From: Carsten W. <ca...@us...> - 2006-12-08 17:46:27
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Update of /cvsroot/jake2/jake2/src/jake2/sound/joal In directory sc8-pr-cvs6.sourceforge.net:/tmp/cvs-serv27265/src/jake2/sound/joal Modified Files: JOALSoundImpl.java Added Files: ALut.java Log Message: add the ALut class from joal only for the current webstart version moved to jake2.sound.joal package Index: JOALSoundImpl.java =================================================================== RCS file: /cvsroot/jake2/jake2/src/jake2/sound/joal/JOALSoundImpl.java,v retrieving revision 1.21 retrieving revision 1.22 diff -C2 -d -r1.21 -r1.22 *** JOALSoundImpl.java 7 Dec 2006 22:45:08 -0000 1.21 --- JOALSoundImpl.java 8 Dec 2006 17:46:20 -0000 1.22 *************** *** 19,23 **** import net.java.games.joal.eax.EAX; import net.java.games.joal.eax.EAXFactory; - import net.java.games.joal.util.ALut; /** --- 19,22 ---- --- NEW FILE: ALut.java --- package jake2.sound.joal; import net.java.games.joal.*; /** * @author Athomas Goldberg * */ public final class ALut { private static ALC alc; private static ALCdevice device; private static ALCcontext context; private static Thread initializingThread; private ALut() { } /** Initializes the OpenAL Utility Toolkit, creates an OpenAL context and makes it current on the current thread. The ALut may only be initialized on one thread at any given time. */ public static synchronized void alutInit() throws ALException { if (context != null) { throw new ALException("Already initialized on thread " + initializingThread.getName()); } if (alc == null) { alc = ALFactory.getALC(); } String deviceName = null; ALCdevice d = alc.alcOpenDevice(deviceName); if (d == null) { throw new ALException("Error opening default OpenAL device"); } ALCcontext c = alc.alcCreateContext(d, null); if (c == null) { alc.alcCloseDevice(d); throw new ALException("Error creating OpenAL context"); } alc.alcMakeContextCurrent(c); if (alc.alcGetError(d) != 0) { alc.alcDestroyContext(c); alc.alcCloseDevice(d); throw new ALException("Error making OpenAL context current"); } // Fully initialized; finish setup device = d; context = c; initializingThread = Thread.currentThread(); } /** Shuts down the OpenAL Utility Toolkit; releases and destroys the internal OpenAL context and closes the output device. Must be called from the same thread as alutInit(). Most applications should not need to call this; only those which wish to toggle sound on / off at run time by initializing and un-initializing OpenAL need to call it. */ public static synchronized void alutExit() throws ALException { if (context == null) { throw new ALException("Not initialized"); } alc.alcMakeContextCurrent(null); alc.alcDestroyContext(context); alc.alcCloseDevice(device); context = null; device = null; initializingThread = null; } } |