From: Rene S. <sa...@us...> - 2005-02-19 19:42:29
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Update of /cvsroot/jake2/jake2/src/jake2/server In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv7625/src/jake2/server Modified Files: Tag: RST SV_MAIN.java Log Message: bugfix when games are loaded outside a started game. Index: SV_MAIN.java =================================================================== RCS file: /cvsroot/jake2/jake2/src/jake2/server/SV_MAIN.java,v retrieving revision 1.9 retrieving revision 1.9.6.1 diff -C2 -d -r1.9 -r1.9.6.1 *** SV_MAIN.java 17 Oct 2004 21:31:32 -0000 1.9 --- SV_MAIN.java 19 Feb 2005 19:42:20 -0000 1.9.6.1 *************** *** 994,998 **** // stagger the packets to crutch operating system limited buffers ! for (i = 0; i < SV_MAIN.maxclients.value; i++) { cl = SV_INIT.svs.clients[i]; if (cl.state >= Defines.cs_connected) --- 994,998 ---- // stagger the packets to crutch operating system limited buffers ! for (i = 0; i < SV_INIT.svs.clients.length; i++) { cl = SV_INIT.svs.clients[i]; if (cl.state >= Defines.cs_connected) *************** *** 1000,1004 **** Globals.net_message.data); } ! for (i = 0; i < SV_MAIN.maxclients.value; i++) { cl = SV_INIT.svs.clients[i]; if (cl.state >= Defines.cs_connected) --- 1000,1004 ---- Globals.net_message.data); } ! for (i = 0; i < SV_INIT.svs.clients.length; i++) { cl = SV_INIT.svs.clients[i]; if (cl.state >= Defines.cs_connected) |