From: Carsten W. <ca...@us...> - 2005-11-13 12:58:04
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Update of /cvsroot/jake2/jake2/src/jake2/game In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv4443/src/jake2/game Modified Files: Tag: render-refactoring Cmd.java Log Message: code cleanup. use Defines instead of Globals (Defines contains all constants) Index: Cmd.java =================================================================== RCS file: /cvsroot/jake2/jake2/src/jake2/game/Cmd.java,v retrieving revision 1.13 retrieving revision 1.13.6.1 diff -C2 -d -r1.13 -r1.13.6.1 *** Cmd.java 13 Mar 2005 20:52:05 -0000 1.13 --- Cmd.java 13 Nov 2005 12:57:56 -0000 1.13.6.1 *************** *** 96,100 **** String s = Cmd.Argv(1); ! if (s.length() > Globals.MAX_ALIAS_NAME) { Com.Printf("Alias name is too long\n"); return; --- 96,100 ---- String s = Cmd.Argv(1); ! if (s.length() > Defines.MAX_ALIAS_NAME) { Com.Printf("Alias name is too long\n"); return; *************** *** 1108,1112 **** cl.flood_locktill = GameBase.level.time + GameBase.flood_waitdelay.value; ! SV_GAME.PF_cprintf(ent, Globals.PRINT_CHAT, "Flood protection: You can't talk for " + (int) GameBase.flood_waitdelay.value --- 1108,1112 ---- cl.flood_locktill = GameBase.level.time + GameBase.flood_waitdelay.value; ! SV_GAME.PF_cprintf(ent, Defines.PRINT_CHAT, "Flood protection: You can't talk for " + (int) GameBase.flood_waitdelay.value |