /cvsroot/jake2/jake2/src/jake2/server In directory sc8-pr-cvs6.sourceforge.net:/tmp/cvs-serv26747/src/jake2/server Modified Files: SV_USER.java SV_SEND.java Log Message: clean up Index: SV_USER.java =================================================================== RCS file: /cvsroot/jake2/jake2/src/jake2/server/SV_USER.java,v retrieving revision 1.10 retrieving revision 1.11 diff -C2 -d -r1.10 -r1.11 *** SV_USER.java 17 Dec 2005 20:32:01 -0000 1.10 --- SV_USER.java 27 Feb 2007 14:00:35 -0000 1.11 *************** *** 20,42 **** // Created on 17.01.2004 by RST. ! // $Id$ package jake2.server; import jake2.Defines; import jake2.Globals; ! import jake2.game.Cmd; ! import jake2.game.GameAI; ! import jake2.game.GameBase; ! import jake2.game.Info; ! import jake2.game.PlayerClient; ! import jake2.game.edict_t; ! import jake2.game.entity_state_t; ! import jake2.game.usercmd_t; ! import jake2.qcommon.Cbuf; ! import jake2.qcommon.Com; ! import jake2.qcommon.Cvar; ! import jake2.qcommon.FS; ! import jake2.qcommon.MSG; ! import jake2.qcommon.SZ; import jake2.util.Lib; --- 20,30 ---- // Created on 17.01.2004 by RST. ! package jake2.server; import jake2.Defines; import jake2.Globals; ! import jake2.game.*; ! import jake2.qcommon.*; import jake2.util.Lib; Index: SV_SEND.java =================================================================== RCS file: /cvsroot/jake2/jake2/src/jake2/server/SV_SEND.java,v retrieving revision 1.10 retrieving revision 1.11 diff -C2 -d -r1.10 -r1.11 *** SV_SEND.java 18 Dec 2005 22:10:12 -0000 1.10 --- SV_SEND.java 27 Feb 2007 14:00:35 -0000 1.11 *************** *** 20,37 **** // Created on 17.01.2004 by RST. - // $Id$ package jake2.server; ! import java.io.IOException; ! ! import jake2.*; ! import jake2.client.*; ! import jake2.game.*; import jake2.qcommon.*; - import jake2.render.*; import jake2.util.Lib; import jake2.util.Math3D; public class SV_SEND { /* --- 20,36 ---- // Created on 17.01.2004 by RST. package jake2.server; ! import jake2.Defines; ! import jake2.Globals; ! import jake2.game.EndianHandler; ! import jake2.game.edict_t; import jake2.qcommon.*; import jake2.util.Lib; import jake2.util.Math3D; + import java.io.IOException; + public class SV_SEND { /* |