From: Rene S. <sa...@us...> - 2005-02-06 19:28:26
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Update of /cvsroot/jake2/jake2/src/jake2/server In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24275/src/jake2/server Modified Files: SV_USER.java Log Message: cosmetic Index: SV_USER.java =================================================================== RCS file: /cvsroot/jake2/jake2/src/jake2/server/SV_USER.java,v retrieving revision 1.7 retrieving revision 1.8 diff -C2 -d -r1.7 -r1.8 *** SV_USER.java 6 Dec 2004 14:23:04 -0000 1.7 --- SV_USER.java 6 Feb 2005 19:28:16 -0000 1.8 *************** *** 166,176 **** // send the serverdata ! MSG ! .WriteByte(SV_MAIN.sv_client.netchan.message, Defines.svc_serverdata); MSG.WriteInt(SV_MAIN.sv_client.netchan.message, Defines.PROTOCOL_VERSION); ! MSG ! .WriteLong(SV_MAIN.sv_client.netchan.message, SV_INIT.svs.spawncount); MSG.WriteByte(SV_MAIN.sv_client.netchan.message, --- 166,175 ---- // send the serverdata ! MSG.WriteByte(SV_MAIN.sv_client.netchan.message, Defines.svc_serverdata); MSG.WriteInt(SV_MAIN.sv_client.netchan.message, Defines.PROTOCOL_VERSION); ! ! MSG.WriteLong(SV_MAIN.sv_client.netchan.message, SV_INIT.svs.spawncount); MSG.WriteByte(SV_MAIN.sv_client.netchan.message, *************** *** 207,211 **** "cmd configstrings " + SV_INIT.svs.spawncount + " 0\n"); } ! } --- 206,210 ---- "cmd configstrings " + SV_INIT.svs.spawncount + " 0\n"); } ! } *************** *** 476,481 **** //ZOID, ss_pic can be nextserver'd in coop mode if (SV_INIT.sv.state == Defines.ss_game ! || (SV_INIT.sv.state == Defines.ss_pic && 0 == Cvar ! .VariableValue("coop"))) return; // can't nextserver while playing a normal game --- 475,480 ---- //ZOID, ss_pic can be nextserver'd in coop mode if (SV_INIT.sv.state == Defines.ss_game ! || (SV_INIT.sv.state == Defines.ss_pic && ! 0 == Cvar.VariableValue("coop"))) return; // can't nextserver while playing a normal game *************** *** 514,517 **** --- 513,518 ---- */ public static void SV_ExecuteUserCommand(String s) { + + Com.dprintln("SV_ExecuteUserCommand:" + s ); SV_USER.ucmd_t u = null; |